R.O.B. (universe): Difference between revisions

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The '''''R.O.B.'' universe''' ({{ja|ロボット|Robotto}}, ''Robot'') refers to the usage of the historically significant [[R.O.B.|Robotic Operating Buddy (R.O.B.)]] peripheral for the NES as a playable character in the ''Super Smash Bros.'' series.
The '''''R.O.B.'' universe''' ({{ja|ロボット|Robotto}}, ''Robot'') refers to the usage of the historically significant [[R.O.B.|Robotic Operating Buddy (R.O.B.)]] peripheral for the NES as a playable character in the ''Super Smash Bros.'' series.


It was first represented in ''[[Super Smash Bros. Brawl]]'', with the peripheral appearing as both [[R.O.B. (SSBB)|a playable character]] and as [[R.O.B. Squad|a set of enemies]] in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. R.O.B. returns as an unlockable character in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
It was first represented in ''[[Super Smash Bros. Brawl]]'', with the peripheral appearing as both [[R.O.B. (SSBB)|a playable character]] and as [[R.O.B. Squad|a set of enemies]] in [[The Subspace Emissary]]. R.O.B. returns as an unlockable character in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.


==Franchise description==
==Franchise description==
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Nonetheless, analysts argue that the R.O.B. unit had a uniquely profound and important effect in the history of video games as a market, even if it was entirely due to its "Trojan horse" concept rather than its actual performance as a product. To what degree R.O.B. truly allowed the newly Nintendo-dominated video game business to proliferate in the West is a point of debate. Nevertheless, Nintendo has shown itself to hold the R.O.B. unit in high regard, as evident by having it make a number of cameos and even a few playable appearances in a rather large number of its modern-day franchises. Its cameos consist of [[Kirby]] being able to collect its parts and reassemble them in a puzzle in ''[[Kirby (universe)|Kirby's Dream Land 3]]'', several R.O.B.-centered microgames appearing throughout the ''[[Wario (universe)|WarioWare]]'' series, a model of R.O.B. decorating a portion of [[Port Town Aero Dive]] in ''[[F-Zero (universe)|F-Zero GX]]'' (which also occurs in the stage of the same name in ''[[Super Smash Bros. Brawl]]''), R.O.B. appearing in the {{s|zeldawiki|Curiosity Shop}} in ''{{s|zeldawiki|The Legend of Zelda: Majora's Mask 3D}}'', R.O.B.'s head being [[pikipedia:Remembered Old Buddy|a collectable treasure]] in ''[[Pikmin (universe)|Pikmin 2]]'', and R.O.B. appearing as on the back portion of the box art of [[Capcom]]'s ''Viewtiful Joe''. Its playable appearances consist of ''{{s|mariowiki|Mario Kart DS}}'', which marked its debut as a full-fledged video game character and even features a kart that resembles its ''Stack-Up'' accessories, and lastly and most notably, the ''Super Smash Bros.'' series as of ''Super Smash Bros. Brawl''.
Nonetheless, analysts argue that the R.O.B. unit had a uniquely profound and important effect in the history of video games as a market, even if it was entirely due to its "Trojan horse" concept rather than its actual performance as a product. To what degree R.O.B. truly allowed the newly Nintendo-dominated video game business to proliferate in the West is a point of debate. Nevertheless, Nintendo has shown itself to hold the R.O.B. unit in high regard, as evident by having it make a number of cameos and even a few playable appearances in a rather large number of its modern-day franchises. Its cameos consist of [[Kirby]] being able to collect its parts and reassemble them in a puzzle in ''[[Kirby (universe)|Kirby's Dream Land 3]]'', several R.O.B.-centered microgames appearing throughout the ''[[Wario (universe)|WarioWare]]'' series, a model of R.O.B. decorating a portion of [[Port Town Aero Dive]] in ''[[F-Zero (universe)|F-Zero GX]]'' (which also occurs in the stage of the same name in ''[[Super Smash Bros. Brawl]]''), R.O.B. appearing in the {{s|zeldawiki|Curiosity Shop}} in ''{{s|zeldawiki|The Legend of Zelda: Majora's Mask 3D}}'', R.O.B.'s head being [[pikipedia:Remembered Old Buddy|a collectable treasure]] in ''[[Pikmin (universe)|Pikmin 2]]'', and R.O.B. appearing as on the back portion of the box art of [[Capcom]]'s ''Viewtiful Joe''. Its playable appearances consist of ''{{s|mariowiki|Mario Kart DS}}'', which marked its debut as a full-fledged video game character and even features a kart that resembles its ''Stack-Up'' accessories, and lastly and most notably, the ''Super Smash Bros.'' series as of ''Super Smash Bros. Brawl''.


In addition to cameos and playable appearances, R.O.B. has been referenced in some instances, with the most notable of these occurring within the [[Star Fox (universe)|''Star Fox'' series]]. [[lylatwiki:ROB 64|ROB 64]] references R.O.B. both in name and in function as a robotic assistant, due to his status as the pilot of the [[lylatwiki:Great Fox|Great Fox]]. However, ''Star Fox Zero'' and ''Star Fox Guard'' both feature robots that are almost identical to R.O.B. ''Zero'' features Direct-i, who is tethered to the Gyrowing and functions similarly to ROB 64 and R.O.B. by being an assistant to the player. ''Guard'' features the A.T.K. Unit, which is one of the "combat class" robots in the game that threaten the player's mining facilities. Outside of these instances, ''StarTropics'' features a robot resembling R.O.B. named "NAV-COM", who is an important side character.
In addition to cameos and playable appearances, R.O.B. has been referenced in some instances, with the most notable of these occurring within the [[Star Fox (universe)|''Star Fox'' series]]. {{iw|lylatwiki|ROB 64}} references R.O.B. both in name and in function as a robotic assistant, due to his status as the pilot of the {{iw|lylatwiki|Great Fox}}. However, ''Star Fox Zero'' and ''Star Fox Guard'' both feature robots that are almost identical to R.O.B. ''Zero'' features Direct-i, who is tethered to the Gyrowing and functions similarly to ROB 64 and R.O.B. by being an assistant to the player. ''Guard'' features the A.T.K. Unit, which is one of the "combat class" robots in the game that threaten the player's mining facilities. Outside of these instances, ''StarTropics'' features a robot resembling R.O.B. named "NAV-COM", who is an important side character.


Both Robot Series games featured an on-screen playable character named Professor Hector. In ''Stack-Up'', Hector simply existed to be controlled by the player, hopping across a keyboard-like graphic onscreen in order to dictate the physical R.O.B. unit's carry-and-drop movements of the colored blocks around it. Sometimes, enemies known as "glitches" named Spike and Flipper got in his way.
Both Robot Series games featured an on-screen playable character named Professor Hector. In ''Stack-Up'', Hector simply existed to be controlled by the player, hopping across a keyboard-like graphic onscreen in order to dictate the physical R.O.B. unit's carry-and-drop movements of the colored blocks around it. Sometimes, enemies known as "glitches" named Spike and Flipper got in his way.
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* The ''R.O.B.'' universe is the only universe that has a playable character but has never had a [[stage]].
* The ''R.O.B.'' universe is the only universe that has a playable character but has never had a [[stage]].
**{{uv|F-Zero}}, {{uv|EarthBound}}, and {{uv|Fire Emblem}} also debuted without any stages, but gained at least one in the next installment they appeared in.
**{{uv|F-Zero}}, {{uv|EarthBound}}, and {{uv|Fire Emblem}} also debuted without any stages, but gained at least one in the next installment they appeared in.
**{{uv|Duck Hunt}} and {{uv|Wii Fit}} also debuted without any stages in ''[[Super Smash Bros. for Nintendo 3DS]]'', but both had stages in its later-released companion game ''[[Super Smash Bros. for Wii U]]'', and ''Duck Hunt'' received a stage in ''for Nintendo 3DS'' as DLC.
**{{uv|Duck Hunt}} and {{uv|Wii Fit}} also debuted without any stages in {{for3ds}}, but both had stages in its later-released companion game {{forwiiu}}, and ''Duck Hunt'' received a stage in ''for Nintendo 3DS'' as DLC.
* In ''Brawl'', R.O.B.'s Famicom color scheme is his default costume, while his gray-and-white NES color scheme is available as an [[alternate costume]]. In ''SSB4'' and ''Ultimate'', his NES color scheme is used as the default costume in American and PAL region releases (''SSB4'') or European [[language]]s (''Ultimate'').
* In ''Brawl'', R.O.B.'s Famicom color scheme is his default costume, while his gray-and-white NES color scheme is available as an [[alternate costume]]. In ''SSB4'' and ''Ultimate'', his NES color scheme is used as the default costume in American and PAL region releases (''SSB4'') or European [[language]]s (''Ultimate'').
*''R.O.B.'' is the only first-party fighter-based universe introduced in ''Brawl'' to not have been represented in any way in previous ''Super Smash Bros.'' games prior to its playable character's debut in the ''Super Smash Bros.'' series.
*''R.O.B.'' is the only first-party fighter-based universe introduced in ''Brawl'' to not have been represented in any way in previous ''Super Smash Bros.'' games prior to its playable character's debut in the ''Super Smash Bros.'' series.