Mii Brawler (SSB4): Difference between revisions

m
→‎In competitive play: cutting almost everyone here because they were either never actually a Brawler player, only had Brawler for a very brief moment, had a Brawler but it wasn't as notable as their other characters, or didn't really have any stand-out results with just Brawler
(This looks clunky and I'm of the opinion that the "shares character slot with" part should only be used if the characters are directly linked in terms of gameplay, such as transforming characters.)
Tag: Mobile edit
m (→‎In competitive play: cutting almost everyone here because they were either never actually a Brawler player, only had Brawler for a very brief moment, had a Brawler but it wasn't as notable as their other characters, or didn't really have any stand-out results with just Brawler)
 
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|name = Mii Brawler
|name = Mii Brawler
|image = [[File:Mii Brawler SSB4.png|250px]]
|image = [[File:Mii Brawler SSB4.png|250px]]
|shareslot = {{SSB4|Mii Gunner}}<br>{{SSB4|Mii Swordfighter}}
|game = SSB4
|game = SSB4
|ssbgame1 = SSBU
|ssbgame1 = SSBU
|availability = [[Character customization|Custom]]
|availability = [[Character customization|Custom]]
|tier =  
|tier =
|ranking = unranked
|ranking = unranked
}}
}}
:{{cquote|Anyone Can Join The Battle!|cite=Introduction Tagline}}
:{{cquote|''Anyone Can Join The Battle!''|cite=Introduction Tagline}}
'''Mii Brawlers''' ({{ja|格闘タイプ|Kakutō Taipu}}, ''Hand-to-Hand Fighting Type'') are one of the three different types of {{SSB4|Mii Fighter}}s that appear in ''[[Super Smash Bros. 4]]'', along with {{SSB4|Mii Swordfighter}}s and {{SSB4|Mii Gunner}}s.
'''Mii Brawlers''' ({{ja|格闘タイプ|Kakutō Taipu}}, ''Hand-to-Hand Fighting Type'') are one of the three different types of {{SSB4|Mii Fighter}}s that appear in ''[[Super Smash Bros. 4]]'', along with {{SSB4|Mii Swordfighter}}s and {{SSB4|Mii Gunner}}s.


The Mii Brawler is unranked in the current [[tier list]] but was 56th out of 58 characters on the third tier list (when only taking their default moveset and size into account). Compared to the other Mii Fighters, Mii Brawlers boast formidable mobility, attack speed, and damage that is further strengthened by their great ground and air games, giving them a versatile combo game and excellent KOing ability once they find an opening.
The Mii Brawler is unranked on the latest [[tier list]], but was 55th out of 57 characters on the third tier list (when only taking their default moveset and size into account). Compared to the other Mii Fighters, Mii Brawlers boast formidable mobility, attack speed, and damage that is further strengthened by their great ground and air games, giving them a versatile combo game and excellent KOing ability once they find an opening.


However, the Mii Brawler is heavily held back by its poor range, which leads to a poor approach when combined with their very lackluster projectile in [[Shot Put]]. Mii Brawler also suffers from one of the worst recoveries in the game, as none of its special moves provide significant upward distance, and most of them are easy to edgeguard or [[gimp]] against, most notably its standard recovery move [[Soaring Axe Kick]], which cannot sweetspot ledges until the peak of the move. While some of its [[custom move]]s can alleviate some of these problems, the universal ban on custom moves since [[EVO 2015]] has prevented players from taking advantage of these. As a result, Mii Brawler has had poor tournament representation, despite some decent tournament results in the early ''Smash 4'' days when customs were legal.
However, the Mii Brawler is heavily held back by its poor range, which leads to a poor approach when combined with their very lackluster projectile in [[Shot Put]]. Mii Brawler also suffers from one of the worst recoveries in the game, as none of its special moves provide significant upward distance, and most of them are easy to edgeguard or [[gimp]] against, most notably its standard recovery move [[Soaring Axe Kick]], which cannot sweetspot ledges until the peak of the move. While some of its [[custom move]]s can alleviate some of these problems, the universal ban on custom moves since [[EVO 2015]] has prevented players from taking advantage of these. As a result, Mii Brawler has had poor tournament representation, despite some decent tournament results in the early ''Smash 4'' days when customs were legal.
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*{{nerf|Back aerial deals less damage (12% → 10%).}}
*{{nerf|Back aerial deals less damage (12% → 10%).}}
*{{nerf|Back aerial's foot hitbox is smaller (5.7u → 4.7u).}}
*{{nerf|Back aerial's foot hitbox is smaller (5.7u → 4.7u).}}
*{{change|[[Piston Punch]]'s first hit has less set knockback (200 → 150).}}  
*{{change|[[Piston Punch]]'s first hit has less set knockback (200 → 150).}}
**{{buff|This allows it to connect into the rest of the move more reliably (although it can still fail to connect depending on Mii Brawler's position).}}
**{{buff|This allows it to connect into the rest of the move more reliably (although it can still fail to connect depending on Mii Brawler's position).}}
**{{nerf|However, this also removes its ability to [[OHKO]] lighter characters on/near the ground, especially with [[rage]].}}
**{{nerf|However, this also removes its ability to [[OHKO]] lighter characters on/near the ground, especially with [[rage]].}}
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|fsdmg=5% (startup), 0.8% (hits 1-28), 15% (hit 29)
|fsdmg=5% (startup), 0.8% (hits 1-28), 15% (hit 29)
|fsdesc=Uppercuts the target into the air and batters them with punches and kicks before smashing them back downwards. Functions similarly to [[Great Aether]].
|fsdesc=Uppercuts the target into the air and batters them with punches and kicks before smashing them back downwards. Functions similarly to [[Great Aether]].
}}
===Stats===
All stats listed in the following table assumes a default Mii of perfectly average height and weight.
{{Attributes
|cast = 58
|weight = 100
|rweight = 17-21
|dash = 1.6
|rdash = 15-23
|run = 1.72
|rrun = 21
|walk = 1.15
|rwalk = 24-27
|trac = 0.045
|rtrac = 44-52
|airfric = 0.015
|rairfric = 6-19
|air = 1.2
|rair = 6-7
|baseaccel = 0.01
|rbaseaccel = 10-54
|addaccel = 0.058
|raddaccel = 36
|gravity = 0.1
|rgravity = 17
|fall = 1.7
|rfall = 12-13
|ff = 2.72
|rff = 13-14
|jumpsquat = 5
|rjumpsquat = 14-41
|jumpheight = 35
|rjumpheight = 18-20
|shorthop = 17
|rshorthop = 20-21
|djump = 35.5
|rdjump = 19-21
}}
}}


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==In [[competitive play]]==
==In [[competitive play]]==
===[[Official Custom Moveset Project]]===
{| class="wikitable"
{| class="wikitable"
!Character
!Character
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|}
|}


===Notable players===
===Most historically significant players===
*{{Sm|BigLord|Portugal}} - Places well consistently in [[Throwdown LX]] tournaments. A prominent labber for the character.
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
*{{Sm|Dapuffster|USA}} - The best Mii Brawler player of all time.
 
*{{Sm|Keitaro|USA}} - One of the best active Mii Brawler players.
''See also: [[:Category:Mii Brawler players (SSB4)]]''
*{{Sm|komorikiri|Japan}} - A notable Mii Brawler player in Japan. Placed 13th at [[Sumabato 28]]. Has several wins over {{Sm|Ranai}}.
 
*{{Sm|KP Joey|USA}}
*{{Sm|Dapuffster|USA}} - The best Mii Brawler player of all time, finding success in the early metagame with 3rd at {{Trn|KTAR XII}} defeating {{Sm|6WX}} and 13th at {{Trn|EVO 2015}} defeating {{Sm|Tyrant}}. However the legality of the Mii's custom movesets eventually led to his retirement in late-2015, and he has only attended a handful of events since.
*{{Sm|Leaf FC|USA}} - One of the best Mii Brawler players in the world. With Mii Brawler, he has placed 2nd at [[Super FamiCon 2016]] and 9th at [[Tipped Off 11]].
*{{Sm|Jesse Tranum|USA}} - Although known for being a {{SSB4|Bayonetta}} player during ''Smash 4''{{'}}s heyday, he played Mii Brawler in a few Super Smash Con events after ''Ultimate''{{'}}s release, placing 5th at both {{Trn|Super Smash Con 2019}} and {{Trn|Super Smash Con: Fall Fest}} with solo-Mii Brawler, the best Mii Brawler major performances since Dapuffster. He had since switched back to Bayonetta.
*{{Sm|LeeT|USA}} - A "Low Tier Hero", placed 13th at [[Overclocked II]] and 17th at [[Overclocked]] with Mii Brawler as one of his characters.
*{{Sm|Mew2King|USA}}
*{{Sm|Nick Riddle|USA}}
*{{Sm|Zyth|USA}} - Has a win over {{Sm|Ally}}.
*{{Sm|Xyro|Canada|p=Canada}} - Has a win over {{Sm|SDX}}


===Tier placement and history===
===Tier placement and history===
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While the Mii's choice for custom movesets and sizes was initially up to a [[tournament director]]'s discretion, when custom special movesets began to be discussed, the Mii's tier placements once again began to rise in the eyes of many players, and in the case of the Mii Brawler, many considered them to be, once again, a top-tier character (particularly the smaller variant) with extremely high potential. After the universal ban of custom movesets and Mii sizes post-EVO 2015, however, expectations of the Mii plummeted once again, and they would go on to being widely viewed as some of the worst characters in the game. Despite this, Mii Brawlers were considered to be more effective than their Mii Fighter counterparts due to their speed and combo ability, causing them to be ranked 48th on the first ''4BR'' [[tier list]], as the best kind of Mii. It would then see a notable drop to 54th on the second tier list, and 56th on the third tier list, though this time as the second best kind of default Mii for the last two placings. Some top-level players such as advocated that the Brawler was the worst Mii due to worse results and their weaknesses being more exploitable without the aid of custom moves.
While the Mii's choice for custom movesets and sizes was initially up to a [[tournament director]]'s discretion, when custom special movesets began to be discussed, the Mii's tier placements once again began to rise in the eyes of many players, and in the case of the Mii Brawler, many considered them to be, once again, a top-tier character (particularly the smaller variant) with extremely high potential. After the universal ban of custom movesets and Mii sizes post-EVO 2015, however, expectations of the Mii plummeted once again, and they would go on to being widely viewed as some of the worst characters in the game. Despite this, Mii Brawlers were considered to be more effective than their Mii Fighter counterparts due to their speed and combo ability, causing them to be ranked 48th on the first ''4BR'' [[tier list]], as the best kind of Mii. It would then see a notable drop to 54th on the second tier list, and 56th on the third tier list, though this time as the second best kind of default Mii for the last two placings. Some top-level players such as advocated that the Brawler was the worst Mii due to worse results and their weaknesses being more exploitable without the aid of custom moves.


Due to a very large stagnation of data on the Miis, as well as no response on whether or not they should be allowed to use custom moves, the Miis were excluded from placement voting on the fourth and most recent tier list and with the game coming to the end of its competitive lifetime only a year after the tier list was released, it is unlikely that the Miis will be added to any official tier lists in the foreseeable future. Tournaments near and after the end of the game's competitive life were more lenient towards the Miis having access to their custom moves, which would leave Mii Brawler in a better spot but by exactly how much is unknown.
Due to a very large stagnation of data on the Miis, as well as no response on whether or not they should be allowed to use custom moves, the Miis were excluded from placement voting on the fourth and most recent tier list, and with the game coming to the end of its competitive lifetime only a year after the tier list was released, it is unlikely that the Miis will be added to any official tier lists in the foreseeable future. However, tournaments near and after the end of the game's competitive life were more lenient towards the Miis having access to their custom moves, which would leave Mii Brawler in a better spot than in ''Smash 4''{{'}}s heyday.


==[[Trophies]]==
==[[Trophies]]==
:'''Mii Brawler'''
{{Trophy/Fighter
::{{flag|ntsc}} ''This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes—you'll KO them in no time!''
|name=Mii Brawler
|image-3ds=MiiBrawlerTrophy3DS.png
|image-wiiu=MiiBrawlerTrophyWiiU.png
|mode=Classic
|desc-ntsc=This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes—you'll KO them in no time!
|desc-pal=A fighter based on your Mii! Brawlers focus on kicks and punches, and a lot of their specials send them hurtling towards opponents. They're better at dashing and jumping than other types of Mii Fighter, and their speedy attacks really pile on the pressure at close range. And, just for good measure, they can also lob shot-puts!
|gamelist={{Trophy games|console1=WiiU|game1=Super Smash Bros. for Wii U}}
}}
{{clrl}}


::{{flag|pal}} ''A Fighter based on your Mii! Brawlers focus on kicks and punches, and a lot of their specials send them hurtling towards opponents. They're better at dashing and jumping than other types of Mii Fighter, and their speedy attacks really pile on the pressure at close range. And, just for good measure, they can also lob shot-puts!''
{{Trophy/Fighter
|name=Mii Brawler (Alt.)
|image-3ds=MiiBrawlerAltTrophy3DS.png
|image-wiiu=MiiBrawlerAltTrophyWiiU.png
|mode=Alt
|desc-3ds-ntsc=Shot Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging off an edge to knock them off. The down special Head-On Assault can bury enemies in the ground. It also sends the Mii Brawler downward—don't KO yourself, too!
|desc-wiiu-ntsc=Shot Put is the only projectile attack a Mii Brawler can have. It drops quickly and bounces only a tiny bit. Try using it on foes hanging off edges to knock them off. The down special Head-On Assault can bury enemies in the ground. It also sends the Mii Brawler downward—don't KO yourself too!
|desc-pal=Shot-Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging from the stage to knock them off. The down special Head-On Assault can bury enemies in the ground. It's also a kind of meteor smash, but if you use it while off the stage, you'll probably KO yourself, too.
|gamelist={{Trophy games|console1=WiiU|game1=Super Smash Bros. for Wii U}}
}}
{{clrl}}


{{Trophy games|console1=wiiu|game1=Super Smash Bros. for Wii U}}
{{Trophy/Fighter
 
|name=Omega Blitz
:'''Mii Brawler (Alt.)'''
|image=OmegaBlitzTrophyWiiU.png
::{{flag|ntsc}} ''Shot Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging off an edge to knock them off. The down special Head-On Assault can bury enemies in the ground. It also sends the Mii Brawler downward—don't KO yourself, too!''
|desc-ntsc=Mii Brawler's Final Smash will strike opponents with a powerful uppercut and then deliver a rush of attacks in midair. If the uppercut misses, the rush of attacks will fail as well. However, there is no escaping this move once caught in it. The final blow consists of kicking opponents down and bouncing them off the stage.
 
|desc-pal=In this Final Smash, Mii Brawler lifts a foe into the air with an uppercut, then delivers a barrage of strikes. If the initial uppercut misses, the whole thing stops there but if it hits, the other blows can't be dodged. It ends with a series of kicks followed by a chop, sending the victim smashing into the ground and bouncing way up high.
::{{flag|pal}} ''Shot-Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging from the stage to knock them off. The down special Head-On Assault can bury enemies in the ground. It's also a kind of meteor smash, but if you use it while off the stage, you'll probably KO yourself, too.''
|game=ssb4-wiiu
 
}}
{{Trophy games|console1=wiiu|game1=Super Smash Bros. for Wii U}}
{{clrl}}
 
:'''Omega Blitz'''
::{{flag|ntsc}} ''Mii Brawler's Final Smash will strike opponents with a powerful uppercut and then deliver a rush of attacks in midair. If the uppercut misses, the rush of attacks will fail as well. However, there is no escaping this move once caught in it. The final blow consists of kicking opponents down and bouncing them off the stage.''
 
::{{flag|pal}} ''In this Final Smash, Mii Brawler lifts a foe into the air with an uppercut, then delivers a barrage of strikes. If the initial uppercut misses, the whole thing stops there - but if it hits, the other blows can't be dodged. It ends with a series of kicks followed by a chop, sending the victim smashing into the ground and bouncing way up high.''
 
<center>
<gallery>
MiiBrawlerTrophy3DS.png|Classic (3DS)
MiiBrawlerAltTrophy3DS.png|Alt. (3DS)
MiiBrawlerTrophyWiiU.png|Classic (Wii U)
MiiBrawlerAltTrophyWiiU.png|Alt. (Wii U)
OmegaBlitzTrophyWiiU.png|[[Omega Blitz]]
</gallery>
</center>


==[[Alternate costume (SSB4)#Mii Fighter|Alternate costumes]]==
==[[Alternate costume (SSB4)#Mii Fighter|Alternate costumes]]==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Mii Brawler amiibo.png|Mii Brawler's [[amiibo]].
Ice-t ssb4.png|{{s|wikipedia|Ice-T}} as a Brawler.
Ice-t ssb4.png|{{s|wikipedia|Ice-T}} as a Brawler.
Shinya Arino ssb4.png|{{s|wikipedia|Shinya Arino}} as a Brawler.
SSB4 - AKB48 Intro 01.jpg|{{s|wikipedia|AKB48}} member {{s|wikipedia|Mayu Watanabe}} as a Brawler.
SSB4 - AKB48 Intro 01.jpg|{{s|wikipedia|AKB48}} member {{s|wikipedia|Mayu Watanabe}} as a Brawler.
Mii Brawler amiibo.png|Mii Brawler's [[amiibo]].
SSB4 Mii Fighter Screen-1.jpg|With a {{SSB4|Mii Gunner}} and a {{SSB4|Mii Swordfighter}}.
SSB4 Mii Fighter Screen-1.jpg|With a {{SSB4|Mii Gunner}} and a {{SSB4|Mii Swordfighter}}.
SSB4 Mii Fighter Screen-2.jpg|Two Brawlers attacking {{SSB4|Donkey Kong}}.
SSB4 Mii Fighter Screen-2.jpg|Two Brawlers attacking {{SSB4|Donkey Kong}}.
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*The design of the Mii Brawler used in promotional material and in-game renders is based on an edited version of Guest C, one of the pre-loaded Miis available for use in titles that feature Mii support, as well as the default male Mii in the ''Mii Maker''. His skin is brighter than Guest C (as the default male Mii in Mii Maker has light skin) and his hair has a different design, along with the hair being black in color instead of brown.
*The design of the Mii Brawler used in promotional material and in-game renders is based on an edited version of Guest C, one of the pre-loaded Miis available for use in titles that feature Mii support, as well as the default male Mii in the ''Mii Maker''. His skin is brighter than Guest C (as the default male Mii in Mii Maker has light skin) and his hair has a different design, along with the hair being black in color instead of brown.
*The Cat costume for Mii Brawlers are designed from the Calico and Tabby cats. The idea is likely references to:
*The Cat costume for Mii Brawlers are designed from the Calico and Tabby cats. The idea is likely references to:
**''{{s|supermariowiki|Super Mario 3D World}}'', from the new cat transformation.  
**''{{s|supermariowiki|Super Mario 3D World}}'', from the new cat transformation.
**''{{s|icaruspedia|Kid Icarus: Uprising}}'', from the Paw Pad Orbitars.
**''{{s|icaruspedia|Kid Icarus: Uprising}}'', from the Paw Pad Orbitars.
*When one uses the Mii Brawler wearing a Fighter Uniform, there will be an odd hole located in the chest where the white undershirt should be in their battle portrait. However, the hole is not there during gameplay. This is only visible in the Wii U version.
*When one uses the Mii Brawler wearing a Fighter Uniform, there will be an odd hole located in the chest where the white undershirt should be in their battle portrait. However, the hole is not there during gameplay. This is only visible in the Wii U version.