Bowser Jr. (SSB4): Difference between revisions

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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
===Tier placement and history===
Bowser Jr. was initially considered to be a high-tier character due to his attacks possessing disjointed hitboxes and [[Clown Kart Dash]]'s incredible versatility. However, like most of the cast, Bowser Jr. began to drop on the tier list once players discovered that his he has a very linear [[neutral game]], lackluster shield pressure, a mediocre grab game, and exploitable recovery. All of these attributes resulted in him struggling against several top-tier characters, like {{SSB4|Rosalina & Luma}} and {{SSB4|Cloud}}. However, {{Sm|Tweek}} still managed to achieve impressive results with Bowser Jr., such as placing 25th at [[EVO 2015]], which was especially significant due to Bowser Jr.'s lack of improvement with custom moves. Tweek also managed to place 33rd at [[GENESIS 3]] and consistently achieve top 8 placings in his region. As a result, Bowser Jr. was ranked 34th on the first [[tier list]].
Similar to [[Bowser (SSB4)|his father]]'s initial competitive perception in ''SSB4''{{'}}s early metagame, Bowser Jr. was initially considered to be a high-tier character due to his attacks possessing disjointed hitboxes, his great aerial game and [[Clown Kart Dash]]'s incredible versatility, which allowed him to easily compensate for his otherwise poor approach due to his rather sluggish grounded mobility. However, like most of the cast, Bowser Jr. began to drop on the tier list once players discovered that his he has a very linear [[neutral game]], lackluster shield pressure, a mediocre grab game, and exploitable recovery. All of these attributes resulted in him struggling against several top-tier characters, like {{SSB4|Rosalina & Luma}} and {{SSB4|Cloud}}. However, {{Sm|Tweek}} still managed to achieve impressive results with Bowser Jr., such as placing 25th at [[EVO 2015]], which was especially significant due to Bowser Jr.'s lack of improvement with custom moves. Tweek also managed to place 33rd at [[GENESIS 3]] and consistently achieve top 8 placings in his region. As a result, Bowser Jr. was ranked 34th on the first [[tier list]].


However, after Tweek dropped Bowser Jr. in favor of {{SSB4|Cloud}}, his tournament prominence dropped drastically. While he still achieved some decent results thanks to several dedicated players, such as {{Sm|Vicegrip}} and {{Sm|Jade}} (the latter of whom, in particular, defeated {{Sm|Trela}} at [[CEO 2016]]), and his metagame continued to be developed, Bowser Jr.'s lack of high placings at tournaments resulted in him tying with {{SSB4|Wii Fit Trainer}} for 46th/47th on the second tier list, and then slightly dropping to 48th on the third tier list. Bowser Jr. would be slightly bolstered up to 47th on the fourth and final tier list, which can be attributed to players like {{Sm|Kub4444}} achieving good, albeit scarce, placements in their region. Despite this, his ranking on the tier list remained debatable throughout the game’s competitive lifespan; some players advocated that he should be ranked even lower due to his linear neutral game and gimpable recovery, whereas others argued that he should be ranked slightly higher thanks to his previously attained success and decent disjoints.
However, after Tweek dropped Bowser Jr. in favor of {{SSB4|Cloud}}, his tournament prominence dropped drastically. While he still achieved some decent results thanks to several dedicated players, such as {{Sm|Vicegrip}} and {{Sm|Jade}} (the latter of whom, in particular, defeated {{Sm|Trela}} at [[CEO 2016]]), and his metagame continued to be developed, Bowser Jr.'s lack of high placings at tournaments resulted in him tying with {{SSB4|Wii Fit Trainer}} for 46th/47th on the second tier list, and then slightly dropping to 48th on the third tier list. Bowser Jr. would be slightly bolstered up to 47th on the fourth and final tier list, which can be attributed to players like {{Sm|Kub4444}} achieving good, albeit scarce, placements in their region.  
 
Despite this, his ranking on the tier list remained debatable throughout the game’s competitive lifespan; some players advocated that he should be ranked even lower due to his linear neutral game and gimpable recovery, whereas others argued that he should be ranked slightly higher thanks to his previously attained success and decent disjoints.


===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===