SmashBoards: Difference between revisions

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The depth of this game has led to the development of a large, devoted tournament community. Smash World Forums, or SmashBoards, slowly grew into the home for these competitive players. In 2002 and 2003, the first tournaments began appearing on SmashBoards. Many of these tournaments were held in a member's basement, and open invitations were placed on the website. Early on, some people would drive 5–6 hours to get to a location where there might only be 10 players.
The depth of this game has led to the development of a large, devoted tournament community. Smash World Forums, or SmashBoards, slowly grew into the home for these competitive players. In 2002 and 2003, the first tournaments began appearing on SmashBoards. Many of these tournaments were held in a member's basement, and open invitations were placed on the website. Early on, some people would drive 5–6 hours to get to a location where there might only be 10 players.


The scene began to transform with the arrival of the [[Tournament Go]] (TG) series of tournaments, hosted by a moderator with the handle of [[Matt Deezie]]. At the time, Matt Deezie had been placing very high in California tournaments, and also placed in the Top 3 at the IGVF Seattle Smash national tournament. He invited anyone who would attend to come out to California, and he both rented out the building for the tournament out of his own pocket and allowed everyone who came to stay at his personal residence. The series quickly grew, and soon, one of the top 2 smashers in the Midwest, [[Eddie]], traveled from Chicago to California for it, setting the precedent for the TG series as the unofficial national championships of ''Super Smash Bros. Melee''.
The scene began to transform with the arrival of the [[Tournament Go]] (TG) series of tournaments, hosted by a moderator with the handle of {{sm|Matt Deezie}}. At the time, Matt Deezie had been placing very high in California tournaments, and also placed in the Top 3 at the IGVF Seattle Smash national tournament. He invited anyone who would attend to come out to California, and he both rented out the building for the tournament out of his own pocket and allowed everyone who came to stay at his personal residence. The series quickly grew, and soon, one of the top 2 smashers in the Midwest, {{sm|Eddie}}, traveled from Chicago to California for it, setting the precedent for the TG series as the unofficial national championships of ''Super Smash Bros. Melee''.


The TG series had six incarnations, the last being in the summer of 2004. In addition to Midwest players such as Eddie, TG tournaments attracted players from the East Coast such as members of H2yl and DA. The TG series has contributed much to the development of the nationwide community. The community has grown from perhaps 100 traveling members to over 1500. The end of this tournament series was not the end of competitive ''Smash'' by far, though.
The TG series had six incarnations, the last being in the summer of 2004. In addition to Midwest players such as Eddie, TG tournaments attracted players from the East Coast such as members of H2yl and DA. The TG series has contributed much to the development of the nationwide community. The community has grown from perhaps 100 traveling members to over 1500. The end of this tournament series was not the end of competitive ''Smash'' by far, though.
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In the same summer as TG6, the [[Ship of Fools]], a crew located in Mishawaka, Indiana, hosted [[MELEE-FC]] - Misunderstood Enthusiasts Living an Extraordinary Existence, For Cash. Though the name was humorous in nature, the tournament was promoted heavily due to the fact that TG5 was supposed to be the last of the series. Even the late announcement of TG6 did not prevent this tournament from being the largest to date. Its central location and hospitable environment attracted players from all over the country. Around the same time, [[Major League Gaming]] added ''Smash'' to its tournament line-up, offering thousands of dollars in prize money.
In the same summer as TG6, the [[Ship of Fools]], a crew located in Mishawaka, Indiana, hosted [[MELEE-FC]] - Misunderstood Enthusiasts Living an Extraordinary Existence, For Cash. Though the name was humorous in nature, the tournament was promoted heavily due to the fact that TG5 was supposed to be the last of the series. Even the late announcement of TG6 did not prevent this tournament from being the largest to date. Its central location and hospitable environment attracted players from all over the country. Around the same time, [[Major League Gaming]] added ''Smash'' to its tournament line-up, offering thousands of dollars in prize money.


The first and second MLG seasons have concluded successfully, with {{Sm|Ken Hoang}}, generally acknowledged as the best player in the world, winning both titles, over notable players such as {{Sm|Isai}}, {{Sm|Chu Dat}}, {{Sm|PC Chris}}, {{Sm|Azen}}, {{Sm|ChillinDude829}}, and even over {{Sm|Captain Jack}} from Japan. The second FC, hosted in July 2005, was the among the largest tournaments to date, with 186 entrants for singles. It also was the site for the first Regional Crew Battle, when the East Coast, West Coast, South, and Midwest brought some of their top players and competed. Even with Ken (winner of FC's singles tournament) on the West Coast team, the East Coast managed to squeak by their rivals in the crew battles, beating the West Coast by 5 stock and winning the first Regional Crew Battle. This tournament has recently been surpassed by its most recent incarnation FC6 which had 205 entrants for singles.
The first and second MLG seasons have concluded successfully, with {{Sm|Ken}}, generally acknowledged as the best player in the world, winning both titles, over notable players such as {{Sm|Isai}}, {{Sm|ChuDat}}, {{Sm|PC Chris}}, {{Sm|Azen}}, {{Sm|ChillinDude829}}, and even over {{Sm|Captain Jack}} from Japan. The second FC, hosted in July 2005, was the among the largest tournaments to date, with 186 entrants for singles. It also was the site for the first Regional Crew Battle, when the East Coast, West Coast, South, and Midwest brought some of their top players and competed. Even with Ken (winner of FC's singles tournament) on the West Coast team, the East Coast managed to squeak by their rivals in the crew battles, beating the West Coast by 5 stock and winning the first Regional Crew Battle. This tournament has recently been surpassed by its most recent incarnation FC6 which had 205 entrants for singles.


[[Zero Challenge 2]] is the second big tournament of 2006 that followed FC6.  It had almost two hundred entrants, and prominent Japanese players traveled in for the first time in numbers.  [[MELEE-FC6]] was held in the same summer, and had 205 entrants for singles, the current record for any independent tournament.
[[Zero Challenge 2]] is the second big tournament of 2006 that followed FC6.  It had almost two hundred entrants, and prominent Japanese players traveled in for the first time in numbers.  [[MELEE-FC6]] was held in the same summer, and had 205 entrants for singles, the current record for any independent tournament.