Classic Mode (SSB4-Wii U): Difference between revisions

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m (Undid edit by 66.219.246.234: I'm pretty sure that's already detailed somewhere else)
Tag: Undo
m (I also don't see how that's relevant here, especially with the mention of 3DS's Classic Mode - maybe someplace like here instead)
Line 68: Line 68:
*[[Boxing Ring]] and [[Gaur Plain]] are the only stages shared between both versions of the game that do not appear in Classic Mode in {{forwiiu}}.
*[[Boxing Ring]] and [[Gaur Plain]] are the only stages shared between both versions of the game that do not appear in Classic Mode in {{forwiiu}}.
*The game has a tendency to lag in the cutscene before the final battle screen for Master Hand and Crazy Hand appears when playing on difficulties of 8.0 and higher. This issue is caused by the graphical strain of the background combined with the effects used in the cutscene.
*The game has a tendency to lag in the cutscene before the final battle screen for Master Hand and Crazy Hand appears when playing on difficulties of 8.0 and higher. This issue is caused by the graphical strain of the background combined with the effects used in the cutscene.
*During Classic Mode in Smash 3DS and Classic Mode in Smash Wii U, the announcer says “Final Results” instead of “Game Over”.


==See also==
==See also==