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Corrin (SSB4)/Forward aerial: Difference between revisions

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{{ArticleIcons|ssb4=y}}
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==Overview==
==Overview==
Corrin slashes his sword in front of him from top to bottom. It deals 7.5% damage throughout the entire blade, has decent range and has low starting lag. It can combo into another forward aerial or an up aerial. However, it has moderate landing lag, making it unsafe to land with unless spaced correctly.
Corrin slashes his sword in front of him from top to bottom. It deals 7.5% damage throughout the entire blade, has decent range and has low starting lag. It can combo into another forward aerial or an up aerial. It can also auto-cancel out of a short hop. However, it has moderate landing lag, making it unsafe to land with unless spaced correctly.


==Update history==
==Update history==
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!Hitboxes
!Hitboxes
|7-10
|7-10
|-
!Ending autocancel
|30-
|-
|-
!Animation length
!Animation length
|35
|36
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=25}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=26}}
{{FrameStripEnd}}
{{FrameStripStart}}
{{FrameStrip|t=Blank|c=29}}{{FrameStrip|t=Autocancel|c=7}}
{{FrameStripEnd}}
{{FrameStripEnd}}



Revision as of 13:09, September 24, 2016

Overview

Corrin slashes his sword in front of him from top to bottom. It deals 7.5% damage throughout the entire blade, has decent range and has low starting lag. It can combo into another forward aerial or an up aerial. It can also auto-cancel out of a short hop. However, it has moderate landing lag, making it unsafe to land with unless spaced correctly.

Update history

Super Smash Bros. 4 1.1.5

  • Nerf Damage: 8.5% → 7.5%.

Timing

Attack

Hitboxes 7-10
Ending autocancel 30-
Animation length 36
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag

Animation length 14
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox