Editing ARMS Rush
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
|interwikipage=Rush | |interwikipage=Rush | ||
}} | }} | ||
'''ARMS Rush''' ({{ja|ARMSラッシュ|ARMS Rasshu}}, ''ARMS Rush'') is [[Min Min]]'s [[Final Smash]]. | '''ARMS Rush''' ({{ja|ARMSラッシュ|ARMS Rasshu}}, ''ARMS Rush'') is [[Min Min]]'s [[Final Smash]] in ''Super Smash Bros. Ultimate''. | ||
==Overview== | ==Overview== | ||
[[File:Min Min SSBU Skill Preview Final Smash.png|thumb|left|ARMS Rush as shown by the Move List in ''Ultimate''.]] | [[File:Min Min SSBU Skill Preview Final Smash.png|thumb|left|ARMS Rush as shown by the Move List in ''Ultimate''.]] | ||
When the Final Smash is activated, Min Min will | When the Final Smash is activated, Min Min will punch forward with her left ARM in the shape of a dragon, knocking any opponent away. The game will transition into a cutscene where other ''ARMS'' fighters will join together and use their ARMS to attack, before Min Min fires a laser from her Dragon ARM to blast the opponent against a gong to finish off the attack, afterwards ending the cutscene. Only one victim can be affected by the Final Smash at one time, though the initial punch will cause damage to bystanders. | ||
The ''ARMS'' fighters that appear in this Final Smash are [[Spring Man]], [[Ribbon Girl]], [[Ninjara]], [[Twintelle]], [[Mechanica]] and [[Master Mummy]]. | The ''ARMS'' fighters that appear in this Final Smash are [[Spring Man]], [[Ribbon Girl]], [[Ninjara]], [[Twintelle]], [[Mechanica]] and [[Master Mummy]]. | ||
Line 30: | Line 28: | ||
[[File:ARMS Rush.png|275px|thumb|Spring Man landing a Rush on Master Mummy in ''ARMS''.]] | [[File:ARMS Rush.png|275px|thumb|Spring Man landing a Rush on Master Mummy in ''ARMS''.]] | ||
In ''ARMS'', each character has a {{s|armsinstitute|Rush}} ability, which is filled up by the {{s|armsinstitute|Rush Gauge}} as matches progress. Once the gauge is full, the player can activate their Rush, which is a flurry of punches (of varying appearances, depending on the ARMS used). [[Spring Man]]'s role as an Assist Trophy utilizes the Rush as well, albeit more faithfully to its appearance in ''ARMS''. | In ''ARMS'', each character has a {{s|armsinstitute|Rush}} ability, which is filled up by the {{s|armsinstitute|Rush Gauge}} as matches progress. Once the gauge is full, the player can activate their Rush, which is a flurry of punches (of varying appearances, depending on the ARMS used). [[Spring Man]]'s role as an Assist Trophy utilizes the Rush as well, albeit more faithfully to its appearance in ''ARMS''. | ||
The Final Smash also looks similar to Ninjara's segment of Min Min's reveal trailer, where a bunch of different ARMS bombard him all at once. It could also be a resemblance to the ending segment of the initial trailer for ''ARMS'', where Spring Man is falling down as a bunch of ARMS are being shot into the sky. | The Final Smash also looks similar to Ninjara's segment of Min Min's reveal trailer, where a bunch of different ARMS bombard him all at once. It could also be a resemblance to the ending segment of the initial trailer for ''ARMS'', where Spring Man is falling down as a bunch of ARMS are being shot into the sky. | ||
The gong that the opponent is launched into resembles the gong on Min Min's stage in ''ARMS'', {{s|armsinstitute|Ramen Bowl}}, which can be chimed if hit by a fighter's punch. | The gong that the opponent is launched into resembles the gong on Min Min's stage in ''ARMS'', {{s|armsinstitute|Ramen Bowl}}, which can be chimed if hit by a fighter's punch. | ||
==Names in other languages== | ==Names in other languages== | ||
Line 59: | Line 48: | ||
==Trivia== | ==Trivia== | ||
*Using this move against {{SSBU|Mr. Game & Watch}} will show his model in 3D, as with | *Using this move against {{SSBU|Mr. Game & Watch}} will show his model in 3D, as with [[Triple Wolf]] and [[Supernova]]. | ||
*Byte & Barq, Kid Cobra | *Byte & Barq, Kid Cobra and Helix are the only playable characters in the base game of ''ARMS'' that are not featured in this Final Smash. | ||
*The seven characters in ARMS Rush (including Min Min) make up the first seven fighters in ''ARMS''. | *The seven characters in ARMS Rush (including Min Min) make up the first seven fighters in ''ARMS''. | ||
*The ''ARMS'' characters showcased in ARMS Rush are 2D images, much like [[Sothis]] during [[Byleth]]'s Final Smash. However, the various ARMS in the cutscene (along with the gong at the end of the move) are fully modeled, likely due to them actually interacting with the victims during the Final Smash.<ref>https://twitter.com/sirdusterbuster/status/1277928062001307651</ref> | *The ''ARMS'' characters showcased in ARMS Rush are 2D images, much like [[Sothis]] during [[Byleth]]'s Final Smash. However, the various ARMS in the cutscene (along with the gong at the end of the move) are fully modeled, likely due to them actually interacting with the victims during the Final Smash.<ref>https://twitter.com/sirdusterbuster/status/1277928062001307651</ref> | ||
*The ''ARMS'' casts' voice clips during ARMS Rush are fused into one voice clip; this is easier to notice when the game speed is slowed down in [[Training Mode]]. | *The ''ARMS'' casts' voice clips during ARMS Rush are fused into one voice clip; this is easier to notice when the game speed is slowed down in [[Training Mode]]. | ||
**Their voice clips are not present in the [[Sound Test]], unlike | **Their voice clips are not present in the [[Sound Test]], unlike other characters who call other characters during their Final Smash, such as {{SSBU|Shulk}} and {{SSBU|Joker}}. | ||
*This is the second Final Smash in the series where an [[Assist Trophy]] character (in this case, [[Spring Man]]) makes | *This is the second Final Smash in the series where an [[Assist Trophy]] character (in this case, [[Spring Man]]) makes a cameo, the first one being [[Chain Attack]]. | ||
*Regardless of which ARM is currently equipped on the right, Min Min will always have the Megawatt | *Regardless of which ARM is currently equipped on the right, Min Min will always have the Megawatt. | ||
==References== | ==References== |