Series symbol: Difference between revisions

299 bytes removed ,  11 months ago
m
just realised the smash version of the dk symbol doesnt have an outline lmao. The 64 and Melee version is just off-model.
mNo edit summary
m (just realised the smash version of the dk symbol doesnt have an outline lmao. The 64 and Melee version is just off-model.)
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|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario Bros. 3''; in ''Brawl'' onwards, its design derives from its appearance in ''Mario Kart DS'' and ''New Super Mario Bros.'', which itself has been consistent in the ''Mario'' series since those games.
|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario Bros. 3''; in ''Brawl'' onwards, its design derives from its appearance in ''Mario Kart DS'' and ''New Super Mario Bros.'', which itself has been consistent in the ''Mario'' series since those games.
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|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie, introduced in 1994's ''Donkey Kong'' for the Game Boy. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs. The ''64'' and ''Melee'' version of the symbol resembles the initials' appearance on DK's tie in the Game Boy game, while the ''Brawl'' and onwards version of the symbol resembles the outlined variant used on DK Barrels in ''Donkey Kong Country'' and added to DK's tie in ''Donkey Kong Country 2: Diddy's Kong Quest''.
|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie, introduced in promotional art for 1994's ''Donkey Kong'' for the Game Boy. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs.
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|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
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