Marth: Difference between revisions

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Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow}}''.
Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow}}''.


Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of [[fireemblemwiki:Archanea (continent)|Archanea]]. He is descended from the family of a legendary hero, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|Falchion]]<!--In Fire Emblem, it has always been "Falchion", not "THE Falchion"-->, to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.
Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of {{iw|fireemblemwiki|Archanea|continent}}. He is descended from the family of a legendary hero, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|Falchion]]<!--In Fire Emblem, it has always been "Falchion", not "THE Falchion"-->, to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.


In Marth's first adventure, told in ''Shadow Dragon and the Blade of Light'' and its remake, Medeus has been revived by the sorcerer {{s|fireemblem|Gharnef}} and has conquered almost all of Archanea, and by the time that the games begin Marth has spent two years in exile in the remote island kingdom of {{s|fireemblem|Talys}} with his future wife, Princess {{s|fireemblem|Caeda}}. The games follow his quest in the War of Shadows, in which he forms a coalition with Princess {{s|fireemblem|Nyna}} of the [[fireemblemwiki:Archanea (nation)|Holy Kingdom of Archanea]] and Prince {{s|fireemblem|Hardin}} of {{s|fireemblem|Aurelis}} to fight back against Medeus and his dragon empire, {{s|fireemblem|Dolhr}}, and gain the power to fight Gharnef so that he can retrieve Falchion and rescue his abducted sister, {{s|fireemblem|Elice}}.
In Marth's first adventure, told in ''Shadow Dragon and the Blade of Light'' and its remake, Medeus has been revived by the sorcerer {{s|fireemblem|Gharnef}} and has conquered almost all of Archanea, and by the time that the games begin Marth has spent two years in exile in the remote island kingdom of {{s|fireemblem|Talys}} with his future wife, Princess {{s|fireemblem|Caeda}}. The games follow his quest in the War of Shadows, in which he forms a coalition with Princess {{s|fireemblem|Nyna}} of the [[fireemblemwiki:Archanea (nation)|Holy Kingdom of Archanea]] and Prince {{s|fireemblem|Hardin}} of {{s|fireemblem|Aurelis}} to fight back against Medeus and his dragon empire, {{s|fireemblem|Dolhr}}, and gain the power to fight Gharnef so that he can retrieve Falchion and rescue his abducted sister, {{s|fireemblem|Elice}}.


The second story in ''Mystery of the Emblem'' begins three years after the events of the first game, and follows Marth as he is confronted by Hardin, now the Emperor of Archanea and corrupted by Gharnef. After Hardin conquers Altea and declares Marth a traitor, Marth and his allies embark on a journey through Archanea's northern wilderness and follow the legendary path once taken by Anri, where he learns the true history of the dragons and their role in shaping the history of Archanea. Marth is given the task of repairing the titular [[fireemblemwiki:Fire Emblem (Archanean item)|Fire Emblem]] shield to restore its ability to seal away the [[fireemblemwiki:Earth Dragon|earth dragons]], a malevolent species of a dragon to which Medeus belongs. The game ends with Marth defeating Medeus for the final time, uniting all seven of Archanea's kingdoms into one with himself as its king, and his marriage Caeda. Later generations would remember him as the legendary "Hero-King".
The second story in ''Mystery of the Emblem'' begins three years after the events of the first game, and follows Marth as he is confronted by Hardin, now the Emperor of Archanea and corrupted by Gharnef. After Hardin conquers Altea and declares Marth a traitor, Marth and his allies embark on a journey through Archanea's northern wilderness and follow the legendary path once taken by Anri, where he learns the true history of the dragons and their role in shaping the history of Archanea. Marth is given the task of repairing the titular {{iw|fireemblemwiki|Fire Emblem|Archanean item}} shield to restore its ability to seal away the [[fireemblemwiki:Earth Dragon|earth dragons]], a malevolent species of a dragon to which Medeus belongs. The game ends with Marth defeating Medeus for the final time, uniting all seven of Archanea's kingdoms into one with himself as its king, and his marriage Caeda. Later generations would remember him as the legendary "Hero-King".


In his starring games, Marth is given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. He is also the only unit who is able to visit villages to receive the items, money or new recruits that they offer. In battle, he plays as a jack-of-all-trades who lacks the greater statistical advantages of other classes, but has a unique advantage in his relatively powerful exclusive weapons, including {{s|fireemblemwiki|rapier}}s (lightweight and effective against both heavy armor and cavalry) and Falchion (effective against dragons and cannot be broken, among various other abilities in specific games).
In his starring games, Marth is given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. He is also the only unit who is able to visit villages to receive the items, money or new recruits that they offer. In battle, he plays as a jack-of-all-trades who lacks the greater statistical advantages of other classes, but has a unique advantage in his relatively powerful exclusive weapons, including {{s|fireemblemwiki|rapier}}s (lightweight and effective against both heavy armor and cavalry) and Falchion (effective against dragons and cannot be broken, among various other abilities in specific games).
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:'''Marth'''
:'''Marth'''
:''The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterward, Altea was annihilated by King Hardin of Akanea.''
:''The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterward, Altea was annihilated by King Hardin of Akanea.''
:*''Fire Emblem'' (Japan Only)  
:*''Fire Emblem'' (Japan Only)
(Famicom)
(Famicom)


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Marth returns as a playable character in ''Super Smash Bros. Ultimate'', as with all previous characters. He uses a more detailed version of the ''New Mystery of the Emblem'' design from ''SSB4'', and now has a different hairstyle to match his more recent appearances in titles such as ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Like in ''[[Melee]]'' and ''[[Brawl]]'', Marth is an unlockable character. ''Ultimate'' is the first ''Super Smash Bros.'' game in which Marth is dubbed in English in overseas versions, specifically by {{s|wikipedia|Yuri Lowenthal}}, his English voice actor in all appearances from {{uvm|Code Name: S.T.E.A.M.}} onwards. In Japanese, Hikaru Midorikawa returns to voice Marth with new voice clips for the first time since ''Brawl''.
Marth returns as a playable character in ''Super Smash Bros. Ultimate'', as with all previous characters. He uses a more detailed version of the ''New Mystery of the Emblem'' design from ''SSB4'', and now has a different hairstyle to match his more recent appearances in titles such as ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Like in ''[[Melee]]'' and ''[[Brawl]]'', Marth is an unlockable character. ''Ultimate'' is the first ''Super Smash Bros.'' game in which Marth is dubbed in English in overseas versions, specifically by {{s|wikipedia|Yuri Lowenthal}}, his English voice actor in all appearances from {{uvm|Code Name: S.T.E.A.M.}} onwards. In Japanese, Hikaru Midorikawa returns to voice Marth with new voice clips for the first time since ''Brawl''.


As Marth was a high or top tier character in all of his previous appearances, he received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate'', but was nerfed overall. While he received buffs both directly and from some universal changes, the faster pace of ''Ultimate'' combined with the removal of micro spacing techniques like [[perfect pivot]]ing makes it much more difficult to land his tipper sweetspots. He also received several direct nerfs: his jab is no longer an effective combo starter, and his sourspots are much weaker. Some buffs were tweaked a bit for Marth as an instance, they've made his tippers a bit bigger or easier to hit, but this didn't really improve Marth very much. As a result of these nerfs, Marth sees little representation in tournaments, with many players considering him outclassed by Lucina.  
As Marth was a high or top tier character in all of his previous appearances, he received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate'', but was nerfed overall. While he received buffs both directly and from some universal changes, the faster pace of ''Ultimate'' combined with the removal of micro spacing techniques like [[perfect pivot]]ing makes it much more difficult to land his tipper sweetspots. He also received several direct nerfs: his jab is no longer an effective combo starter, and his sourspots are much weaker. Some buffs were tweaked a bit for Marth as an instance, they've made his tippers a bit bigger or easier to hit, but this didn't really improve Marth very much. As a result of these nerfs, Marth sees little representation in tournaments, with many players considering him outclassed by Lucina.
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Marth_Spirit.png|610. '''''Marth'''''
SSBU spirit Marth.png|610. '''''Marth'''''
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