Little Mac (SSB4): Difference between revisions

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*Interestingly, Little Mac shares a few animations with {{SSB4|Captain Falcon}}. This includes some of his poses when knocked back with a weak attack, swing animations for battering items such as a [[Beam Sword]] or a [[Home Run Bat]], and animations while [[buried]] or [[stun]]ned. This has led many to believe that Captain Falcon's model was used as a base for creating Little Mac's model.
*Interestingly, Little Mac shares a few animations with {{SSB4|Captain Falcon}}. This includes some of his poses when knocked back with a weak attack, swing animations for battering items such as a [[Beam Sword]] or a [[Home Run Bat]], and animations while [[buried]] or [[stun]]ned. This has led many to believe that Captain Falcon's model was used as a base for creating Little Mac's model.
**In regard to Little Mac's model, his mouth will jarringly close when his shadowboxing and shuffling victory poses conclude.
**In regard to Little Mac's model, his mouth will jarringly close when his shadowboxing and shuffling victory poses conclude.
*Little Mac and {{SSB4|Cloud}} are the only characters who have special moves that affect the in-game camera, with both [[Straight Lunge#KO Uppercut|KO Uppercut]] and all of Cloud's [[Limit Charge|Limit Break]] moves (barring Limit Break [[Blade Beam]]) zooming in and slowing down time upon hitting their targets. Coincidentally, both moves involve dealing or receiving damage in order to be available for use.
*Prior to the introduction of [[Special Zoom]] in ''Ultimate'', Little Mac and {{SSB4|Cloud}} were the only characters who had special moves that affect the in-game camera, with both [[Straight Lunge#KO Uppercut|KO Uppercut]] and all of Cloud's [[Limit Charge|Limit Break]] moves (barring Limit Break [[Blade Beam]]) zooming in and slowing down time upon hitting their targets. Coincidentally, both moves involve dealing or receiving damage in order to be available for use.


==References==
==References==
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