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| {{ArticleIcons|series=y}} | | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y}} |
| {{For|the {{uv|Fire Emblem}} track in ''Brawl''|List of SSBB Music (Fire Emblem series)#Attack}}
| | The aim of a match in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] is to '''attack''' the opponent such that they are [[knockback|knocked back]] beyond the "[[blast line]]s". The types of attack which can be performed are: |
| {{For|the [[Training Mode]] enemy mode|CPU mode}}
| | *'''[[Neutral attack]]s''' (officially known as standard attacks), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still the [[control stick]] or [[directional pad|D-pad]] is in a neutral position; |
| The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are: | | *'''[[Smash attack]]s''', a chargeable attack performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released; |
| *'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position. | | *'''[[Aerial attack]]s''', any attack performed in midair which is not a special move; |
| *'''[[Tilt attack]]s''' (formerly officially known as '''strong attacks'''), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack. | | *"'''[[Tilt attack]]s'''" (officially known as strong attacks), ground attacks performed by ''lightly'' pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button; |
| *'''[[Smash attack]]s''', first chargable in ''Melee'' are attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions.
| | *'''[[Dash attack]]s''', any attack performed while the character is [[dashing|running]]; |
| *'''[[Aerial attack]]s''' (officially '''air attacks''' or '''midair attacks'''), any attack performed in midair (using the [[A button]]) that is not a special move. | | *'''[[Special move]]s''', occasionally known as "special attacks", named attacks activated by pressing the special move button (the [[B button]] in most control schemes). |
| *'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | |
| *'''[[Throw]]s''', attacks where a character who has [[grab]]bed an opponent ends the grab by propelling the opponent away, and '''[[pummel]]s''', attacks where a character who has grabbed an opponent inflicts damage on the opponent without ending the grab.
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| *'''Get-up attacks''' include '''[[floor attack]]s''', which are attacks performed when a character is sitting or lying on the ground, and '''[[edge attack]]s''', which are attacks performed while recovering from an [[edge]] hang. | |
| *'''[[Special move]]s''', whereof some are '''special attacks''', which are attacks activated by pressing the special move button (the [[B button]] in most control schemes) along with a direction. Note that not all special moves are attacks. | |
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| {{Attacks}} | | '''Attack''' may also refer to: |
| | *A [[CPU]] mode available in [[training mode]] in {{g|SSBM}} and {{g|SSBB}}. It causes the character to behave like a normal CPU opponent. In [[debug mode]], it is known as NORMAL. |
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| [[Category:Attacks| ]]
| | {{disambig}} |
| [[Category:Game controls]]
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