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Title screen: Difference between revisions

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{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
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The '''title screen''' is the screen that is shown after most video games are turned on, typically after the opening credits and/or [[Opening movie|introduction cutscene]]. All three ''Smash'' games follow this trend.
The '''title screen''' is the screen that is shown after most video games are turned on, typically after the opening credits and/or [[Opening movie|introduction cutscene]]. Currently, all three ''Smash Bros.'' games follow this trend.


In all three games, if the player does not do anything on the title screen for a long enough time, then multiple [[wikipedia:Attract mode|attract modes]] will take place. In all three games, the player can be treated to demos featuring characters fighting each other on stages, in either [[Time]], [[Stock]] or [[Coin Battle]]s. The opening cinematic can also play, as can the [[How to Play]] films. Exclusive to ''Melee'' is the [[Data#Archives|Special Movie]] that can play, though only in NTSC regions (as the movie is removed in PAL versions). In ''Brawl'', the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be Demo - How to Play - Demo - Opening Movie.
In all three ''Smash Bros.'' games, if the player does not do anything on the title screen for a long enough time, then multiple [[wikipedia:Attract mode|attract modes]] will take place. In all three games, the player can be treated to demos featuring characters fighting each other on stages, in either [[Time]], [[Stock]] or [[Coin Battle]]s. The opening cinematic can also play, as can the [[How to Play]] films. Exclusive to ''Melee'' is the [[Data#Archives|Special Movie]] that can play, though only in NTSC regions (as the movie is removed in PAL versions). In ''Brawl'', the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be Demo - How to Play - Demo - Opening Movie.


==Gallery==
==Gallery==
<center><gallery>
<center>
File:SSB64Title.png|''SSB'''s Title screen.
<gallery>
File:MeleeTitle.png|''Melee'''s Title screen.
File:SSB64Title.png|''Super Smash Bros.'''s Title screen.
File:BrawlTitle.png|''Brawl'''s Title screen.</gallery></center>
File:MeleeTitle.png|''[[Super Smash Bros. Melee]]'''s Title screen.
File:BrawlTitle.png|''[[Super Smash Bros. Brawl]]'''s Title screen.
</gallery>
</center>


==Trivia==
==Trivia==
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*All ''Smash'' games have the [[Super Smash Bros. logo|''Super Smash Bros.'' logo]] on their title screens.
*All ''Smash'' games have the [[Super Smash Bros. logo|''Super Smash Bros.'' logo]] on their title screens.


[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Features]]
[[Category:Features]]

Revision as of 12:02, July 19, 2014

The title screen is the screen that is shown after most video games are turned on, typically after the opening credits and/or introduction cutscene. Currently, all three Smash Bros. games follow this trend.

In all three Smash Bros. games, if the player does not do anything on the title screen for a long enough time, then multiple attract modes will take place. In all three games, the player can be treated to demos featuring characters fighting each other on stages, in either Time, Stock or Coin Battles. The opening cinematic can also play, as can the How to Play films. Exclusive to Melee is the Special Movie that can play, though only in NTSC regions (as the movie is removed in PAL versions). In Brawl, the order of these attract modes after the opening movie has been watched or skipped is guaranteed to be Demo - How to Play - Demo - Opening Movie.

Gallery

Trivia

  • Brawl is the only game that does not have an announcer read the game's name on the title screen (or anywhere else).
  • All Smash games have the Super Smash Bros. logo on their title screens.