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Daisy (SSBU)/Final Smash

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< Daisy (SSBU)
Revision as of 12:34, December 1, 2022 by Derekblue1 (talk | contribs) (Added gif.)
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Hitbox visualization showing Daisy's Final Smash.

Overview

Daisy's Final Smash is Daisy Blossom. Daisy performs a dance, causing all of her enemies to fall asleep. The closer they are to her when she activates it, the more damage they will take and the longer they will slumber. The opponent can get away from the Final Smash if they are not on-screen when Daisy Blossom is in action. While performing the Final Smash, three giant daisies appear, healing 20%. While asleep, Daisy can choose how she can kill her opponent such as take advantage of charging her forward smash to the maximum (or hit them straight away if they are about to wake up). It must be noted that the sleeping victims will mash the buttons to wake up.Regardless on the position of the opponent, the Final Smash will still take effect. If the opponent is stalling midair while the Final Smash takes effect, they will fall vertically until they reach the ground then sleep. Daisy can take advantage of this effect if her opponents are off-stage and are right above a bottomless pit which can KO any opponent regardless of their percentage. Daisy Blossom is not present in competitive plays due to the fact Final Smashes are not part of the game set rules. If Final Smashes are allowed in competitive play, Daisy can take advantage by using it as an effective edgeguarding tool.

Update History

Super Smash Bros. Ultimate 3.0.0

  • Nerf Daisy Blossom has a slightly reduced sleep time period (clean: 260/200/160 (scaling) → 230/130/100, late: 210/170/140 (scaling) → 200/130/100).

Hitboxes

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Timing

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