Super Smash Bros. series

Aerial attack: Difference between revisions

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m (I don't think there will ever be a Smash with no aerials. The 5 types of aerial have been since 64...)
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[[File:Lylat3.jpg|350px|thumb|{{SSBB|Link}}, {{SSBB|Meta Knight}}, and {{SSBB|Pit}} using their aerial attacks on [[Lylat Cruise]].]]
[[File:Lylat3.jpg|350px|thumb|{{SSBB|Link}}, {{SSBB|Meta Knight}}, and {{SSBB|Pit}} using their aerial attacks on [[Lylat Cruise]].]]
An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as '''midair attacks''' in ''[[Super Smash Bros. Melee]]'', and '''air attacks''' in ''[[Brawl]]'' and ''[[Smash 4]]''. Aerial attacks play an especially large role in competitive play because they can be [[L-cancel]]ed and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] as compared to ground attacks. Not to mention making use of aerial momentum is a crucial part in making most aerial attacks good spacing tools. Most aerial attacks deal moderate damage (9%-14%-ish).
An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as '''midair attacks''' in ''[[Super Smash Bros. Melee]]'', and '''air attacks''' in ''[[Brawl]]'' and ''[[Smash 4]]''. Aerial attacks play an especially large role in [[competitive play]] because they can be [[L-cancel]]ed and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] compared to ground attacks. Making use of aerial momentum is a crucial part of making most aerial attacks good spacing tools. Most aerial attacks deal moderate damage (9%-14%).
[[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']]
[[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']]
Aerial attacks include the:
Aerial attacks include the:

Revision as of 12:10, January 6, 2016

Link, Meta Knight, and Pit using their aerial attacks on Lylat Cruise.

An aerial attack is any attack that is performed in midair that is not a special move. Their official terms vary between titles; they are known as midair attacks in Super Smash Bros. Melee, and air attacks in Brawl and Smash 4. Aerial attacks play an especially large role in competitive play because they can be L-canceled and can be performed after a short hop, greatly reducing their lag and start-up time compared to ground attacks. Making use of aerial momentum is a crucial part of making most aerial attacks good spacing tools. Most aerial attacks deal moderate damage (9%-14%).

Mario's aerial attacks in Super Smash Bros.

Aerial attacks include the:

File:Wolf midair.png
Wolf's neutral aerial attack.

Gliding characters also possess a glide attack, which is used when attacking out of gliding.

Also, characters with a tether recovery or a wall-grapple usually possess an extra aerial attack, which is used by pressing the grab button.