Ditto match: Difference between revisions

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{{UnofficialName}}
A '''ditto match''' or a '''mirror match''' is a match where both players choose the same [[character]]. They are different from other matches in that neither player has a match-up or stage advantage over the other player. The name comes from the definition of 'ditto', which means 'the same'. Ditto matches occur at times during tournaments.
A '''ditto match''' or a '''mirror match''' is a match where both players choose the same [[character]]. They are different from other matches in that neither player has a match-up or stage advantage over the other player. The name comes from the definition of 'ditto', which means 'the same'. Ditto matches occur at times during tournaments.


==Strategies==
==Strategies==
Strategies for a ditto match often vary greatly from the character's normal strategy. This is especially the case for characters such as [[Marth]] or [[Jigglypuff]], whose strategies rely on an advantage in [[range]], mobility, or attack speed; this variation is removed during a ditto match. Another example would be in a [[Super Smash Bros.]] Captain Falcon ditto match, where even low ranked Captain Falcons can take out top people due to incredibly easy combos, or [[Yoshi]] ditto matches where [[DJC]]'ing isn't as common. A general strategy is to be unpredictable at all times and use experience with a character (knowing combos or recovery strategies) against the other player. [[Snake]] is a good example of this, as using explosives in different ways can make the battle confusing for the other player.
Strategies for a ditto match often vary greatly from the character's normal strategy. This is especially the case for characters such as [[Marth]] or [[Jigglypuff]], whose strategies rely on an advantage in [[range]], mobility, or attack speed; this variation is removed during a ditto match. Another example would be in a [[Super Smash Bros.]] Captain Falcon ditto match, where even low ranked Captain Falcons can take out top people due to incredibly easy combos, or [[Yoshi]] ditto matches where [[DJC]]'ing isn't as common. A general strategy is to be unpredictable at all times and use experience with a character (knowing combos or recovery strategies) against the other player. [[Snake]] is a good example of this, as using explosives in different ways can make the battle confusing for the other player.
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[[Category:Terms]]