Street Fighter (universe): Difference between revisions

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'''''Street Fighter II''''' '''series''': Released in 1991-1994. ''Street Fighter II''{{'}}s worldwide success propelled the fighting game genre into great popularity by introducing a number of tropes and mechanics that would become commonplace within it, such as the combo system and a diverse, international cast of characters. Successive updates would further polish the game, with 1993's ''Super Street Fighter II'' expanding the original cast of 12 fighters to 16. The latest iteration, ''Ultra Street Fighter II: The Final Challengers'', was released in 2017 exclusively for the Nintendo Switch. This game concerns a worldwide tournament organized by the mysterious syndicate, Shadaloo.
'''''Street Fighter II''''' '''series''': Released in 1991-1994. ''Street Fighter II''{{'}}s worldwide success propelled the fighting game genre into great popularity by introducing a number of tropes and mechanics that would become commonplace within it, such as the combo system and a diverse, international cast of characters. Successive updates would further polish the game, with 1993's ''Super Street Fighter II'' expanding the original cast of 12 fighters to 16. The latest iteration, ''Ultra Street Fighter II: The Final Challengers'', was released in 2017 exclusively for the Nintendo Switch. This game concerns a worldwide tournament organized by the mysterious syndicate, Shadaloo.


'''''Street Fighter Alpha''''' '''series''': Released in 1995-1998. This series introduces several new features, expanding on the Super Combo system previously featured in ''Super Street Fighter II'' Turbo and added new features such as selectable fighting styles called "isms", with graphics drawn in a similar cartoonish style to the one Capcom employed in ''Darkstalkers'' and ''X-Men: Children of the Atom''. The plot of ''Street Fighter Alpha'' further expands upon the universe's lore, being set between the original ''Street Fighter'' and ''Street Fighter II'', and thus the game features younger versions of established characters, as well as characters from the original ''Street Fighter'' and ''Final Fight'', and a few who are new to the series.
'''''Street Fighter Alpha''''' '''series''': Released in 1995-1998. This series introduces several new features, expanding on the Super Combo system previously featured in ''Super Street Fighter II'' Turbo and added new features such as selectable fighting styles called "isms", with graphics drawn in a similar cartoonish style to the one Capcom employed in ''Darkstalkers'' and ''X-Men: Children of the Atom''. The plot of ''Street Fighter Alpha'' further expands upon the universe's lore, being a prequel series set between the original ''Street Fighter'' and ''Street Fighter II'', and thus the game features younger versions of established characters, as well as characters from the original ''Street Fighter'' and ''Final Fight'', and a few who are new to the series.


'''''Street Fighter EX''''' '''series''': Released in 1996-2001. Developed by Arika (which also developed the recent ''[[Dr. Mario]]'' games and ''Tetris 99''), the series was ''Street Fighter''{{'}}s first foray into 3D-based gaming, although gameplay remained largely constrained to 2D. Treated as a side story, the games' cast consists of famed ''Street Fighter'' characters and original characters designed by Arika, which would also appear in other fighting games developed by them, such as 2018's ''Fighting EX Layer''.
'''''Street Fighter EX''''' '''series''': Released in 1996-2001. Developed by Arika (which also developed the recent ''[[Dr. Mario]]'' games and ''Tetris 99''), the series was ''Street Fighter''{{'}}s first foray into 3D-based gaming, although gameplay remained largely constrained to 2D. Treated as a side story, the games' cast consists of famed ''Street Fighter'' characters and original characters designed by Arika, which would also appear in other fighting games developed by them, such as 2018's ''Fighting EX Layer''.
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'''''Street Fighter IV''''' '''series''': Released in 2008-2014. After a period in which the fighting genre lay mostly dormant, with the ''Street Fighter'' series itself surviving through successive re-releases, Capcom revived the series with a new entry which blended 3D visuals with the series' classic 2D-based gameplay. The [[Focus Attack]] was one of the innovations of the game, along with the Revenge Meter (a secondary gauge which fills as the player takes damage) and Ultra Combos (more spectacular versions of the Super Combos, tied directly to the Revenge Meter to allow for comebacks). The story takes place a short time after ''Street Fighter II'', but before ''Street Fighter III'', where an offshoot of Shadaloo known as S.I.N. organizes a new tournament with the intent of drawing the strongest fighters to have their data collected.
'''''Street Fighter IV''''' '''series''': Released in 2008-2014. After a period in which the fighting genre lay mostly dormant, with the ''Street Fighter'' series itself surviving through successive re-releases, Capcom revived the series with a new entry which blended 3D visuals with the series' classic 2D-based gameplay. The [[Focus Attack]] was one of the innovations of the game, along with the Revenge Meter (a secondary gauge which fills as the player takes damage) and Ultra Combos (more spectacular versions of the Super Combos, tied directly to the Revenge Meter to allow for comebacks). The story takes place a short time after ''Street Fighter II'', but before ''Street Fighter III'', where an offshoot of Shadaloo known as S.I.N. organizes a new tournament with the intent of drawing the strongest fighters to have their data collected.


'''''Street Fighter V''''': Released in 2016-2022. The latest chapter of the series, exclusive to the PlayStation 4 and PC via Steam, has a different update model from previous versions: rather than standalone releases, the game was treated as a live-service title, with a steady stream of updates added to the game via patches containing new content such as characters, stages, and game modes. The most recent update, ''Street Fighter V: Champion Edition'', released in January 2020, only adds all content released thus far to the base game. The biggest innovation is the V-System, with which each character has special skills that can grant them temporary advantages in battle. The plot of ''Street Fighter V'', which takes place between ''IV'' and ''III'', details Shadaloo's master plan and ultimate downfall, parallel with Ryu's quest to purge himself from the evil power known as Satsui no Hado. This is the first game where a character from the ''Rival Schools'' series is playable since Sakura’s playable appearance in ''Rival Schools: United by Fate''.
'''''Street Fighter V''''': Released in 2016-2022. The latest chapter of the series, exclusive to the PlayStation 4 and PC, has a different update model from previous versions: rather than standalone releases, the game was treated as a live service title, with a steady stream of updates added to the game via patches containing new content such as characters, stages, and game modes. The most recent update, ''Street Fighter V: Champion Edition'', released in January 2020, only adds all content released thus far to the base game. The biggest innovation is the V-System, with which each character has special skills that can grant them temporary advantages in battle. The plot of ''Street Fighter V'', which takes place between ''IV'' and ''III'', details Shadaloo's master plan and ultimate downfall, parallel with Ryu's quest to purge himself from the evil power known as Satsui no Hado. This is the first game where a character from the ''Rival Schools'' series is playable since Sakura's playable appearance in ''Rival Schools: United by Fate''.


'''''Marvel vs. Capcom''''' '''series''': A series of tag team crossovers where, as the name indicates, pits superheroes and villains from Marvel Comics against characters from Capcom's sizable library of games. Its roots can be traced back to the 1994 title ''X-Men: Children of the Atom'', a Capcom-developed fighting game which also featured Akuma as a secret guest character, and its successor ''Marvel Super Heroes'' the following year, which reused some assets from the ''X-Men'' game. The first proper crossover was 1996's ''X-Men vs. Street Fighter'', followed by ''Marvel Super Heroes vs. Street Fighter'' the following year, then in 1998 followed by ''Marvel vs. Capcom: Clash of Super Heroes''. These crossover games revolve around tag battles, where each player chooses two characters to fight in tandem, the winner being the first to defeat both of the opponent's characters. ''Marvel vs. Capcom 2: New Age of Heroes'', in 2000, expanded the concept to teams of three characters, which was followed in 2011's ''Marvel vs. Capcom 3: Fate of Two Worlds'', but scaled back to two teams for 2017's ''Marvel vs. Capcom Infinite''.
'''''Marvel vs. Capcom''''' '''series''': A series of tag team crossovers where, as the name indicates, pits superheroes and villains from Marvel Comics against characters from Capcom's sizable library of games. Its roots can be traced back to the 1994 title ''X-Men: Children of the Atom'', a Capcom-developed fighting game which also featured Akuma as a secret guest character, and its successor ''Marvel Super Heroes'' the following year, which reused some assets from the ''X-Men'' game. The first proper crossover was 1996's ''X-Men vs. Street Fighter'', followed by ''Marvel Super Heroes vs. Street Fighter'' the following year, then in 1998 followed by ''Marvel vs. Capcom: Clash of Super Heroes''. These crossover games revolve around tag battles, where each player chooses two characters to fight in tandem, the winner being the first to defeat both of the opponent's characters. ''Marvel vs. Capcom 2: New Age of Heroes'', in 2000, expanded the concept to teams of three characters, which was followed in 2011's ''Marvel vs. Capcom 3: Fate of Two Worlds'', but scaled back to two teams and Infinity Stones for 2017's ''Marvel vs. Capcom Infinite''.


'''Other ''Versus'' games and crossovers''': As one of Capcom's flagship franchises, the ''Street Fighter'' series has taken part in other crossovers, either by itself or as part of a whole shared universe with other Capcom franchises. These include the ''Capcom vs. [[SNK]]'' series, which has a variety of selectable playing systems as a nod to both publishers' history of fighting games; ''Tatsunoko vs. Capcom'', similar to ''Marvel vs. Capcom'' but with characters from the Japanese animation studio Tatsunoko Production such as Casshern and Hurricane Polymar; ''[[Namco]] x Capcom'', which would later originate the ''Project X Zone'' series, which also involves [[Sega]] and Nintendo characters; and ''Street Fighter x {{uv|Tekken}}'', a tag-team fighting game.
'''Other ''Versus'' games and crossovers''': As one of Capcom's flagship franchises, the ''Street Fighter'' series has taken part in other crossovers, either by itself or as part of a whole shared universe with other Capcom franchises. These include the ''Capcom vs. [[SNK]]'' series, which has a variety of selectable playing systems as a nod to both publishers' history of fighting games; ''Tatsunoko vs. Capcom'', similar to ''Marvel vs. Capcom'' but with characters from the Japanese animation studio Tatsunoko Production such as Casshern and Hurricane Polymar; ''[[Namco]] x Capcom'', which would later originate the ''Project X Zone'' series, which also involves [[Sega]] and Nintendo characters; and ''Street Fighter x {{uv|Tekken}}'', a tag-team fighting game in the style of ''Street Fighter''. A ''Tekken''-style game in the same breadth, aptly titled ''Tekken x Street Fighter'', was announced to be in development before it was frozen.


'''Shared Universe games''': Various Capcom series that take place within the same collective continuity of the Street Fighter series, crossing over common plot elements, settings, and characters.
'''Shared Universe games''': A handful of Capcom series that take place within the same collective continuity of the ''Street Fighter'' series, crossing over common plot elements, settings, and characters.


* '''''Final Fight''''': A spin-off series originally intended as ''Street Fighter '89 (1989)'', this series is centered on the wild disparate American metropolis of Metro City. Featuring 2D beat 'em up gameplay, ''Final Fight'' focuses on the heroes of Metro City as they personally take it upon themselves to clean the streets of both its violent gangs and criminal activities. Most of this series' mainline game storyline, particularly its first game took place prior to ''Street Fighter Alpha'' sub-series, while its non-canon followup, ''Final Fight: Streetwise'' was alternatively took place several years after ''Final Fight 3''.
* '''''Final Fight''''': A spin-off series originally intended as ''Street Fighter '89 (1989)'', this series is centered on the wild disparate American metropolis of Metro City. Featuring 2D beat 'em up gameplay, ''Final Fight'' focuses on the heroes of Metro City as they personally take it upon themselves to clean the streets of both its violent gangs and criminal activities. Most of this series' mainline game storyline, particularly its first game took place prior to ''Street Fighter Alpha'' sub-series, while its non-canon followup, ''Final Fight: Streetwise'' was alternatively took place several years after ''Final Fight 3''.
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* '''''Slam Masters''''': A series similar to ''Street Fighter'' but with a wrestling twist, ''Slam Masters'' focuses on the explosively popular professional wrestling scene within the ''Street Fighter'' world and the inner federation wars between two of its greatest organizations: the Capcom Wrestling Association (CWA) and the Blood Wrestling Association (BWA). This series took place prior to the first game of both ''Street Fighter'' and ''Final Fight''.
* '''''Slam Masters''''': A series similar to ''Street Fighter'' but with a wrestling twist, ''Slam Masters'' focuses on the explosively popular professional wrestling scene within the ''Street Fighter'' world and the inner federation wars between two of its greatest organizations: the Capcom Wrestling Association (CWA) and the Blood Wrestling Association (BWA). This series took place prior to the first game of both ''Street Fighter'' and ''Final Fight''.


* '''''Rival Schools''''': Set in the Tokyo area municipality of Aoharu City, ''Rival Schools'' is a fighting game series evocative of school setting martial arts shounen manga and anime. A city renowned for its youth education and schooling, Aoharu soon becomes the center of a great battle between high schools regarding mysterious kidnappings and assaults, as well as brainwashing on its students and the quest of its students, in turn, aiming to unravel a great mystery to bring the perpetrators responsible to justice. The game storyline of the series' timeline took place prior to ''Street Fighter Alpha'' sub-series, whereas first game titled ''United by Fate'' took place before ''Street Fighter Alpha 2'', while ''Project Jutsice'' took place before ''Street Fighter Alpha 3''
* '''''Rival Schools''''': Set in the Tokyo area municipality of Aoharu City, ''Rival Schools'' is a fighting game series evocative of school setting martial arts shounen manga and anime. A city renowned for its youth education and schooling, Aoharu soon becomes the center of a great battle between high schools regarding mysterious kidnappings and assaults, as well as brainwashing on its students and the quest of its students, in turn, aiming to unravel a great mystery to bring the perpetrators responsible to justice. The game storyline of the series' timeline took place prior to the ''Street Fighter Alpha'' series, whereas first game titled ''United by Fate'' took place before ''Street Fighter Alpha 2'', while ''Project Jutsice'' took place before ''Street Fighter Alpha 3''.


However, there are two series that while may happen in said continuity, their connections are not confirmed:
However, there are two series that while may happen in said continuity, their connections are not confirmed: