Final Destination (SSB4): Difference between revisions

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In the 3DS version, the initial scene is space with a stream of stars moving past in the background. This fades into a wormhole, which the stage travels through until it reaches a comet. The comet fades into a sun, which causes a flash of white light in which meteors can be seen flying past, before arriving at an ocean. The sun sets on the horizon, turning to night. The stage then enters another wormhole, travelling through it before finally arriving at the initial scene, looping the cycle after two minutes.
In the 3DS version, the initial scene is space with a stream of stars moving past in the background. This fades into a wormhole, which the stage travels through until it reaches a comet. The comet fades into a sun, which causes a flash of white light in which meteors can be seen flying past, before arriving at an ocean. The sun sets on the horizon, turning to night. The stage then enters another wormhole, travelling through it before finally arriving at the initial scene, looping the cycle after two minutes.
==Tournament legality==
As usual, Final Destination is typically considered a legal stage in tournaments, due to its simple layout and lack of any stage hazards.


==Ω form==
==Ω form==
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File:SSB4 WII U Final-Destination.jpg|[[Ω form]] in {{forwiiu}}.
File:SSB4 WII U Final-Destination.jpg|[[Ω form]] in {{forwiiu}}.
</gallery>
</gallery>
==Tournament legality==
As usual, Final Destination is typically considered a legal stage in tournaments, due to its simple layout and lack of any stage hazards.


==Gallery==
==Gallery==