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Duck Hunt (SSB4)/Forward tilt

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< Duck Hunt (SSB4)
Revision as of 11:23, February 26, 2017 by CpnFlacon (talk | contribs) (New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== This move can be angled, but all three angles have the same properties. {{SSB4HitboxTableHeader}} {{...)
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Hitboxes

This move can be angled, but all three angles have the same properties.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0 Sakurai angle 15 100 0 3.5 1007 1.5 1.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Stab).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png