1,857
edits
Gligar2007 (talk | contribs) m (→Trivia) |
Gligar2007 (talk | contribs) m (→Trivia) |
||
Line 360: | Line 360: | ||
*Duck Hunt are the only characters whose facial expressions change when their trailer's tagline is displayed. | *Duck Hunt are the only characters whose facial expressions change when their trailer's tagline is displayed. | ||
*Due to their [[home stage]] [[Duck Hunt (stage)|Duck Hunt]] being [[downloadable content]] in {{for3ds}}, in that game they are fought on {{SSB4|Battlefield}} when unlocking them, and on miscellaneous stages (like other characters who lack a stage) in Classic Mode. When the Duck Hunt stage is downloaded, their Classic Mode stage changes to that stage; however, their unlock stage remains Battlefield. | *Due to their [[home stage]] [[Duck Hunt (stage)|Duck Hunt]] being [[downloadable content]] in {{for3ds}}, in that game they are fought on {{SSB4|Battlefield}} when unlocking them, and on miscellaneous stages (like other characters who lack a stage) in Classic Mode. When the Duck Hunt stage is downloaded, their Classic Mode stage changes to that stage; however, their unlock stage remains Battlefield. | ||
*With Duck Hunt's only appearance in their home series being in 1985, this is the longest gap of 28 years and 11 months between a character being playable in Smash and their last appearance in their home series. | *With Duck Hunt's only appearance in their home series being in 1985, this is the longest gap of 28 years and 11 months between a character being playable in Smash and their last appearance in their home series, surpassing the record {{SSBB|Pit}} had in ''Brawl''. | ||
*If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves. | *If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves. | ||
*Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear. | *Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear. |
edits