Wario (SSB4): Difference between revisions

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Tag: Mobile edit
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***{{nerf|However, its total duration was not fully compensated (FAF 70 → 55), giving it more ending lag.}}
***{{nerf|However, its total duration was not fully compensated (FAF 70 → 55), giving it more ending lag.}}
*[[Back throw]]:
*[[Back throw]]:
**{{buff|Back throw's has a new powerful collateral hit which affects bystanders significantly improving its utility outside of 1v1s.}}
**{{buff|Back throw has a new powerful collateral hit which affects bystanders significantly improving its utility outside of 1v1s.}}
**{{nerf|Back throw no longer has an initial hit, making it deal less damage (2% (hit)/7% (throw)/9% (total) → 7%). This marginally hinders its KO potential.}}
**{{buff|Back throw has higher base knockback (60 → 80).}}
**{{nerf|Back throw no longer has an initial hit, making it deal less damage (2% (hit)/7% (throw)/9% (total) → 7%).}}
**{{nerf|Wario releases opponents from  back throw much later (frame 21 → 48), making it significantly easier to DI.}}
**{{nerf|Wario releases opponents from  back throw much later (frame 21 → 48), making it significantly easier to DI.}}
***{{buff|However, its total duration was not fully compensated (FAF 55 → 70), giving it less ending lag.}}  
***{{buff|However, its total duration was not fully compensated (FAF 55 → 70), giving it less ending lag.}}