Stock: Difference between revisions

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===[[The Subspace Emissary]] (''Super Smash Bros. Brawl'')===
===[[The Subspace Emissary]] (''Super Smash Bros. Brawl'')===
[[File:StockMeterSSE.png|thumb|An example of a stock display in ''Brawl''{{'}}s Adventure Mode.]]
[[File:StockMeterSSE.png|thumb|An example of a stock display in ''Brawl''{{'}}s Adventure Mode.]]
Players are assigned a set number of stocks to complete a level, which they can supplement by finding [[Stock Ball]]s. This does not carry over between levels.
Players are assigned a set number of stocks to complete a level, which they can supplement by finding [[Stock Ball]]s. This does not carry over between levels. In addition, Stock Balls do not appear on Very Hard and Intense difficulties.  


Stock count is displayed on the left-hand side of the screen, as a head icon of each character remaining in their current party. In the event of the player holding more stocks than their current party size, the headshots are supplemented by ''Smash Bros.'' icons and the order of play repeats (e.g., a player with five stocks and a party consisting of, in order, {{SSBB|Mario}}, {{SSBB|Link}}, {{SSBB|Samus}} and {{SSBB|Donkey Kong}} would automatically use Mario again on their fifth stock.) This can only occur if the player has fewer characters available to choose from for their party than the number of stocks for the level or if they pick up a Stock Ball during it - players cannot choose one character to be placed in two spots in the order. If a second player enters a game in progress, they use up one of the available stocks and take the next character in the sequence - this means that if player 1 has no spare stocks, the second player cannot join.
Stock count is displayed on the left-hand side of the screen, as a head icon of each character remaining in their current party. In the event of the player holding more stocks than their current party size, the headshots are supplemented by ''Smash Bros.'' icons and the order of play repeats (e.g., a player with five stocks and a party consisting of, in order, {{SSBB|Mario}}, {{SSBB|Link}}, {{SSBB|Samus}} and {{SSBB|Donkey Kong}} would automatically use Mario again on their fifth stock.) This can only occur if the player has fewer characters available to choose from for their party than the number of stocks for the level or if they pick up a Stock Ball during it - players cannot choose one character to be placed in two spots in the order. If a second player enters a game in progress, they use up one of the available stocks and take the next character in the sequence - this means that if player 1 has no spare stocks, the second player cannot join.