Editing Brawl-/Character changes
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,052: | Line 1,052: | ||
===Specials=== | ===Specials=== | ||
*{{buff|[[Hero's Bow]] randomly shoots fire, ice, and rarely light arrows that stick on the ground, leaving a lasting hitbox that damages opponents considerably upon being touched. A maximum of four arrows can be onscreen at once. Fire arrows have good knockback at higher | *{{buff|[[Hero's Bow]] randomly shoots fire, ice, and rarely light arrows that stick on the ground, leaving a lasting hitbox that damages opponents considerably upon being touched. A maximum of four arrows can be onscreen at once. Fire arrows have good knockback at higher percenta, ice arrows can freeze opponents, while light arrows stun with high knockback.}} | ||
*{{buff|[[Boomerang]] knocks opponents upwards and can strike multiple times.}} | *{{buff|[[Boomerang]] knocks opponents upwards and can strike multiple times.}} | ||
*{{buff|Toon Link can move across the ground with a grounded [[Spin Attack]], akin to his Hurricane Slash from ''Wind Waker'', but it has more ending lag at the end. When used for recovering, it also gains more horizontal distance.}} | *{{buff|Toon Link can move across the ground with a grounded [[Spin Attack]], akin to his Hurricane Slash from ''Wind Waker'', but it has more ending lag at the end. When used for recovering, it also gains more horizontal distance.}} |