Flat Zone X: Difference between revisions

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:''See the articles on [[Flat Zone#Stage layout|Flat Zone]] and [[Flat Zone 2#Stage transformations|Flat Zone 2]] for further information.''
:''See the articles on [[Flat Zone#Stage layout|Flat Zone]] and [[Flat Zone 2#Stage transformations|Flat Zone 2]] for further information.''


As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include ''Fire'', ''Oil Panic'', ''Lion'', and ''Chef'' from Flat Zone 2 and ''Helmet'' from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of ''Helmet'' to signify a stage change in a similar manner to the other transformations from Flat Zone 2. Also, falling tools can no longer OHKO upon being hit by a powerful attack.
As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include ''Fire'', ''Oil Panic'', ''Lion'', and ''Chef'' from Flat Zone 2 and ''Helmet'' from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of ''Helmet'' to signify a stage change in a similar manner to the other transformations from Flat Zone 2. Also, falling tools can no longer OHKO upon being hit by a powerful attack. Characters will appear as 2-D images on the screen, preventing any disruptions caused by the Z-axis.


[[Star KO]]'d characters are now covered by the gas station in Oil Panic. Additionally, in ''Ultimate'', the stage's notoriously close blast zones were moved outwards somewhat, reducing the likelihood of extremely early KOs, especially off the upper blast zone.
[[Star KO]]'d characters are now covered by the gas station in Oil Panic. Additionally, in ''Ultimate'', the stage's notoriously close blast zones were moved outwards somewhat, reducing the likelihood of extremely early KOs, especially off the upper blast zone.