Bonkers: Difference between revisions
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Bonkers appears as a rare and powerful enemy. Bonkers has higher health than a regular enemy, and can sometimes appear as a "target enemy," who can be considered a mini-boss. He cannot be knocked back, but his attacks have severe start up and ending [[lag]]. Bonkers's actions include: | Bonkers appears as a rare and powerful enemy. Bonkers has higher health than a regular enemy, and can sometimes appear as a "target enemy," who can be considered a mini-boss. He cannot be knocked back, but his attacks have severe start up and ending [[lag]]. Bonkers's actions include: | ||
*jumping in place | *jumping in place | ||
*throwing | *throwing one to three large coconuts, which cause no damage on contact, but can make fighters flinch. The coconuts also explode. | ||
*a charged [[Hammer Flip]] | *a charged [[Hammer Flip]] | ||
*swinging his hammer repeatedly. | *swinging his hammer repeatedly. |