Zuree: Difference between revisions

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'''Zurees''' ({{ja|ズリー|Zurī}}, ''Zuree'') are enemies from the {{uv|Kid Icarus}} series, and appear as such in [[Smash Run]] in {{for3ds}}.
'''Zurees''' ({{ja|ズリー|Zurī}}, ''Zuree'') are enemies from the {{uv|Kid Icarus}} series.


==Trophy Description==
==In {{for3ds}}==
===In [[Smash Run]]===
Zurees appear as enemies. They spend most of their time in an intangible flame form, occasionally materializing near the player and attacking with a strong claw swipe. They can only be damaged when in their physical form.
 
Zurees appear in one of the ''Survive! Hard'' challenge rooms, attempting to knock the player down to the [[Danger Zone]] floor.
 
===Trophy information===
[[Image:ZureeTrophy3DS.png|left|100px]]
;Zuree
;Zuree
''The Zuree usually live in the Underworld, but in Kid Icarus, Medusa set them to work guarding the Palace in the Sky. In Smash Bros., they appear as a silvery mist, waiting until they've floated close enough to a fighter before showing themselves and attacking with their sharp claws. That's your cue to fight back!''
''The Zuree usually live in the Underworld, but in Kid Icarus, Medusa set them to work guarding the Palace in the Sky. In Smash Bros., they appear as a silvery mist, waiting until they've floated close enough to a fighter before showing themselves and attacking with their sharp claws. That's your cue to fight back!''
 
{{clrl}}
==Origin==
==Origin==
Zurees are Underworld-affiliated enemies that appeared in the original ''Kid Icarus'' game and in ''Kid Icarus: Uprising''. In ''Uprising'', they can shift from a blue flame and back; in their flame state, they are invulnerable to attacks. After they shift to their true form, their claw attacks cause {{h2|icaruspedia:Status Ailments|shaking}}, a condition where the reticle moves in an erratic pattern and homing shots become impossible.
Zurees are Underworld-affiliated enemies that appeared in the original ''[[Kid Icarus]]'' and in ''Kid Icarus: Uprising''. In ''Uprising'', they can shift from a blue flame and back, and in their flame state they are invulnerable to attacks. After they shift to their true form thei attack with claw swipes which cause {{h2|icaruspedia:Status Ailments|shaking}}, a condition where the reticle moves in an erratic pattern and homing shots become impossible.


{{Smash Run}}
{{Smash Run}}
{{Kid Icarus universe}}
{{Kid Icarus universe}}
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
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