Sheik (SSB4): Difference between revisions

212 bytes removed ,  1 year ago
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'''{{GameIcon|ssb4}} [[1.0.6]]'''
'''{{GameIcon|ssb4}} [[1.0.6]]'''
*{{nerf|Down tilt deals less damage|7.5%|5%, with knockback compensated (35 (base)/80 (scaling) → 37/100).}}
*{{nerf|Down tilt deals less damage (7.5% 5%), with its knockback mostly compensated (35 (base)/80 (scaling) → 37/100).}}
*{{nerf|Clean sweetspotted and clean sourspotted back aerial deal less damage|11% (clean sweetspot)/10% (clean sourspot)|8%/7%, significantly hindering their KO and edge-guarding potentials.}}
*{{nerf|Clean back aerial deal less damage (11% (foot)/10% (leg) 8%/7%), significantly hindering its KO and edgeguarding potential.}}


'''{{GameIcon|ssb4}} [[1.1.0]]'''
'''{{GameIcon|ssb4}} [[1.1.0]]'''
*{{change|Forward aerial deals less damage|5.5% (sweetspot)/4.8% (sourspot)|5%/4.3%, although its sweetspot's knockback was compensated: 125 → 132. These changes slightly improve its sweetspot's edge-guarding potential, and slightly improve its sourspot's combo potential. However, they slightly hinder its sweetspot's combo potential.}}
*{{nerf|Forward aerial deals less damage (5.5% (far)/4.8% (near) 5%/4.3%), with its knockback scaling mostly compensated (125 → 132).}}
*{{nerf|Forward aerial's sourspot now takes priority over its sweetspot.}}
*{{nerf|Forward aerial's sourspot now takes priority over its sweetspot.}}


'''{{GameIcon|ssb4}} [[1.1.1]]'''
'''{{GameIcon|ssb4}} [[1.1.1]]'''
*{{nerf|Penetrating Needles deal less [[shield damage]]|9|6.}}
*{{nerf|Penetrating Needles deal less [[shield damage]] (9 (clean)/7 (late) → 6/4.}}


'''{{GameIcon|ssb4}} [[1.1.4]]'''
'''{{GameIcon|ssb4}} [[1.1.4]]'''
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