Super Smash Bros. Ultimate: Difference between revisions

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Like ''Smash 4'' before it, ''Ultimate'' received regular update patches post-launch. The issue of unusable [[replays]] caused by gameplay altering updates persisted at launch. In version 3.0.0, players can upload replays to [[Shared Content]], as well convert replays to a video file. Also, the feature of the game retaining old patch data to mitigate the issue was discovered with version 6.1.0.
Like ''Smash 4'' before it, ''Ultimate'' received regular update patches post-launch. The issue of unusable [[replays]] caused by gameplay altering updates persisted at launch. In version 3.0.0, players can upload replays to [[Shared Content]], as well convert replays to a video file. Also, the feature of the game retaining old patch data to mitigate the issue was discovered with version 6.1.0.


''Ultimate'' adopts a {{iw|wikipedia|semantic versioning}} system (''major.minor.patch''), meaning each update is categorized based on its significance. Updates that introduce new fighters and their challenger pack change the first number (i.e. version 2.0.0). Otherwise significant updates such as new content or major game mode alterations that do not have any [[downloadable content]] attached change the second number (i.e. version 2.1.0). Smaller updates that exist solely to change the game in minor ways like character balance, bug fixes or [[amiibo]] support change the third number (i.e. version 2.1.1), though the latter two haven't always been applied consistently. When a number is changed, all numbers after it are reverted back to 0 (i.e. version 3.0.0). Compared to the simple incremental system used by ''Smash 4'', the semantic versioning used by ''Ultimate'' allows players to more easily infer the significance of any given update at a glance. The latest and apparently final update for ''Ultimate'' was version 13.0.1, which introduced support for certain amiibo and balance updates for several playable fighters.
''Ultimate'' adopts a {{iw|wikipedia|semantic versioning}} system (''major.minor.patch''), meaning each update is categorized based on its significance. Updates that introduce new fighters and their challenger pack change the first number (i.e. version 2.0.0). Otherwise significant updates such as new content or major game mode alterations that do not have any [[downloadable content]] attached change the second number (i.e. version 2.1.0). Smaller updates that exist solely to change the game in minor ways like character balance, bug fixes or [[amiibo]] support change the third number (i.e. version 2.1.1), though the latter two haven't always been applied consistently. When a number is changed, all numbers after it are reverted back to 0 (i.e. version 3.0.0). Compared to the simple incremental system used by ''Smash 4'', the semantic versioning used by ''Ultimate'' allows players to more easily infer the significance of any given update at a glance. The latest and apparently final update for ''Ultimate'' was version 13.0.2, which introduced support for certain amiibo.


==Changes from ''SSB4''==
==Changes from ''SSB4''==
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