Duck Hunt (universe): Difference between revisions

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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
''Duck Hunt'' receives larger representation with a single new playable character and a stage in {{forwiiu}}.
''Duck Hunt'' receives larger representation with a single new playable character and a stage in {{forwiiu}}.
===Characters===
===Character===
*[[File:DuckHuntIcon(SSB4-U).png|50px|right]]'''{{SSB4|Duck Hunt}}''': The dog, one of the ducks, and the off-screen hunter from the NES game ''Duck Hunt'' appear as an unlockable team of characters. The dog's main role is to provide the team's mobility and is capable of [[wall jump]]ing, but also engages opponents directly with his [[neutral attack]], [[neutral aerial]], [[grab]]s and [[throw]]s. The dog also initiates three of their special attacks: [[Trick Shot]], [[Clay Shooting]] and [[Wild Gunman]]. The duck also provides offense in the form of its neutral infinite, [[tilt attack]]s, [[forward aerial]], [[back aerial]], [[up aerial]], [[down aerial]], [[pummel]], [[floor attack]]s and [[edge attack]]. However, the duck also provides [[recovery]] in the form of [[Duck Jump]]. Lastly, the hunter assists with their [[smash attack]]s, Trick Shot and Clay Shooting. Duck Hunt's [[neutral special]] is [[Trick Shot]], where the dog kicks out a can from ''Hogan's Alley'' that explodes after a set number of shots from the hunter or if it comes into contact with an opponent or even the dog and duck. Duck Hunt's [[side special]], [[Clay Shooting]], has the dog throw a clay disk, which the off-screen gunman can then shoot into pieces. Duck Hunt's [[down special]], [[Wild Gunman]], involves the dog summoning 8-bit gunmen from ''Wild Gunman'' to fire a single shot. Duck Hunt's [[up special]], [[Duck Jump]], is a involves the duck lifting the dog while flying upward in order to recover. Lastly, Duck Hunt's [[Final Smash]], [[NES Zapper Posse]], is a cinematic Final Smash like {{SSB4|Captain Falcon}}'s [[Blue Falcon]]. It consists of the trio capturing their opponents in a flock of 8-bit ducks, which then places them between the gang of gunmen from ''Wild Gunman'' and the cutouts from ''Hogan's Alley'', after which the gunmen immediately fire at the opponents repeatedly.
*[[File:DuckHuntIcon(SSB4-U).png|50px|right]]'''{{SSB4|Duck Hunt}}''': The dog, one of the ducks, and the off-screen hunter from the NES game ''Duck Hunt'' appear as an unlockable team of characters. The dog's main role is to provide the team's mobility and is capable of [[wall jump]]ing, but also engages opponents directly with his [[neutral attack]], [[neutral aerial]], [[grab]]s and [[throw]]s. The dog also initiates three of their special attacks: [[Trick Shot]], [[Clay Shooting]] and [[Wild Gunman]]. The duck also provides offense in the form of its neutral infinite, [[tilt attack]]s, [[forward aerial]], [[back aerial]], [[up aerial]], [[down aerial]], [[pummel]], [[floor attack]]s and [[edge attack]]. However, the duck also provides [[recovery]] in the form of [[Duck Jump]]. Lastly, the hunter assists with their [[smash attack]]s, Trick Shot and Clay Shooting. Duck Hunt's [[neutral special]] is [[Trick Shot]], where the dog kicks out a can from ''Hogan's Alley'' that explodes after a set number of shots from the hunter or if it comes into contact with an opponent or even the dog and duck. Duck Hunt's [[side special]], [[Clay Shooting]], has the dog throw a clay disk, which the off-screen gunman can then shoot into pieces. Duck Hunt's [[down special]], [[Wild Gunman]], involves the dog summoning 8-bit gunmen from ''Wild Gunman'' to fire a single shot. Duck Hunt's [[up special]], [[Duck Jump]], is a involves the duck lifting the dog while flying upward in order to recover. Lastly, Duck Hunt's [[Final Smash]], [[NES Zapper Posse]], is a cinematic Final Smash like {{SSB4|Captain Falcon}}'s [[Blue Falcon]]. It consists of the trio capturing their opponents in a flock of 8-bit ducks, which then places them between the gang of gunmen from ''Wild Gunman'' and the cutouts from ''Hogan's Alley'', after which the gunmen immediately fire at the opponents repeatedly.