Mario (SSB4)/Down tilt: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Thanks for the template, Toomai!)
 
(Tripping)
Line 16: Line 16:
|zpos=e1.5
|zpos=e1.5
|type=Foot
|type=Foot
|trip= >0
|effect=Normal
|effect=Normal
|i17=t
|i17=t
Line 30: Line 31:
|r=3.5
|r=3.5
|bn=9
|bn=9
|trip = >0
|clang=t
|clang=t
|type=Foot
|type=Foot

Revision as of 16:45, April 9, 2015

Overview

A sweeping kick that has a chance of tripping opponents.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5.0% 0 AngleIcon80.png 35 80 0 4.2 11 0 0.0 e1.5 1.0x 1.0x >0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 7.0% 0 AngleIcon80.png 35 80 0 3.5 9 0.0 0.0 0.0 1.0x 1.0x >0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox 5-8