Stock: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 4: Line 4:


==JV X-Stocked==
==JV X-Stocked==
Another variation of this is called the '''JV x-Stock''', which is when one player kills a person with 2 stock remaining, but has 0% on that character, thereby adding one stock to the total and calling it a "JV 3-stock."  This terminology stems from the idea that if the player hadn't taken that one hit that killed him when he was at high percentage, that the player would have won the battle with one extra stock.  The term was created by the player JV, who used to call his 0% finishing wins a JV X-stock, where X represented the value of the remaining stock plus 1.
Another variation of this is called the '''JV x-Stock''', which is when one player kills a person with 1-4 stock remaining, but has 0% on that stock, thereby adding one stock to the total and calling it a "JV 2-5-stock."  This terminology stems from the idea that if the player hadn't taken that one hit that killed him when he was at high percentage, that the player would have won the battle with one extra stock.  The term was created by the player JV, who used to call his 0% finishing wins a JV X-stock, where X represented the value of the remaining stock plus 1.


[[Category:Multiplayer Modes]]
[[Category:Multiplayer Modes]]

Revision as of 19:09, August 7, 2007

Stock is a setting in Versus Mode in which the winner is the last player with remaining lives. In stock setting, the game allocates to each player a number of lives, which are depleted one by one each time the player is sent off the stage.

The word "stock" can also be used to describe each life: "We played with 4 stock." Stock setting with a time control is the standard setting for tournaments. It can also be used to indicate how much a player beat another, i.e. Ay says "I 4-stocked Bee" if Ay had 4 stock when he removed Bee's last life.

JV X-Stocked

Another variation of this is called the JV x-Stock, which is when one player kills a person with 1-4 stock remaining, but has 0% on that stock, thereby adding one stock to the total and calling it a "JV 2-5-stock." This terminology stems from the idea that if the player hadn't taken that one hit that killed him when he was at high percentage, that the player would have won the battle with one extra stock. The term was created by the player JV, who used to call his 0% finishing wins a JV X-stock, where X represented the value of the remaining stock plus 1.