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Human: Difference between revisions

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'''Human''' is a [[Artificial intelligence|CPU Mode]] in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.
'''Human''' is a [[Artificial intelligence|CPU Mode]] in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.


'''Humans''' are also a species. Examples of humans include [[Mario]], [[Luigi]], [[Peach]], [[Samus]], [[Captain Falcon]], [[Ness]], [[Ice Climbers]], [[Marth]], [[Ike]], [[Roy]], and [[Snake]].
'''Humans''' are also a species. Examples of humans include [[Mario]], [[Luigi]], [[Samus]], [[Captain Falcon]], [[Ness]], [[Ice Climbers]], [[Marth]], [[Ike]], [[Roy]], and [[Snake]].
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[[Category:CPU Modes]]
[[Category:CPU Modes]]

Revision as of 13:46, February 19, 2012

Human is a CPU Mode in Super Smash Bros. Melee. It causes the character to be controllable by another player. In Debug Mode, it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.

Humans are also a species. Examples of humans include Mario, Luigi, Samus, Captain Falcon, Ness, Ice Climbers, Marth, Ike, Roy, and Snake.

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