Super Smash Bros. Ultimate: Difference between revisions

m (→‎Trivia: Why is there a whole "second Smash to" trivia point, there's nothing remotely triviaworthy at that point. Also changed the "first Smash to" trivia point into an "only Smash to" trivia point and removed bad subtrivia points from it.)
Tag: Mobile edit
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[[File:SSBUVersusScreenRyuSamus.jpg|thumb|The versus splash screen for a one-on-one match between Ryu and Samus.]]
[[File:SSBUVersusScreenRyuSamus.jpg|thumb|The versus splash screen for a one-on-one match between Ryu and Samus.]]
*The main menu has been redesigned to be in a wheel format. The icons on this menu are the following in clockwise order: '''[[Smash]]''', '''[[Games & More]]''', '''[[Vault]]''', '''[[Online]]''', and '''[[Spirits]]''', with a ''[[Nintendo eShop]]'' icon in the bottom-right corner. In the center is a circle that shows an image related to the highlighted icon.
*The main menu has been redesigned to be in a wheel format. The icons on this menu are the following in clockwise order: '''[[Smash]]''', '''[[Games & More]]''', '''[[Vault]]''', '''[[Online]]''', and '''[[Spirits]]''', with a ''[[Nintendo eShop]]'' icon in the bottom-right corner. In the center is a circle that shows an image related to the highlighted icon.
*There is a new [[dashboard]] on the main menu that can be accessed by pressing the [[ZR button]]. the icons in this dashboard are the following from top to bottom: '''Back to Top Menu''', '''Collection''', '''Local Wireless''', '''News''', '''Options''' and '''Help''', as well as the time according to the internal clock.
*There is a new [[dashboard]] on the main menu that can be accessed by pressing the [[ZR button]]. The icons in this dashboard are the following from top to bottom: '''Back to Top Menu''', '''Collection''', '''Local Wireless''', '''News''', '''Options''' and '''Help''', as well as the time according to the internal clock.
*In Vs. mode, the stage selection screen now appears before the [[character selection screen]], making players select a stage before selecting fighters.  
*In Vs. mode, the stage selection screen now appears before the [[character selection screen]], making players select a stage before selecting fighters.  
**The rule selection screen appears before the stage selection screen. Players can now save rulesets for quick access.
**The rule selection screen appears before the stage selection screen. Players can now save rulesets for quick access.
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*While a Smash or Online match is loading, an intense [[versus splash screen]] will appear, showing the fighters. [[Tips]] still appear regularly on loading screens in other modes, and can appear on the splash screen when loading takes long enough.
*While a Smash or Online match is loading, an intense [[versus splash screen]] will appear, showing the fighters. [[Tips]] still appear regularly on loading screens in other modes, and can appear on the splash screen when loading takes long enough.
*The [[damage meter]] now displays tenths of a damage [[percent]]age (e.g. 10.5%). Note that while all games since ''Melee'' have used decimal percentages, this is the first game to reveal that fact instead of simply rounding down for display.
*The [[damage meter]] now displays tenths of a damage [[percent]]age (e.g. 10.5%). Note that while all games since ''Melee'' have used decimal percentages, this is the first game to reveal that fact instead of simply rounding down for display.
*In one-on-one stock fights, the stock count of both fighters will be briefly displayed on-screen whenever a stock is lost (With the exception of the final stock).
*In one-on-one stock fights, the stock count of both fighters will be briefly displayed on-screen whenever a stock is lost (with the exception of the final stock).
*The character selection screen is now similar in appearance to the original ''Super Smash Bros.'' menu when starting the game, with the other fighters unlocked later on.
*The character selection screen is now similar in appearance to the original ''Super Smash Bros.'' menu when starting the game, with the other fighters unlocked later on.
**Instead of being roughly organized by series, the character select screen now organizes characters (with the exception of Echo Fighters and Mii Fighters) by when they were first officially announced for a ''Super Smash Bros.'' game.
**Instead of being roughly organized by series, the character select screen now organizes characters by their [[fighter number]], which corresponds to when they were first officially announced for a ''Super Smash Bros.'' game (with the exception of [[Echo Fighter]]s, who share a fighter number with their original counterparts, and Mii Fighters, who are always listed last).
*While a fighter is knocked off the stage, a [[radar]] that shows the character locations, [[blast zone]], and camera zoom will appear in the corner of the screen they were knocked towards. This radar can be enlarged, shrunk, or removed in the [[Options]] menu.
*While a fighter is knocked off the stage, a [[radar]] that shows the character locations, [[blast zone]], and camera zoom will appear in the corner of the screen they were knocked towards. This radar can be enlarged, shrunk, or removed in the [[Options]] menu.
*Like {{SSB4|Little Mac}}'s [[Power Meter]] and {{SSB4|Shulk}}'s [[Monado Arts]] in ''Smash 4'', several characters now sport additional UI elements next to their damage meter, such as {{SSBU|Villager}} and {{SSBU|Isabelle}}'s [[Pocket]]ed item, {{SSBU|Robin}}'s Durability Counters, {{SSBU|Inkling}}'s Ink Tank gauge, {{SSBU|Cloud}}'s [[Limit Gauge]], {{SSBU|Joker}}'s [[Rebellion Gauge]], {{SSBU|Hero}}'s [[MP Gauge]], {{SSBU|Terry}}'s GO symbol, {{SSBU|Steve}}'s resources, and {{SSBU|Sora}}'s [[Magic]].
*Like {{SSB4|Little Mac}}'s [[Power Meter]] and {{SSB4|Shulk}}'s [[Monado Arts]] in ''Smash 4'', several characters now sport additional UI elements next to their damage meter, such as {{SSBU|Villager}} and {{SSBU|Isabelle}}'s [[Pocket]]ed item, {{SSBU|Robin}}'s Durability Counters, {{SSBU|Inkling}}'s Ink Tank gauge, {{SSBU|Cloud}}'s [[Limit Gauge]], {{SSBU|Joker}}'s [[Rebellion Gauge]], {{SSBU|Hero}}'s [[MP Gauge]], {{SSBU|Terry}}'s GO symbol, {{SSBU|Steve}}'s resources, and {{SSBU|Sora}}'s [[Magic]].
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