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Tag: Mobile edit |
Tag: Mobile edit |
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*{{buff|[[Shield]] is larger, as it now fully covers Donkey Kong while it is at full health.}} | *{{buff|[[Shield]] is larger, as it now fully covers Donkey Kong while it is at full health.}} | ||
*{{nerf|Donkey Kong's [[Grab release#Ground release|ground release]] animation is considerably longer without full compensation on its [[interruptibility]] (FAF 21 → 30), now matching the rest of the cast. This gives him less time to counterattack removing his guaranteed followups.}} | *{{nerf|Donkey Kong's [[Grab release#Ground release|ground release]] animation is considerably longer without full compensation on its [[interruptibility]] (FAF 21 → 30), now matching the rest of the cast. This gives him less time to counterattack removing his guaranteed followups.}} | ||
*{{change|The changes to [[hitstun canceling]] both help and hinder Donkey Kong. They significantly improve his combo potential, but make him more susceptible to combos.}} | *{{change|The changes to [[hitstun canceling]] both help and hinder Donkey Kong. They significantly improve his own combo potential, but make him more susceptible to other people’s combos.}} | ||
*{{buff|The removal of [[chain grab]]bing significantly improves Donkey Kong's endurance.}} | *{{buff|The removal of [[chain grab]]bing significantly improves Donkey Kong's endurance.}} | ||
*{{change|The removal of [[meteor canceling]] both helps and hinders Donkey Kong. It significantly improves the reliability of his [[meteor smash]] | *{{change|The removal of [[meteor canceling]] both helps and hinders Donkey Kong. It significantly improves the reliability of his own [[meteor smash]] moves, but makes him significantly more susceptible to opposing meteor smashes.}} | ||
*{{nerf|The removal of [[glide toss]]ing significantly hinders Donkey Kong's approach with [[item]]s.}} | *{{nerf|The removal of [[glide toss]]ing significantly hinders Donkey Kong's approach with [[item]]s.}} | ||
*{{buff|[[Roll]]s have less landing lag (FAF 32 → 30).}} | *{{buff|[[Roll]]s have less landing lag (FAF 32 → 30).}} |
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