Hyrule Castle: Difference between revisions

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{{ArticleIcons|ssb=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssb=y|ssb4=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|location = ''The Legend of Zelda''
|subtitle = ''The Legend of Zelda''
|name = Hyrule Castle
|name = Hyrule Castle (64){{gameIcon|ssb4}}<br>Hyrule Castle{{gameIcon|64}}{{gameIcon|ultimate}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Hyrule Castle.png|300px]]|title2=Wii U|tab2=[[File:SSBUHyruleCastle64.PNG|300px]]|title3=3DS|tab3= [[File:SSB3DSHyruleCastle.jpg|300px]]|title4=64|tab4=[[File:HyruleCastleSSB.png|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Hyrule Castle.png|300px]]|title2=Wii U|content2=[[File:SSBUHyruleCastle64.PNG|300px]]|title3=3DS|content3= [[File:SSB3DSHyruleCastle.jpg|300px]]|title4=64|content4=[[File:HyruleCastleSSB.png|300px]]}}
|caption = [[Image:ZeldaSymbol.svg|50px]]<br>Hyrule Castle as it has appeared in the ''Smash'' series.
|caption = [[File:ZeldaSymbol.svg|50px|class=invert]]<br>Hyrule Castle as it has appeared in the ''Smash'' series.
|universe = {{uv|The Legend of Zelda}}
|universe = {{uv|The Legend of Zelda}}
|games = ''[[SSB]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[SSB]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|hometo = '''SSB''':<br>{{SSB|Link}}<br>'''SSB4''':<br>{{SSB4|Link}}<br>{{SSB4|Zelda}}<br>{{SSB4|Sheik}}<br>{{SSB4|Ganondorf}}<br>{{SSB4|Toon Link}}<br>'''Ultimate:'''<br>{{SSBU|Link}}<br>{{SSBU|Zelda}}<br>{{SSBU|Sheik}}<br>{{SSBU|Ganondorf}}<br>{{SSBU|Young Link}}<br>{{SSBU|Toon Link}}
|availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Downloadable content|Downloadable]] (''SSB4'')
|availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Downloadable content|Downloadable]] (''SSB4'')
|cratetype = Normal
|cratetype = Normal
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|forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Hyrule Castle Stage}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}''
|forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Hyrule Castle Stage}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}''
|ultimatemusic = [[List of SSBU Music (The Legend of Zelda series)|''The Legend of Zelda'' series music]]<br>Main: ''{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda (64)}}''<br>Alternate: ''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}''
|ultimatemusic = [[List of SSBU Music (The Legend of Zelda series)|''The Legend of Zelda'' series music]]<br>Main: ''{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda (64)}}''<br>Alternate: ''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}''
|ssbsingles = TO's discretion/banned (US ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset)
|ssbsingles = Banned (US ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset)
|ssbdoubles = [[Banned]] (US ''National'' ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset)
|ssbdoubles = [[Banned]] (US ''National'' ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset)
|ssb4singles = Banned
|ssb4singles = Banned
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{{cquote|''A tornado spins about the stage, wreaking havoc on all that cross its path.''
{{cquote|''A tornado spins about the stage, wreaking havoc on all that cross its path.''
|cite=''[[Super Smash Bros.]]''<nowiki>'</nowiki> instruction manual}}
|cite=''[[Super Smash Bros.]]''<nowiki>'</nowiki> instruction manual}}
'''Hyrule Castle''' ({{ja|ハイラル城|Hairaru-jō}}, ''Hyrule Castle'') is a playable stage in ''[[Super Smash Bros.]]'' and home to {{SSB|Link}}.  It did not return in ''[[Super Smash Bros. Melee]]'', although another {{s|zeldawiki|Hyrule}}-based stage, [[Temple]], appeared.
'''Hyrule Castle''' ({{ja|ハイラル城|Hairaru-jō}}, ''Hyrule Castle'') is a playable stage in ''[[Super Smash Bros.]]'' and home to {{SSB|Link}}.  It did not return in ''[[Super Smash Bros. Melee]]'' or ''[[Super Smash Bros. Brawl]]'', although another {{s|zeldawiki|Hyrule}}-based stage, [[Temple]], appeared in both games.


Hyrule Castle returned as [[downloadable content]] in both versions of ''[[Super Smash Bros. 4]]'' on July 31st, 2015, along with [[Peach's Castle]]. Like other returning stages from the [[Super Smash Bros.|first ''Smash Bros.'' game]], some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained. The stage also appears in ''[[Super Smash Bros. Ultimate]]''.
Hyrule Castle returned as [[downloadable content]] in both versions of ''[[Super Smash Bros. 4]]'' on July 31st, 2015, along with [[Peach's Castle]]. Like other returning stages from the [[Super Smash Bros.|first ''Smash Bros.'' game]], some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained. The stage also appears in ''[[Super Smash Bros. Ultimate]]''.
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===Tent===
===Tent===
[[File:SSB64 Greenhouse Combo.gif|left|thumb|{{Sm|Isai}}'s "[[Greenhouse]]" combo.]]
[[File:SSB64 Greenhouse Combo.gif|left|thumb|{{Sm|Isai}}'s "[[Greenhouse]]" combo.]]
The structure to the right of the main platform, commonly referred to as the '''Tent''', the '''Combo Tent''', the '''Greenhouse''', or the '''Rapetent'''<!--Despite the vulgarity of this name, do not remove it. SmashWiki is not censored, and "Rapetent" is a common nickname for the Tent-->, is known for its ability to start powerful combos, especially in ''Smash 64''. By using aerials or throws that knock opponents into the walls of the Tent, powerful combos can be started, many of which can be finished with KO moves. This was made famous by {{Sm|Isai}}'s "[[Greenhouse]]" combo with {{SSB|Pikachu}}, which involves using multiple up tilts, a back throw against the left wall, back aerial against the structure, up smash on the main platform (where the opponent will get knocked after being hit by the back aerial), and then a [[Thunderspike]].  
The structure to the right of the main platform, commonly referred to as the '''Tent''', the '''Combo Tent''', or the '''Greenhouse''', is known for its ability to start powerful combos, especially in ''Smash 64''. By using aerials or throws that knock opponents into the walls of the Tent, powerful combos can be started, many of which can be finished with KO moves. This was made famous by {{Sm|Isai}}'s "[[Greenhouse]]" combo with {{SSB|Pikachu}}, which involves using multiple up tilts, a back throw against the left wall, back aerial against the structure, up smash on the main platform (where the opponent will get knocked after being hit by the back aerial), and then a [[Thunderspike]].  


Forward and back throws can also be used to [[chaingrab]] the opponents against the walls to rack up more damage, and the up tilts may also be skipped if the opponent is already in the right position for a [[grab]]. Many other characters can perform their own variations of this combo. For example, {{SSB|Fox}} can use his back throw against the left wall to combo into a down aerial, which can subsequently lead into a regrab to continue the chain. He can also use the same throw to combo into an up aerial, which is a KO setup, especially against [[floaty]] characters.
Forward and back throws can also be used to [[chaingrab]] the opponents against the walls to rack up more damage, and the up tilts may also be skipped if the opponent is already in the right position for a [[grab]]. Many other characters can perform their own variations of this combo. For example, {{SSB|Fox}} can use his back throw against the left wall to combo into a down aerial, which can subsequently lead into a regrab to continue the chain. He can also use the same throw to combo into an up aerial, which is a KO setup, especially against [[floaty]] characters.
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==Origin==
==Origin==
[[File:HyruleCastleOoT.png|left|thumb|200px|Hyrule Castle, as it appears in  ''[[The Legend of Zelda: Ocarina of Time]]''.]]
[[File:HyruleCastleOoT.png|left|thumb|Hyrule Castle as it appears in  ''[[The Legend of Zelda: Ocarina of Time]]''.]]
Ever since ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'', there has been a {{s|zeldawiki|Hyrule Castle}} where {{s|zeldawiki|Princess Zelda}} and other members of the {{s|zeldawiki|Royal Family of Hyrule}} live. The Hyrule Castle seen in this stage is based around ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. This stage is a mostly accurate rendition of the castle seen in ''Ocarina of Time'', with the addition of platforms that go up the middle tower. The spire on the right has also been turned into a gazebo-like structure.
This stage is based on {{s|zeldawiki|Hyrule Castle}}, a recurring location in ''The Legend of Zelda'' series first appearing in ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'', with this stage's design based on its appearance in ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''.
 
In ''Ocarina of Time'', [[Young Link]] travels to Hyrule Castle to meet the young [[Princess Zelda]] upon the dying request of the {{s|zeldawiki|Great Deku Tree}}. Link sneaks past the patrolling guards and meets Zelda in the castle's courtyard where she spies on [[Ganondorf]], the king of the Gerudo, swearing his fealty to her father, the King. It is here that Princess Zelda teams up with Young Link to protect the titular [[zeldawiki:Ocarina of Time (item)|Ocarina of Time]] and the {{s|zeldawiki|Spiritual Stones}} from Ganondorf, both of which act as the key to access the {{s|zeldawiki|Sacred Realm}} which contains the series' sacred item, the [[Triforce]]. After meeting with Princess Zelda, Link is tasked by her Sheikah guardian {{s|zeldawiki|Impa}} to travel to {{s|zeldawiki|Death Mountain}} to retrieve the Spiritual Stone of Fire from the {{s|zeldawiki|Goron}}s.
 
In ''{{s|zeldawiki|The Legend of Zelda}}'', a {{s|zeldawiki|recorder}} can be played to summon a tornado, which teleports Link to dungeons dependent on the direction he faces. This is the only game in the series before ''Ocarina of Time'' to feature a tornado.
 
This stage features multiple elements taken from ''The Legend of Zelda'' series. The main stage takes place on the roof of Hyrule Castle in ''Ocarina of Time'', albeit with some differences. The center tower features platforms, while the right side of the stage features a gazebo structure. The stage's background features Death Mountain, a volcanic mountain in ''The Legend of Zelda'' series located in the northern region of Hyrule, with its design based on its appearance in ''Ocarina of Time''.


Another recurring ''Zelda'' locale is {{s|zeldawiki|Death Mountain}}, a volcanic mountain usually found in the northern region of Hyrule. The ''Ocarina of Time'' version of Death Mountain appears in the background of this stage, which is consistent with its location in the original game.
The tornado from ''The Legend of Zelda'' appears as a stage hazard, which can damage and throw a character upwards.


In ''{{s|zeldawiki|The Legend of Zelda}}'', a {{s|zeldawiki|recorder}} can be played to summon a tornado, which teleports Link to dungeons dependent on the direction he faces. This is the only [[The Legend of Zelda (universe)|''Zelda'' game]] before ''Ocarina of Time'' to feature a tornado. In this stage, there is a tornado that throws players upward. The tornado itself could be a reference to ''The Legend of Zelda'', but its gameplay function is unrelated.
{{clrl}}
{{clrl}}


==Tournament legality==
==Tournament legality==
According to the American  ''Smash 64'' ruleset, Hyrule Castle has been considered to be a banned stage as of 2014. Although it was considered to be the second most neutral stage, behind {{SSB|Dream Land}}, for a long time, the disadvantages of the hazards and features of the stage have become more apparent in the more recent [[metagame]]. The tornado hazards on the stage are known for appearing completely randomly, without any indication of the position where the tornado appeared if the tornado is outside of the screen's reach. The tornadoes also speed up at random times, which can catch even more wary players offguard, and fully cover options that would have otherwise been completely safe. The stage's large size also allows significant [[camping]] in certain positions, as in certain matchups it is possible for one player to camp on the far left of the stage and make it extremely difficult for the opponent to approach safely: a primary example is {{SSB|Kirby}} against {{SSB|Captain Falcon}}, as Kirby can stay on the far left of the stage and space up tilts and back airs to cover all of Captain Falcon's safe approach options, with [https://www.youtube.com/watch?v=D52KGq4jlMQ&t=12m57s a match] between {{sm|Mew2King}} and {{sm|Stranded}} involving this technique being infamous. It is also possible for several characters to camp the top platform, such as {{SSB|Pikachu}} and {{SSB|Kirby}}: this was made famous by {{sm|SuperBoomFan}} who had a [https://www.youtube.com/watch?v=eiQp5w-9IAE 52 minute game] with {{Sm|Gerson}}.
===''Super Smash Bros.''===
According to the American  ''Smash 64'' ruleset, Hyrule Castle has been considered to be a banned stage as of 2014. Although it was considered to be the second most neutral stage, behind {{SSB|Dream Land}}, for a long time, the disadvantages of the hazards and features of the stage have become more apparent in the more recent [[metagame]]. The tornado hazards on the stage are known for appearing completely randomly, without any indication of the position where the tornado appeared if the tornado is outside of the screen's reach. The tornadoes also speed up at random times, which can catch even more wary players offguard, and fully cover options that would have otherwise been completely safe. The stage's large size also allows significant [[camping]] in certain positions, as in certain matchups it is possible for one player to camp on the far left of the stage and make it extremely difficult for the opponent to approach safely: a primary example is {{SSB|Kirby}} against {{SSB|Captain Falcon}}, as Kirby can stay on the far left of the stage and space up tilts and back airs to cover all of Captain Falcon's safe approach options, with [https://www.youtube.com/watch?v=D52KGq4jlMQ&t=12m57s a match] between {{sm|Mew2King}} and {{sm|Stranded}} involving this technique being infamous. It is also possible for several characters to camp the top platform, such as {{SSB|Pikachu}} and {{SSB|Kirby}}: this was made famous by {{sm|SuPeRbOoMfAn}} who had a [https://www.youtube.com/watch?v=eiQp5w-9IAE 52 minute game] with {{Sm|Gerson}}.


{{Sm|Bane}} is often credited for being a significant contributor to the banning of Hyrule Castle, detailing the disadvantages of the stage in a [[SmashBoards]] thread named [http://smashboards.com/threads/a-case-against-hyrule.340054/ A Case Against Hyrule], and also comparing the stage's legality to other stages. However, Hyrule Castle remains a popular stage among many players due to the unique combos possible in the tent portion and the strategies that are usable due to the stage's structure. Due to the [[Gentleman's Rule]], Hyrule Castle can still be seen in tournaments if both players agree to playing on it.
{{Sm|Bane}} is often credited for being a significant contributor to the banning of Hyrule Castle, detailing the disadvantages of the stage in a [[SmashBoards]] thread named [http://smashboards.com/threads/a-case-against-hyrule.340054/ A Case Against Hyrule], and also comparing the stage's legality to other stages. However, Hyrule Castle remains a popular stage among many players due to the unique combos possible in the tent portion and the strategies that are usable due to the stage's structure. Due to the [[Gentleman's Rule]], Hyrule Castle can still be seen in tournaments if both players agree to playing on it.


Hyrule Castle has always been banned in the Japanese ruleset, as {{SSB|Dream Land}} is considered the only neutral and legal stage in said ruleset. The Peruvian ruleset contrasted with this for a long time, as Hyrule Castle was considered to be the main stage up until Boom went to Tacna. Hyrule has now been phased out entirely for Dream Land, due to the same reasoning, and in ''Super Smash Bros. 4'' and ''Ultimate'', Hyrule Castle is banned in all serious tournaments regardless of region.
Hyrule Castle has always been banned in the Japanese ruleset, as {{SSB|Dream Land}} is considered the only neutral and legal stage in said ruleset. The Peruvian ruleset contrasted with this for a long time, as Hyrule Castle was considered to be the main stage up until Boom went to Tacna. Hyrule has now been phased out entirely for Dream Land, due to the same reasoning.
 
After a significant period of not seeing competitive play, Hyrule Castle was made legal for ''64'' tournament play at {{Trn|The Off-Season 2}}, as a charity incentive, alongside [[Saffron City]].
 
===''Super Smash Bros. 4''===
Unlike in ''SSB'', Hyrule Castle has been banned since launch. Alongside the cave of life, disruptive tornado and unfair advantage for certain characters, there were simply enough legal stages in this game to not consider it as a legal stage.
 
===''Super Smash Bros. Ultimate''===
Hyrule Castle remains banned in ''Ultimate'' for the same reasons as ''Smash 4''. There are also now even more stages, further distancing it as potentially legal.
 
==Video==
{{#widget:YouTube|id=9KRE3YIa0fs}}


==Gallery==
==Gallery==
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<gallery>
<gallery>
SSBUWebsiteGanondorf5.jpg|{{SSBU|Ganondorf}} and {{SSBU|Zelda}} [[taunting]] on the stage in ''Ultimate''.
SSBUWebsiteGanondorf5.jpg|{{SSBU|Ganondorf}} and {{SSBU|Zelda}} [[taunting]] on the stage in ''Ultimate''.
SSBUWebsiteMiiFighter2.jpg|The {{SSBU|Mii Swordfighter}} using their forward smash near {{SSBU|Villager}} on the stage in ''Ultimate''.
SSBUWebsiteMiiFighter2.jpg|The {{SSBU|Mii Swordfighter}} using their dash attack near {{SSBU|Villager}} on the stage in ''Ultimate''.
 
SSBUWebsiteSimon4.jpg|{{SSBU|Simon}} using [[Axe]] on {{SSBU|Bowser}} on this stage in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ハイラル城|Hairaru-jō}}
|jaM=Hyrule Castle
|en=Hyrule Castle
|fr=Château d'Hyrule
|frM=Hyrule Castle
|es=Castillo de Hyrule
|esM=Hyrule Castle
|de=Schloss Hyrule
|deM=Hyrule Castle
|it=Castello di Hyrule
|itM=Hyrule Castle
|nl=Kasteel Hyrule
|nlM=Hyrule Castle
|ru={{rollover|Замок Хайрул|Zamok Khayrul|?}}
|ruM=Hyrule Castle
|ko={{rollover|하이랄 성|Hairal Seong|?}}
|koM=Hyrule Castle
|zh_cn={{rollover|海拉鲁城堡|Hǎilālǔ Chéngbǎo|?}}
|zh_cnM=Hyrule Castle
|zh_tw={{rollover|海拉魯城堡|Hǎilālǔ Chéngbǎo|?}}
|zh_twM=Hyrule Castle
|pt=Castelo de Hyrule
|ptM=Hyrule Castle
}}


==Trivia==
==Trivia==
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**However, all six songs contain the main theme in some way.
**However, all six songs contain the main theme in some way.
*Hyrule Castle is the only stage in ''Smash 64'' to have no background characters.
*Hyrule Castle is the only stage in ''Smash 64'' to have no background characters.
*In ''Ultimate'', the grey tower is treated as being a background object, while the green spire next to it is treated as a foreground object, despite the latter being further back.
*In ''[[Super Smash Bros. 4]]'', in [[Training Mode]], if a [[Smash Ball]] is spawned, Tornadoes will disappear.
*In ''[[Super Smash Bros. 4]]'', in [[Training Mode]], if a [[Smash Ball]] is spawned, Tornadoes will disappear.
*In every appearance of the stage after ''Smash 64'', some of the stage's textures have been tiled incorrectly. This includes the brickwork under the main center and right platform, and the small columns at the very top of the center tower.{{fact}}
*When playing as {{SSBU|Pokémon Trainer}}, the trainer will stand on the center roof if they are Player 1 or 2, or on the lower right roof if they are Player 3 or 4.
*When playing as {{SSBU|Pokémon Trainer}}, the trainer will stand on the center roof if they are Player 1 or 2, or on the lower right roof if they are Player 3 or 4.
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Skull Kid]], [[Andross]] and [[Devil]]. Additionally, [[Lugia]] cannot be summoned here.
*In ''Super Smash Bros. Ultimate'', the background remains fixed in place when the camera is moving, creating the optical illusion that the castle itself is tilting or rotating during camera movements.


{{SSBStages}}
{{SSBStages}}