Metroid (universe): Difference between revisions

Line 251: Line 251:


===Fighters===
===Fighters===
*04. [[File:SamusIcon(SSBU).png|50px|right|link=Samus (SSBU)]]'''{{SSBU|Samus}}''' ([[Starter character|Starter]]): The legendary bounty hunter returns as a member of the starting roster. Her appearance and moveset are largely unchanged from ''Smash 4'', being based on her Varia Suit from ''Other M'', with a key difference being that Samus can now charge her [[Charge Shot]] in midair. Otherwise she has been heavily buffed to rely on a more patient and threatening playstyle.{{clr}}
*04. [[File:SamusIcon(SSBU).png|50px|right|link=Samus (SSBU)]]'''{{SSBU|Samus}}''' ([[Starter character|Starter]]): The legendary bounty hunter returns as a starter fighter. Her appearance and moveset are largely unchanged from ''Smash 4'', being based on her Varia Suit from ''Other M'', with a key difference being that Samus can now charge her [[Charge Shot]] in midair. Otherwise she has been heavily buffed to rely on a more patient and threatening playstyle.{{clr}}
*29. [[File:ZeroSuitSamusIcon(SSBU).png|50px|right|link=Zero Suit Samus (SSBU)]]'''{{SSBU|Zero Suit Samus}}''' ([[Unlockable character|Unlockable]]): The suitless incarnation of the legendary bounty hunter is now an unlockable fighter after being a starter in ''Smash 4''. Much like her power-suited counterpart, her design and moveset are derived from her previous appearance with a few changes, the most notable of which is a new [[Final Smash]] that has her temporarily don the Varia Suit and fire the Zero Laser from the top of her [[gunship]]. Otherwise, she has received a myriad of buffs and nerfs to rebalance her toolkit and not exploit certain techniques.
*29. [[File:ZeroSuitSamusIcon(SSBU).png|50px|right|link=Zero Suit Samus (SSBU)]]'''{{SSBU|Zero Suit Samus}}''' ([[Unlockable character|Unlockable]]): The suitless incarnation of the legendary bounty hunter returns as a unlockable fighter after being a starter in ''Brawl'' and ''Smash 4''. Much like her power-suited counterpart, her design and moveset are derived from her previous appearance with a few changes, the most notable of which is a new [[Final Smash]] that has her temporarily don the Varia Suit and fire the Zero Laser from the top of her [[gunship]]. Otherwise, she has received a myriad of buffs and nerfs to rebalance her toolkit and not exploit certain techniques.
{{clr}}
{{clr}}
*65. [[File:RidleyIcon(SSBU).png|50px|right|link=Ridley (SSBU)]]'''{{SSBU|Ridley}}''' ([[Unlockable character|Unlockable]]): Samus's longtime archrival and the Cunning God of Death makes his highly-anticipated playable debut as an unlockable newcomer in ''Ultimate''. One of the largest playable characters, Ridley's design is largely inspired by his ''Super Metroid'' appearance, with some realistic details loosely similar to his ''Other M'' appearance. His moveset is animalistic in nature, relying on brutal offense to deliver massive damage, particularly from his wings and tail. He can jump multiple times in the air, and two of his alternate costumes feature [[Meta Ridley]]'s cybernetic enhancements.
*65. [[File:RidleyIcon(SSBU).png|50px|right|link=Ridley (SSBU)]]'''{{SSBU|Ridley}}''' ([[Unlockable character|Unlockable]]): Samus's longtime archrival and the Cunning God of Death makes his highly-anticipated playable debut as an unlockable newcomer in ''Ultimate''. One of the largest playable characters, Ridley's design is largely inspired by his ''Super Metroid'' appearance, with some realistic details loosely similar to his ''Other M'' appearance. His moveset is animalistic in nature, relying on brutal offense to deliver massive damage, particularly from his wings and tail. He can jump multiple times in the air, and two of his alternate costumes feature [[Meta Ridley]]'s cybernetic enhancements.
7,969

edits