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Star KO: Difference between revisions

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(→‎Trivia: More technical. The game does not run by the millisecond, the Wii U would blow up.)
(Major cleanup, and removed a trivia point explained on the blast line article.)
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[[File:StarKoPath.jpg|thumb|Characters fly away from the main stage as they are turning into a star, demonstrated in [[Lylat Cruise]].]]
[[File:StarKoPath.jpg|thumb|Characters fly away from the main stage as they are turning into a star, demonstrated in [[Lylat Cruise]].]]


A '''star knock-out''' or '''star finish''' ({{ja|星になって}}, ''Become a star''), abbreviated as '''star KO''', is a type of [[KO]]. When characters are knocked beyond the upper [[blast line]] (save for a few exceptions, see [[Star KO#Exceptions|below]]), they fly through the background, away from the stage, yell/scream/etc., and eventually disappear as a star (there is a random chance of a [[screen KO]] instead, where characters hit the camera, which is rarer). This has the longest duration out of any KOs.
A '''star knock-out''' or '''star finish''' ({{ja|星になって}}, ''Become a star''), abbreviated as '''star KO''', is a type of [[KO]]. When characters are knocked beyond the upper [[blast line]] (save for a few exceptions, see [[Star KO#Exceptions|below]]), they fly through the background and away from the stage while usually screaming or yelling, and eventually disappear as a star (there is a random chance of a [[Screen KO]] instead, where characters hit the camera, which is rarer). In the first three ''Smash'' games, this has the longest duration out of any KOs.


Most conditions on the characters, such as the effects of [[Superspicy Curry]] or standby mode after breaking the [[Smash Ball]], are still visible on the characters while they are star KO'd.  Exceptions include [[Metal Box|metal characters]] (unless while playing in ''[[Super Smash Bros. Melee]]'''s 1-player modes), characters in ''[[Super Smash Bros. Brawl]]'' who are giant or tiny due to [[Super Mushroom|Super]] or [[Poison Mushroom]]s, and [[frozen]] characters in ''[[Super Smash Bros. 4]]''. In [[Flat Zone 2]] and [[Hanenbow]], conditions are not aligned with the character (i.e. the frozen block and character fly off separately).
Most conditions on the characters, such as the effects of [[Superspicy Curry]] or standby mode after breaking the [[Smash Ball]], are still visible on the characters while they are Star KO'd.  Exceptions include [[metal]] characters (unless while playing in ''[[Super Smash Bros. Melee]]'''s single player modes), characters in ''[[Super Smash Bros. Brawl]]'' who are giant or tiny due to [[Super Mushroom|Super]] or [[Poison Mushroom]]s, and [[frozen]] characters in ''[[Super Smash Bros. 4]]''. In [[Flat Zone 2]] and [[Hanenbow]], conditions are not aligned with the character (i.e. the frozen block and character fly off separately).


In ''[[Super Smash Bros. 4]]'', star KOs are no longer a certainty; the upper blast line will cause a normal KO explosion or a star/screen KO at random when crossed. Players launched at extremely high speeds will also prevent Star KOs from occurring. In addition, presumably to solve balance issues, star KOs no longer occur near the end of a timed match.
In ''Super Smash Bros. 4'', Star KOs are no longer a certainty; the upper blast line will cause a normal KO explosion or a Star/Screen KO at random when crossed. Players launched at extremely high speeds will also prevent Star KOs from occurring. In addition, presumably to solve balance issues, Star KOs no longer occur near the end of a timed match. In ''Smash 64'' and ''Melee'', all playable characters have a voice clip for being Star KO'd (including [[Samus]]), while {{SSBB|Olimar}} lacks one in ''Brawl''; ''SSB4'' later introduces more characters that remain completely silent when Star KO'd, with these being {{SSB4|Mega Man}}, the {{SSB4|Mii Fighter}}s, {{SSB4|Pac-Man}} and {{SSB4|Villager}}.


==Exceptions==
==Exceptions==
Members of [[Enemy team]]s, such as the [[Fighting Wire Frames]] and [[Fighting Alloy Team]], do not experience star KOs, instead undergoing the usual colorful explosion (with the exception of the oversized Wire Frames that appear in [[Event 37: Legendary Pokémon|Event Match 37]]). Team battles in the [[Classic Mode|Classic]] and [[Adventure Mode]] also feature playable characters that cannot be Star or Screen KO'd. In ''[[Super Smash Bros.]]'', members of a team (such as the [[Fighting Polygon Team]]) can be Star KO'd. Common enemies in the Subspace Emissary mode cannot be Star or Screen KO'd (with the exception of playable characters).
Note that all of these exception also apply to Screen KOs.
*Members of [[enemy team]]s, namely the [[Fighting Wire Frames]], [[Fighting Alloy Team]] and [[Fighting Mii Team]], do not experience Star KOs, instead undergoing the usual colorful explosion, with the exception of the oversized Wire Frames that appear in [[Event 37: Legendary Pokémon]]. In the original ''Super Smash Bros.'', however, the [[Fighting Polygon Team]] is vulnerable to Star KOs.
*Team battles in ''Melee'' and ''Brawl''{{'}}s [[Classic mode]], as well as [[Adventure mode]] in the former game, feature playable characters that cannot be Star KO'd. In {{for3ds}}'s Classic mode, however, members of enemy teams other than the Fighting Mii Team can be occasionally Star KO'd. In ''Smash 64'', members of the Yoshi Team and Kirby Team can be Star KO'd as well.
*Common enemies in the [[Subspace Emissary]] (with the exception of playable characters) and [[Smash Run]] modes cannot be Star KO'd.
*Opponents in ''SSB4''{{'}}s [[All-Star]] mode cannot be Star KO'd.
*Playable characters appearing as enemies in ''Brawl'' and ''SSB4''{{'}}s [[Multi-Man mode]]s can be Star KO'd in the former game, but not in the latter.


==[[Bonuses]]==
==[[Bonuses]]==
* Star KO: Star KO an opponent. (10000 points in ''SSB'', x300 points in ''Melee'')
===In ''Smash 64''===
* Solar Being: Get star KO'd. (800 points in ''Melee'')
*'''Comet Mystic''' (10000 points): Finished the match while in the middle of a Star KO.
* Shooting Star: Finishing the match while getting star KO'd. (1500 points in ''Melee'')
*'''Star Finish''' (10000 points): Cleared the stage via a Star KO.
*'''Trickster''' (11000 points): Star KO'd every member of a team.


== Trivia ==
===In ''Melee''===
*'''Rocket KO''' (5000 points): Star KO'd every member of a team.
*'''Shooting Star''' (1500 points): Finished the match while getting Star KO'd.
*'''Solar Being''' (800 points): All KOs experienced were Star KOs.
*'''Star KO''' (300 points per opponent): Star KO an opponent.
 
==Trivia==
*The Star KO could be a reference to the Pokémon anime series, as when Team Rocket is defeated, they occasionally (but not always) get sent flying and shout "We're blasting off again!" before vanishing into a star.
*The Star KO could be a reference to the Pokémon anime series, as when Team Rocket is defeated, they occasionally (but not always) get sent flying and shout "We're blasting off again!" before vanishing into a star.
*In the original ''Super Smash Bros.'', Kirby's various [[List of Copy Abilities|Copy Ability]] hats remain on when he is Star KOed.
*In the original ''Super Smash Bros.'', Kirby's various [[List of Copy Abilities|Copy Ability]] hats remain on when he is Star KO'd.
*There are a few ways to get star KOed by [[self-destruct]]ing: by standing on a platform that moves above the upper blast line, using {{SSB|Pikachu}}'s [[Quick Attack]] to the maximum height from the top platform of [[Hyrule Castle]], {{SSB|Kirby}} utilizing his 5 midair jumps and [[Final Cutter]] on the top platform of [[Hyrule Castle]], {{SSBB|Wario}}'s fully charged [[Wario Waft]], by being carried away by a [[Landmaster]] tank, using {{SSBB|Sonic}}'s [[Spring Jump]] from a high enough point on the stage, as well as [[Jigglypuff]]'s [[shield jump]].
*In ''Super Smash Bros. 4'', some stages have Star KOs disabled outright due to circumstances such as gyrating backgrounds or background elements too close to the foreground that could possibly obscure a star KO'd player. These stages are: [[Dream Land]] (3DS), [[WarioWare, Inc.]], [[Boxing Ring]], [[Green Hill Zone]], [[Mushroom Kingdom U]], [[Luigi's Mansion]], [[Super Mario Maker]] (Wii U), {{SSB4|Mario Circuit}} (Wii U), [[Jungle Hijinxs]], [[The Great Cave Offensive]], [[Gamer]], [[Wii Fit Studio]], [[Duck Hunt]] (Wii U), [[Wrecking Crew]], [[Wuhu Island]], [[Pac-Land]] and [[Miiverse]].
*In ''Super Smash Bros. 4'', some stages have star KOs disabled outright due to circumstances such as gyrating backgrounds or background elements too close to the foreground that could possibly obscure a star KO'd player. These stages are: Dream Land (3DS), WarioWare, Inc., Boxing Ring, Green Hill Zone, Mushroom Kingdom U, Luigi's Mansion, Super Mario Maker (Wii U), Mario Circuit (Wii U), Jungle Hyjinxs, The Great Cave Offensive, Gamer, Wii Fit Studio, Duck Hunt (Wii U), Wrecking Crew, Wuhu Island, PAC-LAND and Miiverse.
*If the cage the [[Mii]] resides inside on the [[Find Mii]] stage sustains sufficient damage, the Mii and the cage will be Star KO'd.
*If the cage the [[Mii]] resides inside on the [[Find Mii]] stage sustains sufficient damage, the Mii and the cage will be Star KOed.
*In ''SSB4'', {{SSB4|King Dedede}} and {{SSB4|Cloud}}'s voice clips for being Star KO'd are actually longer than the time allotted for the Star KO animation.
*In ''Super Smash Bros. 4'', {{SSB4|King Dedede}} and {{SSB4|Cloud}}'s voice clips for being Star KO'd are actually longer than the time allotted for the Star KO animation.
*In ''SSB4'', the Star KO is actually shorter than a Screen KO, but only by a few frames.
*In "Super Smash Bros. 4", the Star KO is actually shorter than a Screen KO, but only by a few frames.


== See Also ==
== See Also ==

Revision as of 10:57, January 22, 2016

Not to be confused with KO Star.

Characters fly away from the main stage as they are turning into a star, demonstrated in Lylat Cruise.

A star knock-out or star finish (星になって, Become a star), abbreviated as star KO, is a type of KO. When characters are knocked beyond the upper blast line (save for a few exceptions, see below), they fly through the background and away from the stage while usually screaming or yelling, and eventually disappear as a star (there is a random chance of a Screen KO instead, where characters hit the camera, which is rarer). In the first three Smash games, this has the longest duration out of any KOs.

Most conditions on the characters, such as the effects of Superspicy Curry or standby mode after breaking the Smash Ball, are still visible on the characters while they are Star KO'd. Exceptions include metal characters (unless while playing in Super Smash Bros. Melee's single player modes), characters in Super Smash Bros. Brawl who are giant or tiny due to Super or Poison Mushrooms, and frozen characters in Super Smash Bros. 4. In Flat Zone 2 and Hanenbow, conditions are not aligned with the character (i.e. the frozen block and character fly off separately).

In Super Smash Bros. 4, Star KOs are no longer a certainty; the upper blast line will cause a normal KO explosion or a Star/Screen KO at random when crossed. Players launched at extremely high speeds will also prevent Star KOs from occurring. In addition, presumably to solve balance issues, Star KOs no longer occur near the end of a timed match. In Smash 64 and Melee, all playable characters have a voice clip for being Star KO'd (including Samus), while Olimar lacks one in Brawl; SSB4 later introduces more characters that remain completely silent when Star KO'd, with these being Mega Man, the Mii Fighters, Pac-Man and Villager.

Exceptions

Note that all of these exception also apply to Screen KOs.

Bonuses

In Smash 64

  • Comet Mystic (10000 points): Finished the match while in the middle of a Star KO.
  • Star Finish (10000 points): Cleared the stage via a Star KO.
  • Trickster (11000 points): Star KO'd every member of a team.

In Melee

  • Rocket KO (5000 points): Star KO'd every member of a team.
  • Shooting Star (1500 points): Finished the match while getting Star KO'd.
  • Solar Being (800 points): All KOs experienced were Star KOs.
  • Star KO (300 points per opponent): Star KO an opponent.

Trivia

See Also