Editing Bowser (SSB4)/Up special/Default

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Whirling Fortress}}[[File:BowserWhirlingFortressGround.gif|thumb|270px|Hitbox visualization showing Bowser's grounded Whirling Fortress.]]
{{competitive expertise}}
[[File:BowserWhirlingFortressAir.gif|thumb|270px|Hitbox visualization showing Bowser's aerial Whirling Fortress.]]
{{technical data}}
==Overview==
==Overview==
Bowser's up special in ''SSB4'' is Whirling Fortress. When this move is used, Bowser tucks into his shell and travels upwards a moderate distance before he slows his ascent and goes into a [[helpless]] state. Mashing the special button towards the beginning of the move decreases the vertical distance travelled, while mashing the special button towards the end of the move increases the distance travelled. When used from the ground, Bowser will not travel upwards, but instead spins on the ground, sliding in the direction the player inputs. When used in the air, the move's first hit launches players, while the following hits do not. On the ground, only the last hit will launch players. This move is often Bowser's most frequently used [[out of shield]] option, as it comes out on frame 6 and can carry Bowser away from the enemy if needed.  
Bowser's up special in ''SSB4'' is Whirling Fortress. When this move is used, Bowser tucks into his shell and travels upwards a moderate distance before he slows his ascent and goes into a [[helpless]] state. Mashing the special button towards the beginning of the move decreases the vertical distance travelled, while mashing the special button towards the end of the move increases the distance travelled. When used from the ground, Bowser will not travel upwards, but instead spins on the ground, sliding in the direction the player inputs. When used in the air, the move's first hit launches players, while the following hits do not. On the ground, only the last hit will launch players. This move is often Bowser's most frequently used [[out of shield]] option, as it comes out on frame 6 and can carry Bowser away from the enemy if needed.  


==Update history==
==Hitboxes==
{{GameIcon|ssb4}} [[1.1.3]]
 
*{{buff|All variations of Whirling Fortress can grab ledges from behind much sooner (frame 48 → 8).}}
Ground looping hit rehits every 5 frames.


==Hitboxes==
===Ground===
===Ground===
{{SSB4HitboxTableHeader|special=y}}
 
{{HitboxTableTitle|Hits 1-7 (frames 6-38)|44}}
{{SSB4HitboxTableHeader}}
{{SSB4SpecialHitboxTableRow
{{HitboxTableTitle|Looping hit|42}}
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 27: Line 28:
|zpos=0.0
|zpos=0.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=0.8
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=0.8
|clang=1
|rebound=1
|sd=0
|slvl=L
|slvl=L
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=5
|piercing=0
|i33=0
|i34=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=
|xstretch=0.0
|ystretch=5.0
|zstretch=0.0
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|part=0
Line 74: Line 48:
|zpos=-6.0
|zpos=-6.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=0.8
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=0.8
|clang=1
|rebound=1
|sd=0
|slvl=L
|slvl=L
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=5
|piercing=0
|i33=0
|i34=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=
|xstretch=0.0
|ystretch=3.5
|zstretch=-7.0
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=2
|id=2
|part=0
|part=0
Line 121: Line 68:
|zpos=6.0
|zpos=6.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=0.8
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=0.8
|clang=1
|rebound=1
|sd=0
|slvl=L
|slvl=L
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=5
|piercing=0
|i33=0
|i34=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=
|xstretch=0.0
|ystretch=3.5
|zstretch=7.0
}}
}}
{{HitboxTableTitle|Final hit (frame 39)|44}}
{{HitboxTableTitle|Final hit|42}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 169: Line 89:
|zpos=-4.0
|zpos=-4.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=1.0
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=1
|clang=1
|rebound=1
|sd=0
|slvl=L
|slvl=L
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|piercing=0
|i33=0
|i34=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=0
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|part=0
Line 213: Line 109:
|zpos=8.0
|zpos=8.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=1.0
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=1
|clang=1
|rebound=1
|sd=0
|slvl=L
|slvl=L
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
|hitbits=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|piercing=0
|i33=0
|i34=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=0
}}
}}
|}
|}


===Air===
===Air===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
Line 252: Line 125:
|part=0
|part=0
|damage=10%
|damage=10%
|sd=3
|angle=80
|angle=80
|bk=80
|bk=80
Line 258: Line 132:
|r=7.0
|r=7.0
|bn=0
|bn=0
|xpos=0.0<br>{{rollover|0.0|X2|y}}
|xpos=0.0
|ypos=4.5<br>{{rollover|4.5|Y2|y}}
|ypos=4.5
|zpos=3.0<br>{{rollover|-3.0|Z2|y}}
|zpos=3.0
|effect=Normal
|type=Spin
|sdi=1.0
|trip=0
|trip=0
|ff=1
|sfx=Kick
|sdi=1
|clang=1
|rebound=1
|sd=3
|slvl=L
|slvl=L
|sfx=Kick
|g=1
|a=1
|direct=1
|type=Spin
}}
}}
{{HitboxTableTitle|Hits 2-6 (loop)|42}}
{{HitboxTableTitle|Hits 2-6 (loop)|42}}
Line 286: Line 152:
|r=6.0
|r=6.0
|bn=0
|bn=0
|xpos=0.0<br>{{rollover|0.0|X2|y}}
|xpos=0.0
|ypos=4.5<br>{{rollover|4.5|Y2|y}}
|ypos=4.5
|zpos=3.0<br>{{rollover|-3.0|Z2|y}}
|zpos=3.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=1.0
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=1
|clang=1
|rebound=1
|sd=0
|slvl=S
|slvl=S
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
}}
}}
{{HitboxTableTitle|Hits 7-11 (loop)|42}}
{{HitboxTableTitle|Hits 7-11 (loop)|42}}
Line 314: Line 173:
|r=5.0
|r=5.0
|bn=0
|bn=0
|xpos=0.0<br>{{rollover|0.0|X2|y}}
|xpos=0.0
|ypos=4.5<br>{{rollover|4.5|Y2|y}}
|ypos=4.5
|zpos=3.0<br>{{rollover|-3.0|Z2|y}}
|zpos=3.0
|effect=Slash
|effect=Slash
|type=Spin
|sdi=1.0
|trip=0
|trip=0
|ff=1
|sfx=Slash
|sdi=1
|clang=1
|rebound=1
|sd=0
|slvl=S
|slvl=S
|sfx=Slash
|g=1
|a=1
|direct=1
|type=Spin
}}
}}
|}
|}


==Timing==
===Grounded===
{|class="wikitable"
!Multihits
|6-38
|-
!Final hit
|39
|-
!Interruptible
|82
|-
!Animation length
|83
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=33|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=2}}
{{FrameStripEnd}}
===Aerial===
{|class="wikitable"
!Hit 1
|6-7
|-
!Hits 2-11
|8-11, 12-15, 16-19, 20-23, 24-27, 28-31, 32-35, 36-39, 40-43, 44-47
|-
!Animation length
|79
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=32}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}


{{MvSubNavBowser|g=SSB4}}
{{MvSubNavBowser|g=SSB4}}
[[Category:Bowser (SSB4)]]
[[Category:Bowser (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Up special moves (SSB4)]]
[[Category:Up special moves (SSB4)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)