Duck Hunt (SSB4): Difference between revisions

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*Duck Hunt are the only characters whose facial expressions change when their trailer's tagline is displayed.
*Duck Hunt are the only characters whose facial expressions change when their trailer's tagline is displayed.
*Due to their [[home stage]] [[Duck Hunt (stage)|Duck Hunt]] being [[downloadable content]] in {{for3ds}}, in that game they are fought on {{SSB4|Battlefield}} when unlocking them, and on miscellaneous stages (like other characters who lack a stage) in Classic Mode. When the Duck Hunt stage is downloaded, their Classic Mode stage changes to that stage; however, their unlock stage remains Battlefield.
*Due to their [[home stage]] [[Duck Hunt (stage)|Duck Hunt]] being [[downloadable content]] in {{for3ds}}, in that game they are fought on {{SSB4|Battlefield}} when unlocking them, and on miscellaneous stages (like other characters who lack a stage) in Classic Mode. When the Duck Hunt stage is downloaded, their Classic Mode stage changes to that stage; however, their unlock stage remains Battlefield.
*With Duck Hunt's only appearance in their home series being in 1985, this is the longest gap of 28 years and 11 months between a character being playable in Smash and their last appearance in their home series.
*With Duck Hunt's only appearance in their home series being in 1985, this is the longest gap of 28 years and 11 months between a character being playable in Smash and their last appearance in their home series, surpassing the record {{SSBB|Pit}} had in ''Brawl''.
*If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves.
*If Duck Hunt gets grabbed by a move that uses a unique animation for grabbed characters ({{SSB4|Wii Fit Trainer}}'s grab, {{SSB4|Bowser}}'s [[Flying Slam]], {{SSB4|Ganondorf}}'s [[Flame Choke]], etc.), the duck will be in a [[t-pose]] position. This is possibly due to the duck not containing any animation for whenever it gets grabbed by certain moves.
*Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear.
*Despite claiming to bite foes during Duck Jump Snag, the dog’s mouth does not open at all, even though the hitboxes appear.
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