Super Smash Bros. series

Special move: Difference between revisions

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[[File:fourspecialmoves.jpg|thumb|250px|Meta Knight's special moves in ''Super Smash Bros. Brawl'']]
[[File:fourspecialmoves.jpg|thumb|250px|Meta Knight's special moves in ''Super Smash Bros. Brawl'']]
A '''special move''' ({{ja|必殺技 or 必殺ワザ|Hissatsu Waza}}, ''Sure-Killing Art''), AKA a '''special attack''' in most other fighting games, is any move performed by pressing the special button, the [[B button]] by default. In many cases, special moves/attacks provide more damage than [[smash attack]]s, although it's unlikely to provide a KO in some situations. Unlike standard moves, special moves can have wildly different functions unique to a character's fighting style like in nearly all fighting games.
A '''special move''' ({{ja|必殺技 or 必殺ワザ|Hissatsu Waza}}, ''Sure-Killing Art''), AKA a '''special attack''' in most other fighting games, is any move performed by pressing the special button, the [[B button]] by default. Like the name suggests, special moves are unique attacks that can have wildly different functions, unlike "normal" attacks (such as [[neutral attack]]s or [[tilt attack]]s) which often function as standard punch/kicks and weapon swings. In many cases, special moves/attacks provide more tactical advantages compared to normal attacks and do more damage than [[smash attack]]s, although this differs between every special move.


However, in the ''Smash Bros.'' series, they mostly follow a pattern with their inputs:
Special attacks are unique to a character's fighting style, and are almost always homages to abilities that the character can use in their home games; for example, [[Kirby]] can use his signature [[Inhale]] to [[copy ability|copy abilities]].
 
In the ''Smash Bros.'' series, special moves follow a pattern with their inputs:


*[[Neutral special]]s are usually reserved for the fighter's only [[projectile]] (eg. [[Fireball]]),  or a powerful attack with good KO power that can either be [[charging|chargeable]] ([[Charge Shot]]) or have a long startup ([[Falcon Punch]]).
*[[Neutral special]]s are usually reserved for the fighter's only [[projectile]] (eg. [[Fireball]]),  or a powerful attack with good KO power that can either be [[charging|chargeable]] ([[Charge Shot]]) or have a long startup ([[Falcon Punch]]).

Revision as of 14:30, November 8, 2016

Meta Knight's special moves in Super Smash Bros. Brawl

A special move (必殺技 or 必殺ワザ, Sure-Killing Art), AKA a special attack in most other fighting games, is any move performed by pressing the special button, the B button by default. Like the name suggests, special moves are unique attacks that can have wildly different functions, unlike "normal" attacks (such as neutral attacks or tilt attacks) which often function as standard punch/kicks and weapon swings. In many cases, special moves/attacks provide more tactical advantages compared to normal attacks and do more damage than smash attacks, although this differs between every special move.

Special attacks are unique to a character's fighting style, and are almost always homages to abilities that the character can use in their home games; for example, Kirby can use his signature Inhale to copy abilities.

In the Smash Bros. series, special moves follow a pattern with their inputs:

  • Up specials are essentially a fighter's main recovery move (with the exception of Jigglypuff's Sing) that give a fair amount of upward distance, and can either be damaging or non-damaging; almost all up specials cause helplessness.

Usually, only special attacks can be projectiles (although some fighters gain projectiles in their normal moveset starting from Brawl, such as Snake's and Olimar's smash attacks, and Mega Man and Villager's aerial attacks), and some are able to render the user helpless if used in mid-air (usually those that function as mid-air jumps, like most up special moves).

In Super Smash Bros., each character had three special moves: the neutral special, up special and down special. Super Smash Bros. Melee introduced one new special move for each character, the side special. Starting with Super Smash Bros Brawl, yet another special move was added, the Final Smash, which can be accessed when the Smash Ball is obtained. When obtained, the standard special move is then replaced with the Final Smash that usually does a very high damaging attack that can affect more than one person, but it can only be used once before obtaining another Smash Ball.

With the character customization introduced in Super Smash Bros. 4, there are three options for each character's special moves (effectively meaning 12 move options per character). For example, Yoshi's neutral special, Egg Lay, can be replaced with either Lick or Egg Launch.