Past Stages: Difference between revisions

3,132 bytes removed ,  4 years ago
Per the talk page; don't know about deletion altogether, but removal of Smash 4 and Ultimate sections
(→‎In Super Smash Bros. Ultimate: the problem with ultimate is that most of its stages are from the previous 4 games adding stages that were removed is a better idea)
(Per the talk page; don't know about deletion altogether, but removal of Smash 4 and Ultimate sections)
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==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
In ''Melee'', three '''Past Stages''' were available. They are replicas of their ''[[Super Smash Bros.]]'' counterparts, complete with music and backgrounds.  All of these stages must be unlocked, unlike in the original game. The stages also seem to be slightly larger in size than before.
In ''Melee'', three '''Past Stages''' were available. They are replicas of their ''[[Super Smash Bros.]]'' counterparts, complete with music and backgrounds.  All of these stages must be unlocked, unlike in the original game. The stages also seem to be slightly larger in size than before. None of these stages will be used as a character's [[home stage]] in [[Classic Mode]] or [[All-Star Mode]].


===From ''Super Smash Bros.''===
===From ''Super Smash Bros.''===
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
In ''Brawl'', they are referred to as '''Melee Stages''', as only stages originating from ''Melee'' reappear. As a result, this makes ''Brawl'' the only game where stages from the first ''Smash Bros.'' do not appear. These stages now utilize the functions of [[My Music]], like most stages in ''Brawl''. According to the DOJO!!, the stages are arranged so the player can get one from each game world.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/stages/stage32.html|title=Smash Bros. DOJO!!}}</ref> This turned out to mean each universe that was represented in the original game, all of which had multiple stages in ''Melee''. Unlike the Past Stages of ''Melee'', some Melee Stages have had minor edits (which are listed below), while aesthetically remaining largely the same as ''Melee''.
In ''Brawl'', they are referred to as '''Melee Stages''', as only stages originating from ''Melee'' reappear. As a result, this makes ''Brawl'' the only game where stages from the first ''Smash Bros.'' do not appear. These stages now utilize the functions of [[My Music]], like most stages in ''Brawl''. According to the DOJO!!, the stages are arranged so the player can get one from each game world.<ref>{{cite web|url=http://www.smashbros.com/wii/en_us/stages/stage32.html|title=Smash Bros. DOJO!!}}</ref> This turned out to mean each universe that was represented in the original game, all of which had multiple stages in ''Melee''. Unlike the Past Stages of ''Melee'', some Melee Stages have had minor edits (which are listed below), while aesthetically remaining largely the same as ''Melee''. As in ''Melee'', none of these stages will be used as a character's [[home stage]] in [[Classic Mode]] or [[All-Star Mode]].
===Changes in ''Super Smash Bros. Melee'' stages===
===Changes in ''Super Smash Bros. Melee'' stages===
{|class="wikitable sortable" width="100%"
{|class="wikitable sortable" width="100%"
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It should also be noted that most (if not all) of these stages are smaller compared to the characters than they were in ''Melee'', possibly due to the character models being larger in order to provide more detail. Also, some of the music sounds slightly different than it did in ''Melee''. Finally, the {{SSBB|Pokémon Trainer}} gains platforms in the background.
It should also be noted that most (if not all) of these stages are smaller compared to the characters than they were in ''Melee'', possibly due to the character models being larger in order to provide more detail. Also, some of the music sounds slightly different than it did in ''Melee''. Finally, the {{SSBB|Pokémon Trainer}} gains platforms in the background.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''==
Known as '''Familiar Stages''' this time around, the selection of returning stages in ''Super Smash Bros. 4'' differs depending on the version. This is the first time that returning stages aren't solely from the directly-preceding game, although the selection is still primarily made up of ''Brawl'' stages, with all ''Melee''-originating stages having also made ''Brawl'' appearances. Unlike in previous games, returning stages appear in both the [[Classic Mode (SSB4-Wii U)|Wii U]] and [[Classic Mode (SSB4-3DS)|3DS]] versions of Classic Mode, as some of them are the only stages representing their respective [[universe]]s. Like ''Melee'' and unlike ''Brawl'', these stages appear with normal stages, rather than on a separate page. However, unlike ''Melee'', which gave the stages their own section at the bottom, these stages are merged right in with the normal stages, possibly because there are so many.
Unlike in ''Melee'' and ''Brawl'', a majority of the playable stages in these games are returning stages. Because of this, they are grouped with the new stages, and they fo not have any special distinction. In ''Smash 4'', past stages can be used as [[home stage]]s in [[All-Star Mode]] (and [[Classic Mode]] in {{for3ds}}, while the concept is absent altogether in ''Ultimate''
 
Like [[Temple]], some of the textures on the 64 stages are touched up slightly, but in general most of the original look is retained. Also, the ''[[Super Smash Bros.]]'' stages have '(64)' at the end of the title.
 
{{gameIcon|SSB4}} Both Versions
:{{gameIcon|SSB}} [[Dream Land (SSB)|Dream Land (64)]] <small>[[Downloadable content (SSB4)|(DLC)]]</small>
:{{gameIcon|SSB}} [[Hyrule Castle|Hyrule Castle (64)]] <small>[[Downloadable content (SSB4)|(DLC)]]</small>
:{{gameIcon|SSB}} [[Peach's Castle|Peach's Castle (64)]] <small>[[Downloadable content (SSB4)|(DLC)]]</small>
{{gameIcon|SSB4-3DS}} {{for3ds}}
:{{gameIcon|SSBM}} [[Brinstar]]
:{{gameIcon|SSBM}} [[Corneria]]
:{{gameIcon|SSBM}} [[Jungle Japes]]
:{{gameIcon|SSBB}} [[Distant Planet]]
:{{gameIcon|SSBB}} [[Flat Zone 2]]
:{{gameIcon|SSBB}} [[Green Hill Zone]]
:{{gameIcon|SSBB}} [[Mushroomy Kingdom]]
:{{gameIcon|SSBB}} [[WarioWare Inc.]]
:{{gameIcon|SSBB}} {{SSBB|Yoshi's Island}}
{{gameIcon|SSB4-U}} {{forwiiu}}
:{{gameIcon|SSB}} [[Kongo Jungle (SSB)|Kongo Jungle 64]]
:{{gameIcon|SSBM}} [[Onett]]
:{{gameIcon|SSBM}} [[Temple]]
:{{gameIcon|SSBM}} {{SSBM|Yoshi's Island}}
:{{gameIcon|SSBB}} [[75m]]
:{{gameIcon|SSBB}} [[Bridge of Eldin]]
:{{gameIcon|SSBB}} [[Castle Siege]]
:{{gameIcon|SSBB}} [[Delfino Plaza]]
:{{gameIcon|SSBB}} [[Halberd]]
:{{gameIcon|SSBB}} [[Luigi's Mansion]]
:{{gameIcon|SSBB}} [[Lylat Cruise]]
:{{gameIcon|SSBB}} {{SSBB|Mario Circuit}}
:{{gameIcon|SSBB}} [[Norfair]]
:{{gameIcon|SSBB}} [[Pirate Ship]] <small>[[Downloadable content (SSB4)|(DLC)]]</small>
:{{gameIcon|SSBB}} [[Pokémon Stadium 2]]
:{{gameIcon|SSBB}} [[Port Town Aero Dive]]
:{{gameIcon|SSBB}} [[Skyworld]]
:{{gameIcon|SSBB}} [[Smashville]]
 
==In ''[[Super Smash Bros. Ultimate]]''==
Nearly every stage from previous games make their return in ''Ultimate''. This time around, stages from every game preceding it make their appearance, from the original ''Super Smash Bros.'' to ''Super Smash Bros. 4''. All past stages, most noticeably those from ''Melee'', ''Brawl'', and ''3DS'' receive a visual update, though stages from the first game retain their primitive polygonal aesthetic, likely due to nostalgia reasons. Every stage also comes with a [[Battlefield form|Battlefield]] and [[Ω form]].
 
The only playable stages to not return are [[Planet Zebes]], [[Sector Z]], [[Mushroom Kingdom (SSBM)]], [[Poké Floats]], [[Mute City (SSBM)]], [[Icicle Mountain]], [[Flat Zone]], the 1-2 variant of [[Mushroomy Kingdom]], [[Rumble Falls]], [[Flat Zone 2]], [[Pictochat]], [[Rainbow Road]], the black and white variant of [[Dream Land GB]], [[Pac-Maze]], [[Jungle Hijinxs]], [[Pyrosphere]], [[Woolly World]], [[Orbital Gate Assault]], [[Miiverse]], and previous variants of [[Battlefield]], [[Big Battlefield]], and [[Final Destination]]. Additionally, none of the single-player-only stages from past games are present either.


==References==
==References==
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