Editing Boomerang (item)
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The Boomerang does not need to hit an opponent for the multiplier to occur, but it does require the Boomerang to return from a full throw without hitting any solid surfaces. The Boomerang will drop if thrown into the floor from a standing position or if it hits something solid on its return trip and must be picked up again. In either case, its multiplier will reset. | The Boomerang does not need to hit an opponent for the multiplier to occur, but it does require the Boomerang to return from a full throw without hitting any solid surfaces. The Boomerang will drop if thrown into the floor from a standing position or if it hits something solid on its return trip and must be picked up again. In either case, its multiplier will reset. | ||
The Boomerang returns in ''Ultimate'', with its knockback being buffed significantly: if caught and rethrown enough times, the Boomerang gains enough knockback to KO at reasonable percentages. When thrown at max power, the | The Boomerang returns in ''Ultimate'', with its knockback being buffed significantly: if caught and rethrown enough times, the Boomerang gains enough knockback to KO at reasonable percentages. When thrown at max power in ''Ultimate'', the Boomerange occasionally glows a faint yellow similar to fighters when they're about escape from a grab. | ||
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