Wario (SSB4): Difference between revisions
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***{{nerf|However, its total duration was not fully compensated (FAF 70 → 55), giving it more ending lag.}} | ***{{nerf|However, its total duration was not fully compensated (FAF 70 → 55), giving it more ending lag.}} | ||
*[[Back throw]]: | *[[Back throw]]: | ||
**{{buff|Back throw | **{{buff|Back throw has a new powerful collateral hit which affects bystanders significantly improving its utility outside of 1v1s.}} | ||
**{{nerf|Back throw no longer has an initial hit, making it deal less damage (2% (hit)/7% (throw)/9% (total) → 7%) | **{{buff|Back throw has higher base knockback (60 → 80).}} | ||
**{{nerf|Back throw no longer has an initial hit, making it deal less damage (2% (hit)/7% (throw)/9% (total) → 7%).}} | |||
**{{nerf|Wario releases opponents from back throw much later (frame 21 → 48), making it significantly easier to DI.}} | **{{nerf|Wario releases opponents from back throw much later (frame 21 → 48), making it significantly easier to DI.}} | ||
***{{buff|However, its total duration was not fully compensated (FAF 55 → 70), giving it less ending lag.}} | ***{{buff|However, its total duration was not fully compensated (FAF 55 → 70), giving it less ending lag.}} |