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Bayonetta (SSBU)

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This article is about Bayonetta's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bayonetta.
Bayonetta
in Super Smash Bros. Ultimate
Bayonetta SSBU.png
BayonettaSymbol.svg
Universe Bayonetta
Other playable appearance in SSB4


Availability Unlockable
Final Smash Infernal Climax
BayonettaHeadSSBU.png

Bayonetta (ベヨネッタ, Bayonetta) is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on June 12th, 2018. Bayonetta is once again voiced by Hellena Taylor in the English version, using recycled voice clips from Super Smash Bros. 4.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bayonetta's model features a more subdued color scheme.
  • Change Love is Blue and Scarborough Fair have louder sound effects to distinguish the two.
  • Change Bayonetta's taunts are sped up.
  • Change When the victory screen shows her name, Bayonetta's glasses glint at the edge. While this was present in her victory poses in Smash 4, it only showed for a brief moment.

Attributes

  • Buff Like all characters, Bayonetta's jumpsquat animation now takes three frames to complete.
  • Buff Bayonetta's bullet arts can now be angled slightly upwards or downwards.

Ground attacks

  • Buff Jab combo connects more reliably.
  • Nerf Jab 1 has less range.
  • Buff Up tilt is easier to connect on grounded opponents, improving its combo potential.
  • Nerf Down tilt has slightly more endlag.
  • Buff Forward smash can now be angled.
  • Nerf All of Bayonetta's smash attacks deal less knockback, have slightly less range and slightly more startup and ending lag.

Aerial Attacks

  • Nerf Held neutral aerial and up aerial have increased landing lag.
  • Buff Forward aerial has less landing lag.
  • Buff All hits of forward aerial have increased damage.
  • Nerf Forward aerial doesn't bounce off of opponents anymore. This means that the first hit of it can no longer combo into After Burner Kick or Witch Twist at low to medium percents.
  • Nerf Back aerial has more ending lag.
  • Buff Back aerial has less landing lag.
  • Buff Up aerial has less landing lag.
  • Nerf Up aerial's damage has been reduced.
  • Nerf Down aerial has more landing lag.
  • Nerf Up aerial's knockback has been reduced substantially, resulting in the move KOing opponents much later.
  • Nerf Down aerial's knockback appears to have been lowered.

Throws/other attacks

  • Change Bayonetta's hand now grabs characters using a form of umbran magic, as seen via a slightly updated animation where she swings her hand around, which is sparkling with a noticeable umbran purple.

Special moves

  • Nerf Bullet Climax now needs to be charged to be canceled with shield.
  • Nerf If the first hit of Heel Slide is blocked by a shield, she will be unable to use the second hit.
  • Nerf Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.
    • Change However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.
  • Nerf Downwards After Burner Kick can no longer be autocancelled.
  • Buff Downwards After Burner Kick launches opponents at a better angle for combos.
  • Nerf Downwards After Burner Kick may have more knockback scaling, which, would hinder its ability to combo into itself at mid percent despite the angle change.
  • Buff If Bayonetta hits someone with a Downwards After Burner Kick after hitting them with an After Burner Kick she will gain another After Burner Kick.
  • Nerf Witch Twist has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be easily punished.
  • Nerf Witch Time no longer grants intangibility when used, and its effect duration has been significantly lowered. It also has increased start-up and endlag.
  • Change The screen turns dark whenever someone is affected by Witch Time.

Role in the World of Light

Bayonetta was among the fighters summoned to the cliffside to fight against the army of Master Hands.

Bayonetta was present when Galeem unleashed its beams of light. Bayonetta dodged a beam of light, and it triggered her Bat Within. Bayonetta was then vaporized right after she reformed her body, being transformed into a spirit alongside the rest of the fighters.

Alternate costumes

Bayonetta Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>oYe8HpzYebg</youtube>

Trivia

  • Bayonetta's official artwork strongly resembles her official artwork for Bayonetta 2, with her arms pointed outwards rather than inwards.
    • Likewise, Bayonetta's official artwork based on the first game resembles her official artwork for Bayonetta, only mirrored.