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Golden Plains: Difference between revisions

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m (removed line because, for example in Super Mario 64, Sunshine and the first Galaxy, it was every 50. http://www.mariowiki.com/coin#Super_Mario_64_.2F_Super_Mario_64_DS)
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==Origin==
==Origin==
Golden Plains is based on ''{{s|supermariowiki|New Super Mario Bros. 2}}''. Collecting coins was a major objective of that game (in fact the game challenges the player to collect one million coins). This translates into Golden Plains's main gimmick of collecting coins. In all installments of the ''Super Mario Bros.'' series (except the American version of ''Super Mario Bros. 2''), collecting 100 coins results in earning an extra life. ''New Super Mario Bros. 2'' introduced a power-up called the {{s|supermariowiki|Gold Flower}}, transforming [[Mario]] into {{s|supermariowiki|Gold Mario}}. Gold Mario could throw golden fireballs that turned several objects, including brick blocks, into coins. The game also features gold forms of many enemies, caused by Mario jumping through a [[mariowiki:Gold Ring (New Super Mario Bros. 2)|Gold Ring]], which primarily causes them to create coins as part of their movements or attacks.
Golden Plains is based on ''{{s|supermariowiki|New Super Mario Bros. 2}}''. Collecting coins was a major objective of that game (in fact the game challenges the player to collect one million coins). This translates into Golden Plains's main gimmick of collecting coins. ''New Super Mario Bros. 2'' introduced a power-up called the {{s|supermariowiki|Gold Flower}}, transforming [[Mario]] into {{s|supermariowiki|Gold Mario}}. Gold Mario could throw golden fireballs that turned several objects, including brick blocks, into coins. The game also features gold forms of many enemies, caused by Mario jumping through a [[mariowiki:Gold Ring (New Super Mario Bros. 2)|Gold Ring]], which primarily causes them to create coins as part of their movements or attacks.


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Revision as of 00:01, June 21, 2014

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Golden Plains
SSB4 - Golden Plains 01.jpg
File:MarioSymbol.png
Universe Mario
Appears in SSB4 (3DS)
Article on Super Mario Wiki World 1 (New Super Mario Bros. 2)

Golden Plains[1] is a stage in Super Smash Bros. for 3DS. The stage features many coins for fighters to collect, making it the first stage in Smash Bros. history to have coins on the stage outside of Coin Battles.

Overview

The overall layout of the stage is unknown, but it seems to be a side-scrolling stage similar to Mushroomy Kingdom and/or 3D Land (at least judging by the scenery of the reveal image). Several elements from the New Super Mario Bros. series, including thin platforms, flat-top hills to stand on, and bottomless pits appear. Throughout the stage there are many coins for fighters to collect, and by collecting 100 of these, a fighter temporarily becomes a gold version of themselves called a "Gold Fighter". Gold Fighters have stronger attacks and do not flinch from opponents' attacks. The number of coins the player has is displayed in the top-left corner of the screen; in multiplayer matches, it appears each player will only see their own count and not their enemies'.

Origin

Golden Plains is based on New Super Mario Bros. 2. Collecting coins was a major objective of that game (in fact the game challenges the player to collect one million coins). This translates into Golden Plains's main gimmick of collecting coins. New Super Mario Bros. 2 introduced a power-up called the Gold Flower, transforming Mario into Gold Mario. Gold Mario could throw golden fireballs that turned several objects, including brick blocks, into coins. The game also features gold forms of many enemies, caused by Mario jumping through a Gold Ring, which primarily causes them to create coins as part of their movements or attacks.

Gallery

References