Duck Hunt (SSB4): Difference between revisions

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|ranking = 30
|ranking = 30
}}
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:{{cquote|Duck Hunt Takes Aim!|cite=Introduction tagline}}
:{{cquote|''Duck Hunt Takes Aim!''|cite=Introduction tagline}}
'''Duck Hunt''' ({{ja|ダックハント|Dakku Hanto}}, ''Duck Hunt''), rendered in-game as '''Duckhunt''' in the Japanese version and known as '''Duck Hunt Duo''' in the [[PAL]] version, are playable characters in ''[[Super Smash Bros. 4]]''. After initially being [[leak]]ed on August 19th, 2014 as part of the [[ESRB leak]], and then being inadvertently revealed via a non-official livestream on September 11, 2014,<ref>[https://www.nintendoenthusiast.com/2014/09/11/duck-hunt-dog-confirmed-smash-bros-3dswii-u/ Duck Hunt Dog Confirmed for Smash Bros. 3DS/Wii U]</ref> Duck Hunt's first official acknowledgement occurred via a [[List of Director's Room Miiverse posts|Director's Room Miiverse post]] on October 22nd, 2014. This was then followed by their official trailer being revealed during a [[Nintendo Direct]] on November 5th, 2014.<ref>[https://www.youtube.com/watch?v=KkXmABkDlNE Nintendo Direct 11.5.2014]</ref> Like {{SSB4|Donkey Kong}} and {{SSB4|Diddy Kong}}, the dog and duck use realistic vocalizations derived from their respective species.
'''Duck Hunt''' ({{ja|ダックハント|Dakku Hanto}}, ''Duck Hunt''), rendered in-game as '''Duckhunt''' in the Japanese version and known as '''Duck Hunt Duo''' in the [[PAL]] version, are playable characters in ''[[Super Smash Bros. 4]]''. After initially being [[leak]]ed on August 19th, 2014 as part of the [[ESRB leak]], and then being inadvertently revealed via a non-official livestream on September 11, 2014,<ref>[https://www.nintendoenthusiast.com/2014/09/11/duck-hunt-dog-confirmed-smash-bros-3dswii-u/ Duck Hunt Dog Confirmed for Smash Bros. 3DS/Wii U]</ref> Duck Hunt's first official acknowledgement occurred via a [[List of Director's Room Miiverse posts|Director's Room Miiverse post]] on October 22nd, 2014. This was then followed by their official trailer being revealed during a [[Nintendo Direct]] on November 5th, 2014.<ref>[https://www.youtube.com/watch?v=KkXmABkDlNE Nintendo Direct 11.5.2014]</ref> Like {{SSB4|Donkey Kong}} and {{SSB4|Diddy Kong}}, the dog and duck use realistic vocalizations derived from their respective species.


Duck Hunt is ranked 30th out of 55 on the [[tier list]]; in addition to placing them at the top of the D tier, this renders them as the highest ranking mid-tier characters. Thanks to their three versatile [[projectile]]s, Duck Hunt have a very capable zoning game, with the remote controllable [[Trick Shot]] being especially useful.
Duck Hunt is ranked 30th out of 54 on the [[tier list]], placing them at the top of the D tier. Thanks to their three versatile [[projectile]]s, Duck Hunt have a very capable zoning game, with the remote controllable [[Trick Shot]] being especially useful.


Duck Hunt's fast [[air speed]] and useful aerial attacks also grant them a decent air game, which in turn syncs well with their projectiles' ability to maintain stage control. Duck Hunt's frame data is also quite good: nearly all of their moves have less than 10 frames of start-up lag and very high knockback growth, which enable Duck Hunt to ward off opponents quite well in close quarters combat.
Duck Hunt's fast [[air speed]] and useful aerial attacks also grant them a decent air game, which in turn syncs well with their projectiles' ability to maintain stage control. Duck Hunt's frame data is also quite good: nearly all of their moves have less than 10 frames of start-up lag and very high knockback growth, which enable Duck Hunt to ward off opponents quite well in close quarters combat.
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==Attributes==
==Attributes==
Duck Hunt are [[Weight|middleweights]], being tied with {{SSB4|Palutena}} as the third lightest members of that weight class. Duck Hunt have slightly above-average [[walk]]ing and [[dash]]ing speeds, as well as above-average [[air speed|air]] and [[falling speed]]s. However, they have average [[air acceleration]], as well as below-average [[gravity]] and [[traction]]. As a result, Duck Hunt's overall mobility fairly average. Aside from these general attributes, the dog and duck each possess specific traits: the dog can [[Crawling|crawl]] and [[wall jump]], while the duck has a [[hurtbox]] just like the dog.
Duck Hunt are [[Weight|middleweights]], being tied with {{SSB4|Palutena}} as the third lightest members of that weight class. Duck Hunt have slightly above-average [[walk]]ing and [[dash]]ing speeds, as well as above-average [[air speed|air]] and [[falling speed]]s. However, they have average [[air acceleration]], as well as below-average [[gravity]] and [[traction]]. As a result, Duck Hunt's overall mobility is fairly average. Aside from these general attributes, the dog and duck each possess specific traits: the dog can [[Crawling|crawl]] and [[wall jump]], while the duck has a [[hurtbox]] just like the dog.


As their name in the PAL version suggests, Duck Hunt is not a single character, but actually a tag team like the [[Ice Climbers]] and {{SSB4|Rosalina & Luma}}. In Duck Hunt's case, their team consists of the dog and a duck from ''{{s|wikipedia|Duck Hunt}}''.<ref>[https://www.smashbros.com/en_US/blog/index.html?pageCount=2 Super Smash Blog page 2]</ref> In addition to using spins, paw swipes, headbutts and pecks, the dog and duck each partake in [[special move]]s. The dog initiates their neutral and down specials, [[Trick Shot]] and [[Wild Gunman]], whereas the duck performs their up special, [[Duck Jump]]. However, Duck Hunt also have five moves that reference the {{s|wikipedia|NES Zapper}}: their [[smash attack]]s; the remainder of Trick Shot; and their side special, [[Clay Shooting]].
As their name in the PAL version suggests, Duck Hunt is not a single character, but actually a tag team like the [[Ice Climbers]] and {{SSB4|Rosalina & Luma}}. In Duck Hunt's case, their team consists of the dog and a duck from ''{{s|wikipedia|Duck Hunt}}''.<ref>[https://www.smashbros.com/en_US/blog/index.html?pageCount=2 Super Smash Blog page 2]</ref> In addition to using spins, paw swipes, headbutts and pecks, the dog and duck each partake in [[special move]]s. The dog initiates their neutral and down specials, [[Trick Shot]] and [[Wild Gunman]], whereas the duck performs their up special, [[Duck Jump]]. However, Duck Hunt also have five moves that reference the {{s|wikipedia|NES Zapper}}: their [[smash attack]]s; the remainder of Trick Shot; and their side special, [[Clay Shooting]].
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|dairname=&nbsp;
|dairname=&nbsp;
|dairdmg=5% (hit 1), 10% (hit 2)
|dairdmg=5% (hit 1), 10% (hit 2)
|dairdesc=The dog somersaults to perform a headbutt, followed by the duck immediately performing a somersaulting peck. It has an excellent auto-cancel window, which allows it to auto-cancel even after fast falling at the peak of their [[double jump]]. Its second hit can also [[meteor smash]] airborne opponents. However, landing before the second hit comes out results in Duck Hunt enduring very high ending lag, which makes it unsafe to use before landing.  
|dairdesc=The dog somersaults to perform a headbutt, followed by the duck immediately performing a somersaulting peck. It has an excellent auto-cancel window, which allows it to auto-cancel even after fast falling at the peak of their [[double jump]]. Its second hit can also [[meteor smash]] airborne opponents. However, landing before the second hit comes out results in Duck Hunt enduring very high ending lag, which makes it unsafe to use before landing.
|grabname=&nbsp;
|grabname=&nbsp;
|grabdesc=The dog bites the opponent and holds them with his mouth. Despite their animations, Duck Hunt's grabs have deceptively long ranges, especially their pivot grab.
|grabdesc=The dog bites the opponent and holds them with his mouth. Despite their animations, Duck Hunt's grabs have deceptively long ranges, especially their pivot grab.
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|fthrowname=&nbsp;
|fthrowname=&nbsp;
|fthrowdmg=8%
|fthrowdmg=8%
|fthrowdesc=The dog rears his head back and sways it forward to throw the opponent. It can combo into a dash attack or Clay Shooting from 0% to very low percentages, and a forward aerial from low to medium percentages. It can also be used to throw an opponent toward Trick Shot's tin can if the tin can is still on-stage.  
|fthrowdesc=The dog rears his head back and sways it forward to throw the opponent. It can combo into a dash attack or Clay Shooting from 0% to very low percentages, and a forward aerial from low to medium percentages. It can also be used to throw an opponent toward Trick Shot's tin can if the tin can is still on-stage.
|bthrowname=&nbsp;
|bthrowname=&nbsp;
|bthrowdmg=9%
|bthrowdmg=9%
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|edgename=&nbsp;
|edgename=&nbsp;
|edgedmg=7%
|edgedmg=7%
|edgedesc=The dog climbs up and leans on his chest and forepaws in order to thrust his lower back forward to propel the duck, who performs a peck.
|edgedesc=The dog climbs up and leans on his chest and forepaws in order to thrust his lower back forward to propel the duck, who performs a peck.
|nsdefname=Trick Shot
|nsdefname=Trick Shot
|nsdefdmg=8% (explosion), 1.8%-2% (contact), (can combine into one 10% hit if used near someone)
|nsdefdmg=8% (explosion), 1.8%-2% (contact), (can combine into one 10% hit if used near someone)
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|fsdesc=The dog barks to call in a flock of 8-bit ducks. The flock tackles the opponent, launching them into a Wild West-styled field from ''Wild Gunman''. The opponent is then repeatedly fired at by the gunmen, who are also shooting at the cardboard cutout gangsters and tin cans from ''Hogan's Alley''. It is quite powerful, as it KOs middleweights at 46% while near the edge of Final Destination in {{for3ds}}.
|fsdesc=The dog barks to call in a flock of 8-bit ducks. The flock tackles the opponent, launching them into a Wild West-styled field from ''Wild Gunman''. The opponent is then repeatedly fired at by the gunmen, who are also shooting at the cardboard cutout gangsters and tin cans from ''Hogan's Alley''. It is quite powerful, as it KOs middleweights at 46% while near the edge of Final Destination in {{for3ds}}.
}}
}}
===Stats===
{{Attributes
|cast = 58
|weight = 91
|rweight = 39-40
|dash = 1.55
|rdash = 24
|run = 1.63
|rrun = 27
|walk = 1.155
|rwalk = 23
|trac = 0.045
|rtrac = 44-52
|airfric = 0.015
|rairfric = 6-19
|air = 1.1
|rair = 14-19
|baseaccel = 0.01
|rbaseaccel = 10-54
|addaccel = 0.07
|raddaccel = 18-28
|gravity = 0.076
|rgravity = 48
|fall = 1.65
|rfall = 17-21
|ff = 2.64
|rff = 18-22
|jumpsquat = 4
|rjumpsquat = 1-13
|jumpheight = 34
|rjumpheight = 25-26
|shorthop = 16.477137
|rshorthop = 28
|djump = 33.799999
|rdjump = 28-29
}}
===[[Announcer]] call===
{{audio|Needs announcer calls from other languages.}}
In European versions, the announcer refers to Duck Hunt as a duo.
<gallery>
Duck Hunt NA Announcer SSB4-SSBU.wav|North American/Japanese/Chinese
Duck Hunt EU Announcer SSB4-SSBU.wav|European
</gallery>


===[[On-screen appearance]]===
===[[On-screen appearance]]===
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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
Duck Hunt's viability has been among the most contentious throughout ''SSB4''{{'}}s lifespan. They were initially considered to be among the best characters in the game, largely thanks to their zoning game offering them excellent set-ups and stage control. Later, it would become clear that Duck Hunt's overall average mobility, smash attacks' awkward hitboxes, handful of KOing options, and over-reliance on set-ups collectively hindered them in competitive play. As a result, their playerbase in the Western scene declined dramatically, even in light of the nerfs to {{SSB4|Diddy Kong}} and {{SSB4|Sheik}}, two of their most challenging matchups.
Despite this, Duck Hunt managed to achieve respectable tournament success in Japan, thanks to {{Sm|Brood}}, {{Sm|Raito}} and {{Sm|You3}}. These players also expanded Duck Hunt's metagame by employing even smarter set-ups, frame traps and pressure options. Western players that continued to main Duck Hunt, such as {{Sm|Dandy Penguin}} and {{Sm|ImHip}}, would also achieve decent success in tournaments. These instances of success somewhat improved Duck Hunt's perception: they were tied with {{SSB4|Little Mac}} for 42nd/43rd on the first [[tier list]], and then ranked 42nd on the second tier list.
However, Duck Hunt's perception continued to improve following [[GENESIS 4]]: Brood, You3 and Raito placed 25th, 33rd and 49th, respectively, while Brood scored an upset against {{Sm|ZeRo}}, who was the best ''SSB4'' player in the world at the time. This upturn resulted in Duck Hunt being ranked 37th on the third tier list, which saw them reassessed as mid-tier characters. Thanks to Raito's consistently high placings since GENESIS 4, Duck Hunt's perception has improved even further. To reflect this, they were ranked 30th on the fourth and final tier list, which rendered them as the highest ranking mid-tier characters. However, some players, such as {{Sm|Dabuz}}, view Duck Hunt as underrated and deserving of high-tier status.
===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===
{{OfficialCustomMoves
{{OfficialCustomMoves
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|set10=3323
|set10=3323
}}
}}
===Most historically significant players===
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->


''See also: [[:Category:Duck Hunt professionals (SSB4)]]''
''See also: [[:Category:Duck Hunt players (SSB4)]]''


*{{Sm|Brood|Japan}} - Placed 4th at {{Trn|Umebura 13}}, 7th at both {{Trn|Umebura 22}} and {{Trn|Umebura 28}}, 13th at {{Trn|Smash of the Titans 15}}, and 25th at {{Trn|GENESIS 4}}.  
*{{Sm|Brood|Japan}} - Placed 4th at {{Trn|Umebura 13}}, 7th at both {{Trn|Umebura 22}} and {{Trn|Umebura 28}}, 13th at {{Trn|Smash of the Titans 15}}, and 25th at {{Trn|GENESIS 4}}.
*{{Sm|Dandy Penguin|USA}} - Placed 5th at {{Trn|Glitch}}, 9th at {{Trn|Tipped Off 11}}, 13th at {{Trn|Super Smash Con 2015}}, and 33rd at {{Trn|CEO Dreamland}} with wins over {{Sm|Mr.E}}, {{Sm|Day}}, and {{Sm|ZD}}.
*{{Sm|Dandy Penguin|USA}} - Placed 5th at {{Trn|Glitch}}, 9th at {{Trn|Tipped Off 11}}, 13th at {{Trn|Super Smash Con 2015}}, and 33rd at {{Trn|CEO Dreamland}} with wins over {{Sm|Mr.E}}, {{Sm|Day}}, and {{Sm|ZD}}.
*{{Sm|ImHip|USA}} - Placed 5th at both {{Trn|2GGT: The False Awakens}} and {{Trn|2GGT: Mexico Saga}}, and 9th at both {{Trn|Final Battle}} and {{Trn|2GGT: Fatality Saga}} with wins over {{Sm|Pink Fresh}}, {{Sm|Rich Brown}}, and {{Sm|Tweek}}. Ranked 14th on the [[SoCal Smash 4 Power Rankings]].  
*{{Sm|ImHip|USA}} - Placed 5th at both {{Trn|2GGT: The False Awakens}} and {{Trn|2GGT: Mexico Saga}}, and 9th at both {{Trn|Final Battle}} and {{Trn|2GGT: Fatality Saga}} with wins over {{Sm|Pink Fresh}}, {{Sm|Rich Brown}}, and {{Sm|Tweek}}. Ranked 14th on the [[SoCal Smash 4 Power Rankings]].
*{{Sm|Ozone|USA}} - Placed 9th at {{Trn|Midwest Mayhem 7: Mexico Invasion}} and 17th at {{Trn|Midwest Mayhem 8: North American Tour}} with wins wins over players like {{Sm|falln}} and {{Sm|JJROCKETS}}.
*{{Sm|Ozone|USA}} - Placed 9th at {{Trn|Midwest Mayhem 7: Mexico Invasion}} and 17th at {{Trn|Midwest Mayhem 8: North American Tour}} with wins wins over players like {{Sm|falln}} and {{Sm|JJROCKETS}}.
*{{Sm|Raito|Japan}} (#38) - The best Duck Hunt player in the world. Placed 4th at {{Trn|Umebura 26}}; 7th at {{Trn|Umebura 23}}, 9th at {{Trn|CEO Dreamland}}, 13th at {{Trn|2GGC: Nairo Saga}} and {{Trn|CEO 2017}} Ranked 23rd on the [[Panda Global Rankings]] v5.
*{{Sm|Raito|Japan}} (#38) - The best Duck Hunt player in the world. Placed 4th at {{Trn|Umebura 26}}; 7th at {{Trn|Umebura 23}}, 9th at {{Trn|CEO Dreamland}}, 13th at {{Trn|2GGC: Nairo Saga}} and {{Trn|CEO 2017}} Ranked 23rd on the [[Panda Global Rankings]] v5.
*{{Sm|Tamushika|Japan}} - Placed 17th at {{Trn|GENESIS 5}} and 33rd at {{Trn|EVO Japan 2018}}. with wins over players such as Raito, {{Sm|MVD}}, and {{Sm|T}}. Ranked 69th on the [[JAPAN Power Rankings]].
*{{Sm|Tamushika|Japan}} - Placed 17th at {{Trn|GENESIS 5}} and 33rd at {{Trn|EVO Japan 2018}}. with wins over players such as Raito, {{Sm|MVD}}, and {{Sm|T}}. Ranked 69th on the [[JAPAN Power Rankings]].
*{{Sm|You3|Japan}} - Placed 3rd at {{Trn|Smash of the Titans 15}}, 4th at {{Trn|Sumabato 11}}, 7th at {{Trn|Hyper Sumabato}}, {{Trn|Sumabato 6}} and {{Trn|Sumabato 15}}.
*{{Sm|You3|Japan}} - Placed 3rd at {{Trn|Smash of the Titans 15}}, 4th at {{Trn|Sumabato 11}}, 7th at {{Trn|Hyper Sumabato}}, {{Trn|Sumabato 6}} and {{Trn|Sumabato 15}}.
===Tier placement and history===
Duck Hunt's viability has been among the most contentious throughout ''SSB4''{{'}}s lifespan. They were initially considered to be among the best characters in the game, largely thanks to their zoning game offering them excellent set-ups and stage control. Later, it would become clear that Duck Hunt's overall average mobility, smash attacks' awkward hitboxes, handful of KOing options, and over-reliance on set-ups collectively hindered them in competitive play. As a result, their playerbase in the Western scene declined dramatically, even in light of the nerfs to {{SSB4|Diddy Kong}} and {{SSB4|Sheik}}, two of their most challenging matchups.
Despite this, Duck Hunt managed to achieve respectable tournament success in Japan, thanks to {{Sm|Brood}}, {{Sm|Raito}} and {{Sm|You3}}. These players also expanded Duck Hunt's metagame by employing even smarter set-ups, frame traps and pressure options. Western players that continued to main Duck Hunt, such as {{Sm|Dandy Penguin}} and {{Sm|ImHip}}, would also achieve decent success in tournaments. These instances of success somewhat improved Duck Hunt's perception: they were tied with {{SSB4|Little Mac}} for 42nd/43rd on the first [[tier list]], and then ranked 42nd on the second tier list.
However, Duck Hunt's perception continued to improve following [[GENESIS 4]]: Brood, You3 and Raito placed 25th, 33rd and 49th, respectively, while Brood scored an upset against {{Sm|ZeRo}}, who was the best ''SSB4'' player in the world at the time. This upturn resulted in Duck Hunt being ranked 37th on the third tier list, which saw them reassessed as mid-tier characters. Thanks to Raito's consistently high placings since GENESIS 4, Duck Hunt's perception has improved even further. To reflect this, they were ranked 30th on the fourth and current tier list, which rendered them as the highest ranking mid-tier characters. However, some players, such as {{Sm|Dabuz}}, view Duck Hunt as underrated and deserving of high-tier status.


==[[List of Super Smash Bros. 4 character trailers#Duck Hunt|Reveal trailer]]==
==[[List of Super Smash Bros. 4 character trailers#Duck Hunt|Reveal trailer]]==
{{#widget:YouTube|id=6t5DetuBMOY}}
{{#widget:YouTube|id=6t5DetuBMOY}}


==Trophies==
==[[Trophies]]==
:'''Duck Hunt'''
{{Trophy/Fighter
::{{flag|ntsc}} ''You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!''
|name-ntsc=Duck Hunt
|name-pal=Duck Hunt Duo
|image-3ds=DuckHuntTrophy3DS.png
|image-wiiu=DuckHuntTrophyWiiU.png
|mode=Classic
|desc-ntsc=You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
|desc-pal=Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!
|gamelist-ntsc={{Trophy games|console1=NES|game1=Duck Hunt|release1=10/1985}}
|gamelist-pal={{Trophy games|console1=NES|game1=Duck Hunt|release1=08/1987}}
}}
{{clrl}}


::{{flag|pal}} ''Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!''
{{Trophy/Fighter
|name-ntsc=Duck Hunt (Alt.)
|name-pal=Duck Hunt Duo (Alt.)
|image-3ds=DuckHuntAltTrophy3DS.png
|image-wiiu=DuckHuntAltTrophyWiiU.png
|mode=Alt
|desc-3ds-ntsc=Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even further!
|desc-wiiu-ntsc=Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even farther!
|desc-pal=Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!
|gamelist-ntsc={{Trophy games|console1=NES|game1=Duck Hunt|release1=10/1985}}
|gamelist-pal={{Trophy games|console1=NES|game1=Duck Hunt|release1=08/1987}}
}}
{{clrl}}


{{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}}
{{Trophy/Fighter
 
|name=NES Zapper Posse
:'''Duck Hunt (Alt.)'''
|image=NESZapperPosseTrophyWiiU.png
::{{flag|ntsc}} ''Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even further!''
|desc-ntsc=In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.
 
|desc-pal=In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley and Wild Gunman. It warps its victims to the Wild West, where a posse of gunmen are waiting to use them for target practice! But if the ducks that fly past at the start don't hit anyone, it'll be nothing but a flock of ducks passing by.
::{{flag|pal}} ''Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!''
|game=ssb4-wiiu
 
}}
{{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}}
{{clrl}}
 
:'''NES Zapper Posse'''
::''In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.''
 
<center>
<gallery>
DuckHuntTrophy3DS.png|Classic (3DS)
DuckHuntAltTrophy3DS.png|Alt. (3DS)
DuckHuntTrophyWiiU.png|Classic (Wii U)
DuckHuntAltTrophyWiiU.png|Alt. (Wii U)
NESZapperPosseTrophyWiiU.png|[[NES Zapper Posse]]
</gallery>
</center>


==In [[Event Match]]es==
==In [[Event Match]]es==
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==[[Alternate costume (SSB4)#Duck Hunt|Alternate costumes]]==
==[[Alternate costume (SSB4)#Duck Hunt|Alternate costumes]]==
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
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==Gallery==
==Gallery==
<gallery>
<gallery>
Duck Hunt poster.jpg|''Duck Hunt''-inspired artwork.
SSB4 Newcomer Introduction Duck Hunt.jpg|Duck Hunt's splash art.
SSB4 Newcomer Introduction Duck Hunt.jpg|Duck Hunt's splash art.
Duck Hunt amiibo.png|Duck Hunt's [[amiibo]].
Duck Hunt amiibo.png|Duck Hunt's [[amiibo]].
Duck Hunt unlock notice SSB4-3DS.png|Duck Hunt's unlock notice in {{for3ds}}.
Duck Hunt unlock notice SSB4-Wii U.png|Duck Hunt's unlock notice in {{forwiiu}}.
Duck Hunt poster.jpg|''Duck Hunt''-inspired artwork.
Duck Hunt Duo Teaser Picture.jpg|The Pic of the Day featuring a teaser of Duck Hunt's trailer.
Duck Hunt Duo Teaser Picture.jpg|The Pic of the Day featuring a teaser of Duck Hunt's trailer.
SSB4 - Duck Hunt Screen-1.jpg|On [[Onett]].
SSB4 - Duck Hunt Screen-1.jpg|On [[Onett]].
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*If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves.
*If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves.
*Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear.
*Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear.
*Duck Hunt is one of four characters whose placement differs on the [[character selection screen]] between the 3DS and Wii U versions, along with {{SSB4|Mr. Game & Watch}}, {{SSB4|Little Mac}}, and {{SSB4|Shulk}}. In {{for3ds}}, Duck Hunt is between {{SSB4|Greninja}} and {{SSB4|R.O.B.}}, while in {{forwiiu}}, Duck Hunt is between {{SSB4|Robin}} and {{SSB4|Kirby}}.
*Duck Hunt's render in {{for3ds}}'s character select screen is slightly altered, as the duck is brought slightly closer to the dog to fit it into the icon. They, along with {{SSB4|Rosalina & Luma}} and {{SSB4|Olimar}}, are the only ones to have edited renders in the game.


==References==
==References==
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