8-Player Smash: Difference between revisions
→Trivia: Yeah that's... not really necessary, considering the frequency of CPUs using Share Stock mechanics increasing based on a higher amount of players is very natural anyway!
EndGenuity (talk | contribs) (Not trivia and not even that interesting) |
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*According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]]. | *According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]]. | ||
*{{for3ds}} includes various [[Unused content (SSB4)|unused elements]] for 8-Player Smash within its data. | *{{for3ds}} includes various [[Unused content (SSB4)|unused elements]] for 8-Player Smash within its data. | ||
===In ''Super Smash Bros. for Wii U''=== | ===In ''Super Smash Bros. for Wii U''=== | ||
*Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include: | *Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include: |