Gaur Plain: Difference between revisions

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{{ArticleIcons|ssb4=y|ultimate=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|location = ''Xenoblade Chronicles''
|subtitle        = ''{{iw|xenoserieswiki|Xenoblade Chronicles}}''
|name = Gaur Plain
|name           = Gaur Plain
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Gaur Plain.png|300px]]|title2=Wii U|tab2=[[File:Gaur_Plain_Wii_U.png|300px]]|title3=3DS|tab3=[[File:Gaur_Plain_3DS.jpg|300px]]}}
|image           = {{tabber|title1=Ultimate|content1=[[File:SSBU-Gaur Plain.png|300px]]|title2=Wii U|content2=[[File:Gaur_Plain_Wii_U.png|300px]]|title3=3DS|content3=[[File:Gaur_Plain_3DS.jpg|300px]]}}
|caption = Gaur Plain as it appears in ''Smash''.<br />[[File:XenobladeSymbol.svg|50px]]
|caption         = [[File:XenobladeSymbol.svg|50px|class=invert]]<br>Gaur Plain as it appears in ''Smash''.
|universe = {{uv|Xenoblade}}
|universe       = {{uv|Xenoblade Chronicles}}
|games = ''[[SSB4]]''<br>''[[Ultimate]]''
|games           = ''[[SSB4]]''<br>''[[Ultimate]]''
|hometo = '''SSB4:'''<br>{{SSB4|Shulk}}<br>'''Ultimate:'''<br>{{SSBU|Shulk}}
|availability   = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype       = Normal
|cratetype = Normal
|maxplayers     = 4 (3DS)<br>[[8-Player Smash|8]] (Wii U and ''Ultimate'')
|maxplayers = 4 (3DS)<br>[[8-Player Smash|8]] (Wii U and ''Ultimate'')
|for3dsmusic     = Main: ''{{SSB4MusicLink|Xenoblade|Gaur Plain}}''<br>Alternate: ''{{SSB4MusicLink|Xenoblade|You Will Know Our Names}}''  
|for3dsmusic = Main: ''{{SSB4MusicLink|Xenoblade|Gaur Plain}}''<br>Alternate: ''{{SSB4MusicLink|Xenoblade|You Will Know Our Names}}''  
|forwiiumusic   = ''{{SSB4MusicLink|Xenoblade|Gaur Plain}}''<br>''{{SSB4MusicLink|Xenoblade|Xenoblade Chronicles Medley}}''<br> ''{{SSB4MusicLink|Xenoblade|Engage the Enemy}}''<br>''{{SSB4MusicLink|Xenoblade|Gaur Plain (Night)}}''<br>''{{SSB4MusicLink|Xenoblade|Time to Fight!}}''<br>''{{SSB4MusicLink|Xenoblade|An Obstacle in Our Path}}''<br>''{{SSB4MusicLink|Xenoblade|Mechanical Rhythm}}''<br>''{{SSB4MusicLink|Xenoblade|You Will Know Our Names}}''<br>'''''{{SSB4MusicLink|Nintendo|The valedictory elegy}}'''''
|forwiiumusic = ''{{SSB4MusicLink|Xenoblade|Gaur Plain}}''<br>''{{SSB4MusicLink|Xenoblade|Xenoblade Chronicles Medley}}''<br> ''{{SSB4MusicLink|Xenoblade|Engage the Enemy}}''<br>''{{SSB4MusicLink|Xenoblade|Gaur Plain (Night)}}''<br>''{{SSB4MusicLink|Xenoblade|Time to Fight!}}''<br>''{{SSB4MusicLink|Xenoblade|An Obstacle in Our Path}}''<br>''{{SSB4MusicLink|Xenoblade|Mechanical Rhythm}}''<br>''{{SSB4MusicLink|Xenoblade|You Will Know Our Names}}''<br>'''''{{SSB4MusicLink|Nintendo|The valedictory elegy}}'''''
|ultimatemusic   = [[List of SSBU Music (Xenoblade series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Gaur Plain}}''<br>''{{SSBUMusicLink|Xenoblade|Battle!! - Xenoblade Chronicles 2}}'' (before 11.0.0)
|ultimatemusic = [[List of SSBU Music (Xenoblade series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Battle!! - Xenoblade Chronicles 2}}''
|ssb4singles     = Banned
|ssb4singles = Banned
|ssb4doubles     = Banned
|ssb4doubles = Banned
|ultimatesingles = Banned
|ultimatesingles= Banned
|ultimatedoubles = Banned
|ultimatedoubles= Banned
|interwiki      = xenoserieswiki
|interwikiname  = Xeno Series Wiki
|interwikipage  = Gaur Plain
}}
}}
'''Gaur Plain''' ({{ja|ガウル平原|Gauru Heigen}}, ''Gaur Plain'') is a stage in both versions of ''[[Super Smash Bros. 4]]'' and in ''[[Super Smash Bros. Ultimate]]'', based on an area from ''Xenoblade Chronicles''. {{SSBU|Shulk}} is fought here for his unlock battle in ''Ultimate''.
'''Gaur Plain''' ({{ja|ガウル平原|Gauru Heigen}}, ''Gaur Plain'') is a stage in both versions of ''[[Super Smash Bros. 4]]'' and in ''[[Super Smash Bros. Ultimate]]'', based on an area from ''Xenoblade Chronicles''. {{SSBU|Shulk}} is fought here for his unlock battle in ''Ultimate''.


==Stage overview==
==Stage overview==
There are two main rock platforms high up on each side of the stage with walk-off edges, with a giant chasm in between. A collection of smaller and mostly soft platforms appear below the main platforms, with the exact layout changing between the two versions of the game; the Wii U version of the stage also features, near the bottom, some more soft platforms and hard platforms with springs on them: characters can use the springs to bounce up to the top platforms. The Wii U version also has an extra soft platform on the upper left side, below the main platform.
There are two main rock platforms high up on each side of the stage with walk-off edges, with a giant chasm in between. A collection of smaller and mostly soft platforms appear below the main platforms, with the exact layout changing between the two versions of the game; the Wii U version of the stage also features, near the bottom, some more soft platforms and hard platforms with [[Spring (stage element)|springs]] on them: characters can use the springs to bounce up to the top platforms. The Wii U version also has an extra soft platform on the upper left side, below the main platform.


In the 3DS version, the top [[blast line]] is very close to the stage, while in the Wii U it is much farther. The side blast lines are also much closer to the platforms compared to the Wii U version.
In the 3DS version, the top [[blast line]] is very close to the stage, while in the Wii U version it is much further away. The side blast lines are also much closer to the platforms compared to the Wii U version.


[[File:MetalFace.jpg|thumb|left|The stage at night, featuring Metal Face.]]
[[File:MetalFace.jpg|thumb|left|The stage at night, featuring Metal Face.]]
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===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
In ''Super Smash Bros. 4'', the [[Ω form]] is set on a rocky platform that is completely flat with a pillar at the bottom that extends below the [[blast line]], which is solid in the ''Super Smash Bros. for Wii U'' version but just part of the background in ''Super Smash Bros. for Nintendo 3DS''. The day/night cycle still occurs.
In ''Super Smash Bros. 4'', the [[Ω form]] is set on a rocky platform that is completely flat with a pillar at the bottom that extends below the [[blast line]], which is solid in the ''Super Smash Bros. for Wii U'' version but just part of the background in ''Super Smash Bros. for Nintendo 3DS''. Metal Face, springs, and walk-offs are removed, but the day/night cycle still occurs.


In ''Super Smash Bros. Ultimate'', the main platform of the Ω form and [[Battlefield form]] is similar to ''SSB4'''s Ω forms; however, it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are metallic and are unique to this form.
In ''Super Smash Bros. Ultimate'', the main platform of the Ω form and [[Battlefield form]] is similar to ''SSB4'''s Ω forms; however, it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are metallic and are unique to this form.
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File:SSBU-Gaur PlainBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
File:SSBU-Gaur PlainBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>
===Hazards Off===
With hazards turned off in ''Ultimate'', the springs are absent and Metal Face does not appear. This is reminiscent of the stage's design in ''for 3DS'', though the platforms not in that version are still present.


==Origin==
==Origin==
[[File:GaurPlainXenoblade.png|thumb|left|250px|Gaur Plain as it originally appeared in ''Xenoblade Chronicles''.]]
[[File:GaurPlainXenoblade.png|thumb|left|250px|Gaur Plain as it originally appeared in ''Xenoblade Chronicles''.]]
In ''Xenoblade Chronicles'', Gaur Plain is a location within the greater [[Bionis]]' Leg area. It is a lush, large plain featuring bodies of water and several peculiarly shaped rock formations. [[Shulk]] and his friend Reyn traverse it in their path to the Bionis' Head. In ''Xenoblade Chronicles'', the plain is much closer to the Bionis' knee than in ''SSB4''.
In ''{{iw|xenoserieswiki|Xenoblade Chronicles}}'', {{s|xenoserieswiki|Gaur Plain}} is a location within the greater [[Bionis]]' Leg area. It is a lush, large plain featuring bodies of water and several peculiarly shaped rock formations. [[Shulk]] and his friend {{s|xenoserieswiki|Reyn}} traverse it in their path to the Bionis' Head. In ''Xenoblade Chronicles'', the plain is much closer to the Bionis' knee than in ''SSB4''.


The gigantic figure seen in the distance is the [[Mechonis]], the other of the two gigantic beings which make up the world in ''Xenoblade Chronicles''. It is visible from Gaur Plain in the original game, but, due to the aforementioned position change, in this stage it appears to be farther away.
The gigantic figure seen in the distance is the [[Mechonis]], the other of the two gigantic beings which make up the world in ''Xenoblade Chronicles''. It is visible from Gaur Plain in the original game, but, due to the aforementioned position change, in this stage it appears to be farther away.
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===''Super Smash Bros. Ultimate''===  
===''Super Smash Bros. Ultimate''===  
<gallery>
<gallery>
SSBUWebsiteBowser2.jpg|{{SSBU|Bowser}} using [[Bowser Bomb]] against {{SSBU|Ness}} and {{SSBU|Ike}} on the stage.
SSBUWebsitePokémonTrainer3.jpg|{{SSBU|Ivysaur}} [[taunting]] on the stage.
SSBUWebsitePokémonTrainer3.jpg|{{SSBU|Ivysaur}} [[taunting]] on the stage.
SSBUWebsiteShulk3.jpg|{{SSBU|Shulk}} using his dash attack against {{SSBU|Samus}} on the stage.
SSBUWebsiteShulk3.jpg|{{SSBU|Shulk}} using his dash attack against {{SSBU|Samus}} on the stage.
SSBUWebsiteYoshi3.jpg|{{SSBU|Yoshi}} launching his [[Egg Lay|tongue]] at a shrunken {{SSBU|Kirby}} on the stage.
SSBUWebsiteYoshi3.jpg|{{SSBU|Yoshi}} launching his [[Egg Lay|tongue]] at a shrunken {{SSBU|Kirby}} on the stage.
SSBUWebsiteZeroSuitSamus4.jpg|{{SSBU|Zero Suit Samus}} posing with her suited self on the stage.
SSBUWebsiteZeroSuitSamus4.jpg|{{SSBU|Zero Suit Samus}} posing with her suited self on the stage.
SSBUWebsiteSnake6.jpg|Snake crouching next to a [[Ramblin' Evil Mushroom]].
SSBUWebsiteSnake6.jpg|{{SSBU|Snake}} crouching next to a [[Ramblin' Evil Mushroom]].
Cloud neutral special limit ultimate.jpeg|{{SSBU|Cloud}} using his Limit Break [[Blade Beam]] as {{SSBU|Zelda}} taunts.
SSBUWebsiteSora4.jpg|{{SSBU|Sora}} using [[Sonic Blade]] towards Metal Face.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ガウル平原|Gauru Heigen}}
|jaM=Gaur Plain
|en=Gaur Plain
|fr=Plaine de Gaur
|frM=Gaur Plain
|es=Llanuras de Gaur
|esM=Gaur Plains
|de=Gaur-Ebene
|deM=Gaur Plain
|it=Piana di Gaur
|itM=Gaur Plain
|nl=Gaur-Plateau
|ru={{rollover|Равнина Гаур|Ravnina Gaur|?}}
|ruM=Gaur Plain
|ko={{rollover|가울 평원|Gaul Pyeong-won|?}}
|koM=Gaur Plain
|zh=Gaur Plain
|pt=Planície Gaur
|ptM=Gaur Plain
}}


==Trivia==
==Trivia==
*Out of all of the shared stages in ''Super Smash Bros. 4'', Gaur Plain is one of two stages (the other being [[Wily Castle]]) that has different gameplay elements between the two versions and is the only stage that has a noticeable difference between the 3DS and Wii U in its stage layout. The 3DS version of Gaur Plain has more condensed blast zones and has several platforms missing from the lower part of the stage, as well as one missing on the left side.
*Out of all of the shared stages in ''Super Smash Bros. 4'', Gaur Plain is one of two stages (the other being [[Wily Castle]]) that has different gameplay elements between the two versions and is the only stage that has a noticeable difference between the 3DS and Wii U in its stage layout. The 3DS version of Gaur Plain has more condensed blast zones and has several platforms missing from the lower part of the stage, as well as one missing on the left side.
*{{SSBU|Hero}} is the only character to travel to this stage more than once in their own Classic Mode route.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nightmare]], [[Devil]], [[Nikki]] and the [[Squid Sisters]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Alolan Exeggutor]], [[Lugia]], [[Metagross]], [[Inkay]] and [[Marshadow]].
*In the [[List of updates (SSBU)#11.0.0|11.0.0]] update in ''Ultimate'', the default [[My Music]] settings for the stage were reorganized; all songs from ''Xenoblade Chronicles 2'' had their default priority lowered to zero, while all other ''Xenoblade Chronicles'' songs had their priority raised. The default "alternate" song was also changed from ''{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}'' to ''{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}'', making it the only stage to change one of its default songs in an update. This is due to the added [[Cloud Sea of Alrest]] stage prioritizing ''Xenoblade Chronicles 2'' songs.


{{SSB4Stages}}
{{SSB4Stages}}
{{SSBUStages}}
{{SSBUStages}}
{{Xenoblade universe}}
{{Xenoblade Chronicles universe}}
[[Category:Stages]]
[[Category:Stages (SSB4-3DS)]]
[[Category:Stages (SSB4-3DS)]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Stages (SSBU)]]
[[Category:Past stages]]
[[Category:Past stages]]
[[es:Llanuras de Gaur]]