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List of updates (SSBU)

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Revision as of 13:47, April 18, 2019 by SammyTFM (talk | contribs) (→‎{{SSBU|1.2.0}}: Don't address the viewer of the page directly.)
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This page documents the update history of Super Smash Bros. Ultimate.

1.0

1.0.0

The base game was released worldwide on December 7th, 2018. Due to the presence of a day 1 patch, only the physical version of the game is possible to play on 1.0.0.

1.1

1.1.0

This update was released alongside the game's Australian release on December 7th, 2018 at midnight AEDT (December 6th, 2018 at 13:00 UTC)[1], its first official release in any time zone (also known as a "day 1 patch").

  • Offline Gameplay
  • Online Gameplay
    • Online now includes Quickplay, Battle Arenas, Spectate, and Background Matchmaking.
    • Global Smash Power will now be displayed.
    • Note that the above requires a Nintendo Switch Online membership.
  • Game Data Adjustments
    • The ability to receive spirit event data has been added.
    • The ability to receive presents has been added.
  • DLC Content
    • The special bonus for the Fighters Pass, Xenoblade Chronicles 2's Rex's Mii Fighter costume (Swordfighter type), has been added.
  • Misc.
    • Game balance adjustments.
    • Various gameplay fixes.

1.2

1.2.0

1.2.1

  • Misc.
    • Various gameplay fixes.

2.0

2.0.0

  • Spirit Board
    • Can now be played with up to four players offline.
    • The following spirits can now appear in the shop:
      • Partner Pikachu
      • Partner Eevee
      • Dice Block
      • River Survival
      • Golden Dash Mushroom
    • Three tries for spirits in Spirit Battles
  • Online Mode
    • GSP calculation method has been adjusted
  • General
    • Piranha Plant added as a playable fighter, a spirit, and a smash tag.
    • Pressing both jump buttons now inputs a short hop.
    • Fixed an issue where the KO score included one's teammate KO when Team Attack is on,
    • Characters now respawn in the center of omega-form stages instead of to the left.
    • Bug fixes:
      • Patched out the Infinite Assist Trophy glitch.
      • Fixed a glitch where if Olimar had any Attack-increasing Spirits equipped, the Attack multiplier would be applied twice for any of his attacks involving Pikmin, causing extremely large damage outputs.
      • The song "Bein' Friend" was renamed to "Bein' Friends".
    • Game-balance adjustments.
  • Reversed the function of hide models when the camera get too close to the fighters in camera mode. this was done mainly to avoid the error of showing Split models.

2.0.1

  • Offline Gameplay
    • Fixed an issue in ver. 2.0.0 where an adventure challenge featuring King K. Rool could not be completed. If this issue has affected you, please load the corresponding Adventure save data and then return to the main menu.
  • Misc
    • Various gameplay fixes.

2.0.2

3.0

3.0.0

Released on April 17th, 2019 at 8:30 PM PDT (April 18th, 2019 at 3:30 AM UTC)

  • Offline
    • Stage Builder added to Games & More.
    • Edit Video feature added to Vault → Replays.
    • DLC Spirits option added to the Spirits menu.
    • The following spirits will appear in the Vault Shop:
      • Morgana
      • Ryuji Sakamoto
      • Ann Takamaki
      • Yusuke Kitagawa
      • Makoto Niijima
      • Futaba Sakura
      • Haru Okumura
      • Goro Akechi
      • Caroline & Justine
      • Igor
      • Phantom Thieves of Hearts
  • Online
    • Replays, videos, Mii Fighters and custom stages can now be posted online via Shared Content.
    • It is now easier to be matched with players who have a similar Global Smash Power in Quickplay.
  • General
    • The following downloadable content will be usable after purchase:
      • Joker Challenger Pack
      • Persona 3 Protagonist Wig + Outfit (Swordfighter type)
      • Persona 4 Protagonist Wig + Outfit (Swordfighter type)
      • Teddie Hat
      • Morgana Hat
      • Tails Hat + Outfit (Gunner type)
      • Knuckles Hat + Outfit (Brawler type)
  • Universal Changes
    • Perfect Shielding no longer activate multiple times when the shield button is released once.
    • All projectiles do significantly less shield damage.
    • Shortened downtime for Perfect Shielding projectiles.
    • Consecutive dodge rolls have more endlag.

References