Assist Trophy: Difference between revisions

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{{Infobox Item
{{Infobox Item
|title = Assist Trophy
|title = Assist Trophy
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU_Assist_Figure.png|220px|Assist Trophy]]|title2=SSB4|tab2=[[File:AssistTrophyWiiU.png|120px]]|title3=Brawl|tab3=[[File:Assist Trophy.jpg|110px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU_Assist_Figure.png|220px|Assist Trophy]]|title2=SSB4|content2=[[File:AssistTrophyWiiU.png|120px]]|title3=Brawl|content3=[[File:Assist Trophy.jpg|110px]]}}
|caption = {{symbol|ssb}}<br>Official artwork of an Assist Trophy.
|caption = {{symbol|ssb}}<br>Official artwork of an Assist Trophy.
|series = {{uv|Super Smash Bros.}}
|series = {{uv|Super Smash Bros.}}
Line 12: Line 12:


==Overview==
==Overview==
Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a [[jump]], [[attack]], or [[hitstun]]. Some Assist Trophies must be unlocked in order to be used, such as [[Gray Fox]] from ''Metal Gear''. Unlike the Poké Ball, this item can be eaten by moves such as Kirby and King Dedede's [[Inhale]], and [[Munchlax]]. In ''Smash 4'' and ''Ultimate'', all of the Assist Trophies in the base game are available from the start.
Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them and, once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground and not in a [[jump]], [[attack]], or [[hitstun]]. In ''Brawl'', some Assist Trophies must be unlocked in order to be used, such as [[Gray Fox]] from ''Metal Gear''. Unlike the Poké Ball, this item can be eaten by moves such as Kirby and King Dedede's [[Inhale]], and [[Munchlax]]. In ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', all of the Assist Trophies in the base game are available from the start.


Assist Trophies fall into three basic categories. The most common type are characters that attack opponents directly. Once an opponent is targeted, the character chases them down and attacks them with a limited moveset. While these characters are often very powerful and capable of overwhelming the oppoenent, they are also very predictable, meaning they can easily be avoided and tricked. A majority of damageable characters are this type of Assist Trophy. The second type are characters that act on a set script and do not directly engage in the battle. They indirectly cause collateral damage from their actions, such as flying objects or explosions. The third type are characters that act in a support role to the summoner. They either grant status effects to the summoner or the opponent or both, or effect the appearance of the game itself. This is the rarest type of Assist Trophy.
Assist Trophies fall into three basic categories. The most common type are characters that attack opponents directly. Once an opponent is targeted, the character chases them down and attacks them with a limited moveset. While these characters are often very powerful and capable of overwhelming the opponent, they are also very predictable, meaning they can easily be avoided and tricked. A majority of damageable characters are this type of Assist Trophy. The second type are characters that act on a set script and do not directly engage in the battle. They indirectly cause collateral damage from their actions, such as flying objects or explosions. The third type are characters that act in a support role to the summoner. They either grant status effects to the summoner or the opponent or both, or effect the appearance of the game itself. This is the rarest type of Assist Trophy.


The majority of Assist Trophies in ''Brawl'' are undamageable, with only [[Starfy]] and [[Lakitu]] being able to be interrupted or otherwise hit or even [[KO'd]]. In ''Super Smash Bros. 4'', however, some Assist Trophies can be attacked, potentially interrupting their attacks or otherwise manipulating how they perform and even being able to KO them (this can be seen by their ending animations coming earlier than normal, them having their own death animation, or simply teleporting away). However, there is no reward for KOing an Assist Trophy. In ''Super Smash Bros. Ultimate'', more than one Assist Trophy can be on the stage at once. This by extension introduced the concept of Assist Trophies fighting each other, as they are programmed as CPU characters and go after CPU characters as well. A larger number of Assist Trophies were also made able to be KO'd, which grants the player who KO'd them one point. When the Assist Trophy is close to becoming KO'd, the player who summoned it can KO it to prevent other players from gaining a point. In addition, certain Assist Trophies now have the ability to teleport on command, such as teleporting closer to an opponent when too far away or when crossing a [[blast line]].
The majority of Assist Trophies in ''Brawl'' are undamageable, with only [[Starfy]] and [[Lakitu]] being able to be interrupted or otherwise hit or even [[KO'd]]. In ''Smash 4'', however, some Assist Trophies can be attacked, potentially interrupting their attacks or otherwise manipulating how they perform and even being able to KO them (this can be seen by their ending animations coming earlier than normal, them having their own death animation, or simply teleporting away). However, there is no reward for KOing an Assist Trophy. In ''Ultimate'', the number of damageable Assist Trophies was expanded to include nearly all that attack fighters directly. They now emit a yellowish aura when they are low on health, and grant the player who KO'd them one point as if they took an opponent's [[stock]]. When the Assist Trophy is close to becoming KO'd, the summoner can KO it to prevent other players from gaining a point. More than one Assist Trophy can now be on the stage at once, which introduced the concept of Assist Trophies fighting each other, as they are programmed as CPU characters and go after CPU characters as well. In addition, certain Assist Trophies now have the ability to teleport on command, such as teleporting closer to an opponent when too far away or when crossing a [[blast line]].
 
Either due to complications with the stage or the character's appearance in the background (e.g. because he's a vampire, which does not have a reflection, Alucard cannot appear in Wii Fit Studio, which features a giant mirror in the background, and because darkness would completely block out the drawings, Nikki cannot be summoned on stages that have a dark scenery (e.g. [[Gamer]])), many Assist Trophies cannot appear on certain stages in ''Ultimate''. The only stages where all Assist Trophies can appear are {{b|Training|stage}}, {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, {{SSB|Mushroom Kingdom}}, {{SSBB|Yoshi's Island}}, [[Skyworld]], [[Smashville]], [[Windy Hill Zone]], [[Yggdrasil's Altar]] and [[Northern Cave]].


==List of Assist Trophies==
==List of Assist Trophies==
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|[[Chain Chomp]]
|[[Chain Chomp]]
|Jumps at and bites players while chained to a stake.
|Jumps at and bites players while chained to a stake.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|[[Flies & Hand]]
|[[Flies & Hand]]
|A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.
|A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|[[Hammer Bro]]
|[[Hammer Bro]]
|Throws hammers at opponents.
|Throws hammers at opponents.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
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|[[Lakitu and Spinies]]
|[[Lakitu and Spinies]]
|Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed.
|Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
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|[[Starfy]]
|[[Starfy]]
|Spins, hurting players. Can be knocked off stage.
|Spins, hurting players. Can be knocked off stage.
|{{symbol|other|20px}}{{uv|Starfy}}
|{{symbol|other|20px}}{{uv|The Legendary Starfy}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
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|[[Thwomp]]
|[[Thwomp]]
|Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.
|Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|[[Waluigi]]
|[[Waluigi]]
| Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.
| Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.
|{{symbol|mario|20px}}{{uv|Mario}}
|{{symbol|smb|20px}}{{uv|Mario}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
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===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
There are 27 Assist Trophies in ''Super Smash Bros Brawl''.
There are 27 Assist Trophies in ''Super Smash Bros Brawl'', 6 of which are unlockable.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
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|[[File:GrayFox.jpg|100px]]||[[Gray Fox]]||30||Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles.||{{symbol|mg|suffix=preUltimate|20px}}{{uv|Metal Gear}}||Unlocked with {{SSBB|Snake}}
|[[File:GrayFox.jpg|100px]]||[[Gray Fox]]||30||Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles.||{{symbol|mg|suffix=preUltimate|20px}}{{uv|Metal Gear}}||Unlocked with {{SSBB|Snake}}
|-
|-
|[[File:HammerBroAssist.jpg|100px]]||[[Hammer Bro]]||30||Hammer Bro throws hammers at opponents.||{{symbol|mario|20px}}{{uv|Mario}}||
|[[File:HammerBroAssist.jpg|100px]]||[[Hammer Bro]]||30||Hammer Bro throws hammers at opponents.||{{symbol|smb|20px}}{{uv|Mario}}||
|-
|-
|[[File:HelirinAssist.jpg|100px]]||[[Helirin]]||12||Helirin floats around the stage while rotating, acting as a wall.||{{symbol|other|20px}}{{uv|Kururin}}||
|[[File:HelirinAssist.jpg|100px]]||[[Helirin]]||12||Helirin floats around the stage while rotating, acting as a wall.||{{symbol|other|20px}}{{uv|Kururin}}||
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|[[File:Knuckle Joe.jpg|100px]]||[[Knuckle Joe]]||30||Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can [[one-hit KO]] if he combos Vulcan Jab into Rising Break.||{{symbol|kirby|20px}}{{uv|Kirby}}||
|[[File:Knuckle Joe.jpg|100px]]||[[Knuckle Joe]]||30||Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can [[one-hit KO]] if he combos Vulcan Jab into Rising Break.||{{symbol|kirby|20px}}{{uv|Kirby}}||
|-
|-
|[[File:LakituAssist.jpg|100px]]||[[Lakitu and Spinies]]||30||Lakitu drops Spinies onto the field. The Spinies will [[meteor smash]] when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen.||{{symbol|mario|20px}}{{uv|Mario}}||
|[[File:LakituAssist.jpg|100px]]||[[Lakitu and Spinies]]||30||Lakitu drops Spinies onto the field. The Spinies will [[meteor smash]] when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen.||{{symbol|smb|20px}}{{uv|Mario}}||
|-
|-
|[[File:Mac.jpg|100px]]||[[Little Mac]]||30||Little Mac runs and jumps around, attacking with powerful jabs and uppercuts.||{{symbol|po|20px}}{{uv|Punch-Out!!}}||
|[[File:Mac.jpg|100px]]||[[Little Mac]]||30||Little Mac runs and jumps around, attacking with powerful jabs and uppercuts.||{{symbol|po|20px}}{{uv|Punch-Out!!}}||
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|[[File:ShadowAT.jpg|100px]]||[[Shadow]]||30||Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. Functions similarly to the [[Timer]] Item though with shorter duration, and without the risk of it backfiring.||{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}}||Unlocked with {{SSBB|Sonic}}
|[[File:ShadowAT.jpg|100px]]||[[Shadow]]||30||Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. Functions similarly to the [[Timer]] Item though with shorter duration, and without the risk of it backfiring.||{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}}||Unlocked with {{SSBB|Sonic}}
|-
|-
|[[file:StarfyDojo.jpg|100px]]||[[Starfy]]||40||Starfy spins, hurting players. Can be knocked off stage.||{{symbol|other|20px}}{{uv|Starfy}}||
|[[file:StarfyDojo.jpg|100px]]||[[Starfy]]||40||Starfy spins, hurting players. Can be knocked off stage.||{{symbol|other|20px}}{{uv|The Legendary Starfy}}||
|-
|-
|[[File:TingleAssist.jpg|100px]]||[[Tingle]]||30||Tingle randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character.
|[[File:TingleAssist.jpg|100px]]||[[Tingle]]||30||Tingle randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character.
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|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||
|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||
|-
|-
|[[File:Waluigi Assist Trophy.jpg|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.||{{symbol|mario|20px}}{{uv|Mario}}||
|[[File:Waluigi Assist Trophy.jpg|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.||{{symbol|smb|20px}}{{uv|Mario}}||
|}
|}


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===In ''Super Smash Bros. 4''===
===In ''Super Smash Bros. 4''===
Assist Trophies return in ''[[Super Smash Bros. 4]]'' with a more iridescent design and a softer "popping" sound upon use, instead of the glass-shattering sound effect it had in ''Brawl''. Unlike in ''Brawl'', where no Assist Trophies apart from Starfy and Lakitu could even be damaged, let alone defeated, several Assist Trophies, including several returning ones who could not be attacked in ''Brawl'', can now be KO'd. There are 39 Assist Trophies in total, with 21 new ones and 18 returning from ''Brawl'', while nine were cut (with [[Little Mac|one]] of them becoming a fighter instead). Both the 3DS and Wii U versions include exactly the same Assist Trophies, and unlike in ''Brawl'', there are no unlockable Assist Trophies.
Assist Trophies return in ''[[Super Smash Bros. 4]]''. They now sport their modern design, with a shorter, more iridescent design and a softer "popping" sound upon use, instead of the glass-shattering sound effect it had in ''Brawl''. Unlike in ''Brawl'', where no Assist Trophies apart from Starfy and Lakitu could even be damaged, let alone defeated, several Assist Trophies, including several returning ones who could not be attacked in ''Brawl'', can now be KO'd. There are 39 Assist Trophies in total, with 21 new ones and 18 returning from ''Brawl'', while nine were cut (with [[Little Mac|one]] of them becoming a fighter instead). Both the 3DS and Wii U versions include exactly the same Assist Trophies, and unlike in ''Brawl'', there are no unlockable Assist Trophies.


{|class="wikitable sortable"
{|class="wikitable sortable"
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|[[File:AshleyTrophyWiiU.png|100px]]||[[Ashley]]||32||Conjures a cloud which causes various adverse effects.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}}
|[[File:AshleyTrophyWiiU.png|100px]]||[[Ashley]]||32||Conjures a cloud which causes various adverse effects.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}}
|-
|-
|[[File:ChainChompTrophyWiiU.png|100px]]||[[Chain Chomp]]||32||Jumps at and bites players while chained to a stake.||{{symbol|mario|20px}}{{uv|Mario}}||{{n}}
|[[File:ChainChompTrophyWiiU.png|100px]]||[[Chain Chomp]]||32||Jumps at and bites players while chained to a stake.||{{symbol|smb|20px}}{{uv|Mario}}||{{n}}
|-
|-
|style="background:#bfbfbf;"|[[File:ColorTVGame15TrophyWiiU.png|100px]]||[[Color TV-Game 15]]||38||Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.||{{symbol|other|20px}}{{uv|Color TV-Game}}||{{n}}
|style="background:#bfbfbf;"|[[File:ColorTVGame15TrophyWiiU.png|100px]]||[[Color TV-Game 15]]||38||Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.||{{symbol|other|20px}}{{uv|Color TV-Game}}||{{n}}
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|[[File:PacGhostsTrophyWiiU.png|100px]]||[[Ghosts]]||38||Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.||{{symbol|pm|20px}}{{uv|Pac-Man}}||{{n}}
|[[File:PacGhostsTrophyWiiU.png|100px]]||[[Ghosts]]||38||Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.||{{symbol|pm|20px}}{{uv|Pac-Man}}||{{n}}
|-
|-
|[[File:HammerBroTrophyWiiU.png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents. It can be KO'd if it takes enough damage (with the same animation as when enemies die in ''Super Mario Bros.'')||{{symbol|mario|20px}}{{uv|Mario}}||{{y}}
|[[File:HammerBroTrophyWiiU.png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents. It can be KO'd if it takes enough damage (with the same animation as when enemies die in ''Super Mario Bros.'')||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:InfantryTanksTrophyWiiU.png|100px]]||[[Infantry and Tanks]]||24||Infantrymen and tank sprites roam across the stage, shooting at players. When spawning, they follow the direction of the summoner.||{{symbol|other|20px}}{{uv|Nintendo Wars}}||{{n}}
|[[File:InfantryTanksTrophyWiiU.png|100px]]||[[Infantry and Tanks]]||24||Infantrymen and tank sprites roam across the stage, shooting at players. When spawning, they follow the direction of the summoner.||{{symbol|other|20px}}{{uv|Nintendo Wars}}||{{n}}
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|[[File:KnuckleJoeTrophyWiiU.png|100px]]||[[Knuckle Joe]]||30||Like in ''Brawl'', delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can be KO'd if he takes enough damage.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}}
|[[File:KnuckleJoeTrophyWiiU.png|100px]]||[[Knuckle Joe]]||30||Like in ''Brawl'', delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can be KO'd if he takes enough damage.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}}
|-
|-
|[[File:LakituSpiniesTrophyWiiU.png|100px]]||[[Lakitu and Spinies]]||24||A Lakitu appears on a cloud and hurls Spinies from above. The Spinies are capable of meteor smashing. Lakitu and Spinies are faster than they were in ''Brawl''. Lakitu can be KO'd if it takes enough damage.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}}
|[[File:LakituSpiniesTrophyWiiU.png|100px]]||[[Lakitu and Spinies]]||24||A Lakitu appears on a cloud and hurls Spinies from above. The Spinies are capable of meteor smashing. Lakitu and Spinies are faster than they were in ''Brawl''. Lakitu can be KO'd if it takes enough damage.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:LyndisTrophyWiiU.png|100px]]||[[Lyn]]||30||After a moment, appears next to an opponent and attacks with a single, strong sword swipe. She can be KO'd if she takes enough damage.||{{symbol|fe|20px}}{{uv|Fire Emblem}}||{{y}}
|[[File:LyndisTrophyWiiU.png|100px]]||[[Lyn]]||30||After a moment, appears next to an opponent and attacks with a single, strong sword swipe. She can be KO'd if she takes enough damage.||{{symbol|fe|20px}}{{uv|Fire Emblem}}||{{y}}
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|[[File:SkullKidTrophyWiiU.png|100px]]||[[Skull Kid]]||32||Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}}
|[[File:SkullKidTrophyWiiU.png|100px]]||[[Skull Kid]]||32||Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}}
|-
|-
|[[File:StarfyTrophyWiiU.png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Starfy}}||{{y}}
|[[File:StarfyTrophyWiiU.png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|The Legendary Starfy}}||{{y}}
|-
|-
|[[File:StarmanEBTrophyWiiU.png|100px]]||{{b|Starman|EarthBound}}||32||Starman teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage.||{{symbol|eb|20px}}{{uv|EarthBound}}||{{y}}
|[[File:StarmanEBTrophyWiiU.png|100px]]||{{b|Starman|EarthBound}}||32||Starman teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage.||{{symbol|eb|20px}}{{uv|EarthBound}}||{{y}}
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|[[File:TingleTrophyWiiU.png|100px]]||[[Tingle]]||24||Functions the same as ''Brawl'', in which he enacts one of a variety of strange effects.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}}
|[[File:TingleTrophyWiiU.png|100px]]||[[Tingle]]||24||Functions the same as ''Brawl'', in which he enacts one of a variety of strange effects.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}}
|-
|-
|[[File:WaluigiTrophyWiiU.png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. He can be KO'd if he takes enough damage.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}}
|[[File:WaluigiTrophyWiiU.png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. He can be KO'd if he takes enough damage.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|}
|}


===In ''[[Super Smash Bros. Ultimate]]''===
===In ''[[Super Smash Bros. Ultimate]]''===
For the first time in the series, multiple Assist Trophies can appear at once. Players get points in [[Time]] battles when KOing a defeatable Assist Trophy. Occasionally, opposing Assist Trophies may fight each other. Assist Trophies also respawn if they fall off the stage accidentally. The item itself reuses the rainbow dome from ''SSB4''. There are 59 total Assist Trophies, with 27 new ones, 30 returning from ''SSB4'', and [[Gray Fox|two]] [[Isaac|returning]] from ''Brawl'' after being cut from ''SSB4''. Nine Assist Trophies from ''SSB4'' were also cut (with [[Dark Samus|two]] [[Isabelle|of]] them becoming fighters instead).
For the first time in the series, multiple Assist Trophies can appear at once. Up to two Assist Trophies may appear on screen at a time but no two Assist Trophy items can summon the same character. Some Assist Trophies cannot appear at the same time as others. Players get points in [[Time]] battles when KOing a defeatable Assist Trophy. Occasionally, opposing Assist Trophies may fight each other. Assist Trophies also respawn if they fall off the stage accidentally. The item itself reuses the rainbow dome from ''SSB4'', though the rainbow effect is more subtle, and it no longer has a bluish tint. There are 59 total Assist Trophies, with 27 new ones, 30 returning from ''SSB4'', and [[Gray Fox|two]] [[Isaac|returning]] from ''Brawl'' after being cut from ''SSB4''. Nine Assist Trophies from ''SSB4'' were also cut (with [[Dark Samus|two]] [[Isabelle|of]] them becoming fighters instead).


For various reasons (such as gimmicks affecting the Assist Trophy's visibility or abilities, already appearing as a background character, or even [[Alucard]] not appearing in front of mirrors), certain Assist Trophies are unable to spawn on certain stages.
For various reasons (such as gimmicks affecting the Assist Trophy's visibility or abilities, already appearing as a background character, or even [[Alucard]] not appearing in front of mirrors), certain Assist Trophies are unable to spawn on certain stages.
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|[[File:Burrowing Snagret Assist Trophy (SSBU).png|100px]]||[[Burrowing Snagret]]||38|||Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location.|||{{symbol|pikmin|20px}}{{uv|Pikmin}}||{{y}}
|[[File:Burrowing Snagret Assist Trophy (SSBU).png|100px]]||[[Burrowing Snagret]]||38|||Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location.|||{{symbol|pikmin|20px}}{{uv|Pikmin}}||{{y}}
|-
|-
|[[File:Chain Chomp Assist Trophy (SSBU).png|100px]]||[[Chain Chomp]]||32|||Bounces around before targeting an opponent and attacking  them by lunging and biting them. Head can also damage opponents while bouncing.||{{symbol|Mario|20px}}{{uv|Mario}}||{{y}}
|[[File:Chain Chomp Assist Trophy (SSBU).png|100px]]||[[Chain Chomp]]||32|||Bounces around before targeting an opponent and attacking  them by lunging and biting them. Head can also damage opponents while bouncing.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:Chef Kawasaki Assist Trophy (SSBU).png|100px]]||[[Chef Kawasaki]]||38||Captures players using his telescopic ladle and cooks them in a boiling pot, which produces food similar to Kirby's [[Cook Kirby|Final Smash]] in ''Brawl''. If he fails to catch anyone in his ladle, he may throw plates or attempt to use his ladle again.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}}
|[[File:Chef Kawasaki Assist Trophy (SSBU).png|100px]]||[[Chef Kawasaki]]||38||Captures players using his telescopic ladle and cooks them in a boiling pot, which produces food similar to Kirby's [[Cook Kirby|Final Smash]] in ''Brawl''. If he fails to catch anyone in his ladle, he may throw plates or attempt to use his ladle again.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}}
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|[[File:Dr. Wright Assist Trophy (SSBU).png|100px]]||[[Dr. Wright]]||30||Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive damage.||{{symbol|other|20px}}{{uv|SimCity}}||{{y}}
|[[File:Dr. Wright Assist Trophy (SSBU).png|100px]]||[[Dr. Wright]]||30||Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive damage.||{{symbol|other|20px}}{{uv|SimCity}}||{{y}}
|-
|-
|[[File:Flies & Hand Assist Trophy (SSBU).png|100px]]|||[[Flies & Hand]]||38||A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.||{{symbol|Mario|20px}}{{uv|Mario}}||{{y}}
|[[File:Flies & Hand Assist Trophy (SSBU).png|100px]]|||[[Flies & Hand]]||38||A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:Ghirahim Assist Trophy (SSBU).png|100px]]||[[Ghirahim]]||38||Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}}
|[[File:Ghirahim Assist Trophy (SSBU).png|100px]]||[[Ghirahim]]||38||Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}}
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|[[File:Guile Assist Trophy (SSBU).png|100px|]]||[[Guile]]||38||Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move.||{{symbol|sf|20px}}{{uv|Street Fighter}}||{{y}}
|[[File:Guile Assist Trophy (SSBU).png|100px|]]||[[Guile]]||38||Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move.||{{symbol|sf|20px}}{{uv|Street Fighter}}||{{y}}
|-
|-
|[[File:Hammer Bro. Assist Trophy (SSBU).png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}}
|[[File:Hammer Bro. Assist Trophy (SSBU).png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:Isaac Assist Trophy (SSBU).png|100px]]||[[Isaac]]||38||Utilizes various abilities known as Psynergy.  In addition to his original ability, Move, from Brawl, Isaac now can perform Pound as well as an original ability based off of Lift.||{{symbol|other|20px}}{{uv|Golden Sun}}||{{y}}
|[[File:Isaac Assist Trophy (SSBU).png|100px]]||[[Isaac]]||38||Utilizes various abilities known as Psynergy.  In addition to his original ability, Move, from Brawl, Isaac now can perform Pound as well as an original ability based off of Lift.||{{symbol|other|20px}}{{uv|Golden Sun}}||{{y}}
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|[[File:Shadow Assist Trophy (SSBU).png|100px]]||[[Shadow]]||38||Takes out a green Chaos Emerald and uses Chaos Control to slow down time. After a while, he freezes time entirely before leaving.||{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}}||{{n}}
|[[File:Shadow Assist Trophy (SSBU).png|100px]]||[[Shadow]]||38||Takes out a green Chaos Emerald and uses Chaos Control to slow down time. After a while, he freezes time entirely before leaving.||{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}}||{{n}}
|-
|-
|[[File:Sheriff Assist Trophy (SSBU).png|100px]]||[[Sheriff]]||32||Sheriff walks around in the air, shooting at opponents with his pistol.||{{symbol|other|20px}}{{uv|Sheriff}}||{{y}}
|[[File:Sheriff Assist Trophy (SSBU).png|100px]]||[[Sheriff]]||32||Sheriff walks around in the air, shooting at opponents with his pistol. The pistol's shots can travel in 8 different directions.||{{symbol|other|20px}}{{uv|Sheriff}}||{{y}}
|-
|-
|[[File:Shovel Knight Assist Trophy (SSBU).png|100px]]||[[Shovel Knight]]||38||Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items.||{{symbol|other|20px}}{{uv|Shovel Knight}}||{{y}}
|[[File:Shovel Knight Assist Trophy (SSBU).png|100px]]||[[Shovel Knight]]||38||Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items.||{{symbol|other|20px}}{{uv|Shovel Knight}}||{{y}}
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|[[File:SSBUWebsiteSquidSistersArtwork.png|100px]]||[[Squid Sisters]]||38||They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed.||{{symbol|splatoon|20px}}{{uv|Splatoon}}||{{n}}
|[[File:SSBUWebsiteSquidSistersArtwork.png|100px]]||[[Squid Sisters]]||38||They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed.||{{symbol|splatoon|20px}}{{uv|Splatoon}}||{{n}}
|-
|-
|[[File:Starfy Assist Trophy (SSBU).png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents.||{{uv|The Legendary Starfy}}||{{y}}
|[[File:Starfy Assist Trophy (SSBU).png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents.||{{symbol|other|20px}}{{uv|The Legendary Starfy}}||{{y}}
|-
|-
|[[File:Starman Assist Trophy (SSBU).png|100px]]||{{b|Starman|EarthBound}}||32||Teleports about the stage, shooting PK Beam out of its head at opponents. If defeated, the "SMAAASH!" effect from Earthbound is seen.||{{symbol|eb|20px}}{{uv|EarthBound}}||{{y}}
|[[File:Starman Assist Trophy (SSBU).png|100px]]||{{b|Starman|EarthBound}}||32||Teleports about the stage, shooting PK Beam out of its head at opponents. If defeated, the "SMAAASH!" effect from Earthbound is seen.||{{symbol|eb|20px}}{{uv|EarthBound}}||{{y}}
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|-
|-
|[[File:Takamaru Assist Trophy (SSBU).png|100px]]||[[Takamaru]]||38||Throws his pinwheel knife rooks at opponents and slashes them several times with his katana.||{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}}||{{y}}
|[[File:Takamaru Assist Trophy (SSBU).png|100px]]||[[Takamaru]]||38||Throws his pinwheel knife rooks at opponents and slashes them several times with his katana.||{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}}||{{y}}
|-
|[[File:Thwomp Assist Trophy (SSBU).png|100px]]||[[Thwomp]]||38||Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.||{{symbol|smb|20px}}{{uv|Mario}}||{{n}}
|-
|-
|[[File:Tiki Assist Trophy (SSBU).png|100px]]||[[Tiki]]||38||Transforms into a dragon, attacking with large flame breaths from the air.||{{symbol|fe|20px}}{{uv|Fire Emblem}}||{{y}}
|[[File:Tiki Assist Trophy (SSBU).png|100px]]||[[Tiki]]||38||Transforms into a dragon, attacking with large flame breaths from the air.||{{symbol|fe|20px}}{{uv|Fire Emblem}}||{{y}}
|-
|[[File:Thwomp Assist Trophy (SSBU).png|100px]]||[[Thwomp]]||38||Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.||{{symbol|Mario|20px}}{{uv|Mario}}||{{n}}
|-
|-
|[[File:Vince Assist Trophy (SSBU).png|100px]]||[[Vince]]||38||Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them. The damage will be tripled if an opponent attacks.||{{symbol|other|20px}}{{uv|Art Academy}}||{{n}}
|[[File:Vince Assist Trophy (SSBU).png|100px]]||[[Vince]]||38||Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them. The damage will be tripled if an opponent attacks.||{{symbol|other|20px}}{{uv|Art Academy}}||{{n}}
|-
|-
|[[File:Waluigi Assist Trophy (SSBU).png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}}
|[[File:Waluigi Assist Trophy (SSBU).png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket.||{{symbol|smb|20px}}{{uv|Mario}}||{{y}}
|-
|-
|[[File:Wily Capsule Assist Trophy (SSBU).png|100px]]||[[Wily Capsule]]||38||Piloting his Wily Capsule from ''Mega Man 7'', [[Dr. Wily]] warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness.||{{symbol|mm|20px}}{{uv|Mega Man}}||{{y}}
|[[File:Wily Capsule Assist Trophy (SSBU).png|100px]]||[[Wily Capsule]]||38||Piloting his Wily Capsule from ''Mega Man 7'', [[Dr. Wily]] warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness.||{{symbol|mm|20px}}{{uv|Mega Man}}||{{y}}
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|}
|}


==Trophy descriptions==
==Trophies==
===''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
[[File:Assist Trophy Trophy.jpg|left|thumb|100px|Assist Trophy trophy in ''Brawl''.]]
{{Trophy
;Assist Trophy
|name=Assist Trophy
''A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!''
|image=Assist Trophy - Brawl Trophy.png
|desc=A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clr}}
{{clr}}


===''Super Smash Bros. 4''===
===In ''Super Smash Bros. 4''===
[[File:AssistTrophyTrophy3DS.png|thumb|100px|Assist Trophy trophy in {{for3ds}}.]]
{{Trophy
[[File:AssistTrophyTrophyWiiU.png|thumb|left|100px|Assist Trophy trophy in {{forwiiu}}.]]
|name=Assist Trophy
;Assist Trophy
|image-3ds=AssistTrophyTrophy3DS.png
:{{Flag|North America}} ''This strange capsule contains a guest character who will aid you in your battle. Who will emerge? Grab it to find out! Maybe it'll be a famous character from a popular game, or perhaps a goofy sidekick here to prove his or her worth. Too bad you can't choose who shows up or control them...''
|image-wiiu=AssistTrophyTrophyWiiU.png
:{{Flag|Europe}} ''A mystery capsule containing a guest character who'll stand by you in battle. You won't know who's in it till you open it! It could be almost anyone from all sorts of games - a famed warrior or a slightly loopy sidekick! Whoever it is, you can't control them, so you'll just have to trust them.''
|desc-ntsc=This strange capsule contains a guest character who will aid you in your battle. Who will emerge? Grab it to find out! Maybe it'll be a famous character from a popular game, or perhaps a goofy sidekick here to prove his or her worth. Too bad you can't choose who shows up or control them...
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl (03/2008)|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|desc-pal=A mystery capsule containing a guest character who'll stand by you in battle. You won't know who's in it till you open it! It could be almost anyone from all sorts of games a famed warrior or a slightly loopy sidekick! Whoever it is, you can't control them, so you'll just have to trust them.
{{clear}}
|gamelist-ntsc={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl|release1=03/2008|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl|release1=06/2008|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
{{clr}}


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Even though they contain living things in them, [[Wario]] is able to eat Assist Trophies with Chomp.
*[[Little Mac]], [[Dark Samus]], and [[Isabelle]] all debuted in the ''Smash'' series as Assist Trophies, then became playable characters in later installments.
*[[Little Mac]], [[Dark Samus]], and [[Isabelle]] are the only Assist Trophies in the series to become playable characters in later installments.
*[[Isaac]] and [[Gray Fox]] are the only Assist Trophies to skip an installment in the franchise and return in a later game. Interestingly, both were referred to as "newcomer" Assist Trophies on the ''Ultimate'' website.
*[[Isaac]] and [[Gray Fox]] are the only Assist Trophies to skip an installment in the franchise and return in a later game. Interestingly, both were referred to as "newcomer" Assist Trophies on the ''Ultimate'' website.
*[[Andross]], [[Devil]], [[Dr. Wright]], [[Hammer Bro]], [[Jeff]], [[Knuckle Joe]], [[Lyn]], {{b|Metroid|creature}}, [[Nintendog]], [[Samurai Goroh]], [[Shadow the Hedgehog|Shadow]], [[Starfy]], and [[Waluigi]] are the only Assist Trophies to appear in all three games since their introduction in ''Brawl''.
*[[Andross]], [[Devil]], [[Dr. Wright]], [[Hammer Bro]], [[Jeff]], [[Knuckle Joe]], [[Lyn]], {{b|Metroid|creature}}, [[Nintendog]], [[Samurai Goroh]], [[Shadow the Hedgehog|Shadow]], [[Starfy]], and [[Waluigi]] are the only Assist Trophies to appear in all three games since their introduction in ''Brawl''.
**Likewise, [[Infantry and Tanks]], [[Kat & Ana]], [[Lakitu|Lakitu and Spinies]], [[Saki Amamiya]], and [[Tingle]] are the only Assist Trophies that have appeared in two installments, but are absent in ''Ultimate''.
*Excluding the assists-turned-playable [[Isabelle]] and [[Dark Samus]], [[Magnus]] and [[Elec Man]] are the only Assist Trophies that appeared only in ''Super Smash Bros. 4'' and did not return in ''Ultimate''.
*The {{uv|Yoshi}} and {{uv|Pokémon}} series are the only "Original 10" universes that have never had any Assist Trophies.
*The {{uv|Yoshi}} and {{uv|Pokémon}} series are the only "Original 10" universes that have never had any Assist Trophies.
**However, the ''Pokémon'' series uses [[Poké Ball]]s, making the ''Yoshi'' series the only one in the "Original 10" that has never had any item-based assist characters whatsoever.
**However, the ''Pokémon'' series uses [[Poké Ball]]s, making the ''Yoshi'' series the only one in the "Original 10" that has never had any item-based assist characters whatsoever.
**{{uv|Final Fantasy}} is the only non-DLC third-party universe in ''Ultimate'' with a playable character that's never had an Assist Trophy.
**The other universes that have never had any Assist Trophies are {{uv|Ice Climber}}, {{uv|Game & Watch}}, {{uv|R.O.B.}}, {{uv|Wii Fit}}, {{uv|Mii}}, {{uv|Duck Hunt}}, {{uv|Final Fantasy}}, and the DLC universes in ''Ultimate'', except for {{uv|ARMS}}.
***The other universes that have never had any Assist Trophies are {{uv|Ice Climber}}, {{uv|Game & Watch}}, {{uv|R.O.B.}}, {{uv|Wii Fit}}, {{uv|Mii}}, {{uv|Duck Hunt}}, and the DLC universes in ''Ultimate'', except for {{uv|ARMS}}.
*Hammer Bro is the only Assist Trophy character to appear as an enemy in the [[Subspace Emissary]].
**It is also one of five Assist Trophies to appear as an enemy in [[Smash Run]], along with {{b|Starman|EarthBound}}, Lakitu and Spinies (albeit using their 3D designs), [[Chain Chomp]], and Metroid.
*[[Shovel Knight]] is the first Assist Trophy from an indie game developer.
*Shadow is the only Assist Trophy to have his voice actor change between ''Brawl'' and ''Smash 4.''
*The {{uv|Mega Man}} franchise has the most Assist Trophies out of any third-party franchise at 3, with [[Elec Man]] appearing in ''Smash 4'' and {{b|Zero|Mega Man}} and [[Wily Capsule]] appearing in ''Ultimate''.
*The {{uv|Mega Man}} franchise has the most Assist Trophies out of any third-party franchise at 3, with [[Elec Man]] appearing in ''Smash 4'' and {{b|Zero|Mega Man}} and [[Wily Capsule]] appearing in ''Ultimate''.
*The {{uv|Animal Crossing}} franchise is the only franchise to have a different Assist Trophy in each game, with [[Mr. Resetti]] appearing in ''Brawl'', Isabelle appearing in ''Smash 4'' (and becoming playable in ''Ultimate''), and [[Kapp'n]] appearing in ''Ultimate.''
*In ''Brawl''{{'}}s {{SSBB|Classic Mode}}, if the character who summoned an Assist Trophy is KO'd, the Assist Trophy disappears. However, this does not happen in [[All-Star Mode]].
*In the Smash Direct for ''SSB4'', Waluigi was shown as a {{uv|Wario}} series Assist Trophy, even though he's never made an appearance in a ''Wario'' game. By the game's release, he was corrected to represent the {{uv|Mario}} series, like in ''Brawl''.
*In ''SSB4'' and ''Ultimate'', the silhouette figure within the Assist Trophy capsule will occasionally blink its eyes.
*In the GameCube preview issue of Electronic Gaming Monthly, the ''Super Smash Bros. Melee'' article comments that Nintendo originally tried to implement Assist Trophies in ''Melee''. The only trophy concept they gave details on was one that would release the ducks from {{uv|Duck Hunt}} to fly around the stage and interfere with the fighters.<ref>[https://www.youtube.com/watch?v=mW4lhbnQIII#t=5m40s]</ref>
*In the GameCube preview issue of Electronic Gaming Monthly, the ''Super Smash Bros. Melee'' article comments that Nintendo originally tried to implement Assist Trophies in ''Melee''. The only trophy concept they gave details on was one that would release the ducks from {{uv|Duck Hunt}} to fly around the stage and interfere with the fighters.<ref>[https://www.youtube.com/watch?v=mW4lhbnQIII#t=5m40s]</ref>
*Prior to the ''Ultimate'' [[List of updates (SSBU)/2.0.0 changelog|2.0.0 Update]], if two {{SSBU|Isabelle}}s used [[Fishing Rod]] to grab onto an Assist Trophy, one would grab on, and the other would not; however, the result would be the former [https://www.youtube.com/watch?v=lJgJZ-BpJOU infinitely spawning the same Assist Trophy] until she got hit.
*In the English version of the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] was mistranslated as saying that Assist Trophies would "figure into [[All-Star Mode]]" in some fashion in ''Super Smash Bros. 4''. However, Assist Trophies ended up playing no role in the mode, and they do not even spawn as regular items within battles. In Japanese, Sakurai was instead referring to the "all-star" cast as opposed to the mode itself.
*Not counting [[Rathalos]], who is fought as a boss, [[Rodin]], Samurai Goroh, [[Phosphora]], and [[Spring Man]] are the only Assist Trophy characters never to appear in any [[Spirit]] battle.
*Prior to the ''Ultimate'' [[List of updates (SSBU)/2.0.0 changelog|2.0.0 update]], if two {{SSBU|Isabelle}}s used [[Fishing Rod]] to grab onto an Assist Trophy, one would grab on, and the other would not; however, the result would be the former [[Infinite Assist Trophy glitch|infinitely spawning the same Assist Trophy]] until she got hit.
*Not counting [[Rathalos]], who is fought as a boss, [[Rodin]], Samurai Goroh, [[Phosphora]], and [[Spring Man]] are the only Assist Trophy characters never to appear in any [[Spirit Battle]].
**Out of all of these, Spring Man is the only one whose Spirit has a spirit battle, as Rodin, Samurai Goroh, and Phosphora are all summon-exclusive.
**Out of all of these, Spring Man is the only one whose Spirit has a spirit battle, as Rodin, Samurai Goroh, and Phosphora are all summon-exclusive.
*In ''Ultimate'', the silhouette figure will slowly rise if it is prevented from despawning or being used, such as using Item Gravitation spirits or being held by a fighter that is suspended in the air. The figure will rise at about 0.00005 units per frame (or about 1 unit in 5.55 minutes). <ref>[https://www.youtube.com/watch?v=jIrNk945X3k Rising Assist Trophy]</ref>
*Either due to complications with the stage or the character's appearance in the background (e.g. because he's a vampire, which does not have a reflection, Alucard cannot appear in Wii Fit Studio, which features a giant mirror in the background, and because darkness would completely block out the drawings, Nikki cannot be summoned on stages that have a dark scenery (e.g. [[Gamer]])), many Assist Trophies cannot appear on certain stages In ''Ultimate''.
**Mainly due to their lack of stage hazards, obstacles, or features that would hinder the Assist Trophies, {{b|Training|stage}}, {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, {{SSB|Mushroom Kingdom}}, {{SSBB|Yoshi's Island}}, [[Skyworld]], [[Windy Hill Zone]], [[Yggdrasil's Altar]] and [[Northern Cave]] are the only stages where every Assist Trophy can appear.
**[[Akira Yuki|Akira]], [[Black Knight]], [[Bomberman]], [[Gray Fox]], [[Guile]], [[Krystal]], [[Lyn]], [[Nightmare]], [[Rodin]], [[Sheriff]], [[Shovel Knight]], [[Spring Man]], [[Sukapon]], and [[Zero (Mega Man)|Zero]] are the only Assist Trophies that can appear on every stage.
**Additionally, Battlefield and Ω forms of some stages will feature every Assist Trophy, including Assist Trophies that could not be summoned on normal versions of those stages. However, not all Battlefield and Ω form of stages will summon all of the Assist Trophies.


==References==
==References==