Yoshi (SSBU): Difference between revisions
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As in ''[[Super Smash Bros. 4]]'', ''Ultimate'' uses all of Kazumi Totaka's ''Yoshi's Story'' voice clips that were last used in ''Brawl''. | As in ''[[Super Smash Bros. 4]]'', ''Ultimate'' uses all of Kazumi Totaka's ''Yoshi's Story'' voice clips that were last used in ''Brawl''. | ||
Yoshi is ranked 14th out of 82 on the current [[tier list]], placing him in the A+ tier. This is a significant improvement from his 33rd out of 54 placement in ''Super Smash Bros. 4'', and it's his best placement in the series. Yoshi is gifted with incredible [[Air speed|air mobility]], allowing him to often weave in and out of opposing attacks and microspace effectively, as well as allowing him to have fantastic [[Edgeguarding|edgeguarding]] with his long lasting neutral air and [[Egg Throw]], with his neutral air also being a strong [[Out of shield|out of shield option]]. He also has high damage output due to his solid combo game and [[Yoshi (SSBU)/Down aerial|down air]]. In addition, his Double Jump armor allows him to take potentially fatal attacks and live a rather long time, which is rather effective due to his high weight stat. His unique shield also always covers his entire body, protecting him from [[shield stabbing]]. | Yoshi is ranked 14th out of 82 on the current [[tier list]], placing him in the A+ tier. This is a significant improvement from his 33rd out of 54 placement in ''Super Smash Bros. 4'', and it's his best placement in the series. Yoshi is gifted with incredible [[Air speed|air mobility]], allowing him to often weave in and out of opposing attacks and microspace effectively, as well as allowing him to have fantastic [[Edgeguarding|edgeguarding]] with his long lasting neutral air and [[Egg Throw]], with his neutral air also being a strong [[Out of shield|out of shield option]]. He also has high damage output due to his solid combo game and [[Yoshi (SSBU)/Down aerial|down air]]. In addition, his Double Jump armor allows him to take potentially fatal attacks and live a rather long time, which is rather effective due to his high weight stat. His unique shield also always covers his entire body, protecting him from [[shield stabbing]]. Yoshi also has a solid recovery, with [[Egg Throw]] giving Yoshi some height whenever it is used, a high double jump, and a directional [[air dodge]] thanks to the new mechanic added into ''Ultimate''. | ||
Yoshi still has several flaws however, as due to possessing little amount of range, it can cause him to get stuffed out by characters with disjointed hitboxes, such as [[Cloud (SSBU)|Cloud]], [[Shulk (SSBU)|Shulk]] and the [[Aegis]], as well as struggling against certain zoners such as [[Samus (SSBU)|Samus]]. Some of his special moves are also inconsistent, with [[Egg Roll]] being considered one of the worst [[special moves]] in the entire game, and [[Egg Lay]] being rather niche. Despite this however, Yoshi has strong representation and results, particularly in Japan with the likes of {{Sm|Yoshidora}} and {{Sm|Ron}}, causing him to be considered a high-tier character in the west, with many Japanese players even believing him to potentially be top 10. | Yoshi still has several flaws however, as due to possessing little amount of range, it can cause him to get stuffed out by characters with disjointed hitboxes, such as [[Cloud (SSBU)|Cloud]], [[Shulk (SSBU)|Shulk]] and the [[Aegis]], as well as struggling against certain zoners such as [[Samus (SSBU)|Samus]]. Some of his special moves are also inconsistent, with [[Egg Roll]] being considered one of the worst [[special moves]] in the entire game, and [[Egg Lay]] being rather niche. Despite this however, Yoshi has strong representation and results, particularly in Japan with the likes of {{Sm|Yoshidora}} and {{Sm|Ron}}, causing him to be considered a high-tier character in the west, with many Japanese players even believing him to potentially be top 10. |