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Super Mario World: Difference between revisions

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'''''Super Mario World''''' ({{ja|スーパーマリオワールド|Sūpā Mario Wārudo}}, ''Super Mario World''), commonly abbreviated as '''SMW''', is an SNES/Super Famicom game that featured [[Mario]] and [[Luigi]] and introduced the character [[Yoshi]].  It was released on November 21, 1990 in Japan, August 13, 1991 in North America, and April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.
'''''Super Mario World''''' ({{ja|スーパーマリオワールド|Sūpā Mario Wārudo}}, ''Super Mario World''), commonly abbreviated as '''SMW''', is an SNES/Super Famicom game that featured [[Mario]] and [[Luigi]] and introduced the character [[Yoshi]].  It was released on November 21, 1990 in Japan, August 13, 1991 in North America, and April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.


==In the [[Super Smash Bros. series]]==
This game appears as a [[Masterpiece]] in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}}. In ''Brawl'', it can be played for 120 seconds and starts at Yoshi's Island 2 with Mario. It must be unlocked by playing on the [[Yoshi's Island (SSBM)]] stage three times. In ''Smash Wii U'', it can be played for 180 seconds and starts at the world map of Yoshi's Island. This time, it is avaible from the start.
[[File:SNESSuperMarioWorld.png|thumb|200px|left|Super Mario World introduced the concept of Mario riding a dinosaur helper named [[Yoshi]] in a platforming title.]]
 
==In the ''{{b|Super Smash Bros.|series}}'' series==
[[File:SNESSuperMarioWorld.png|thumb|200px|left|Super Mario World introduced the concept of Mario riding a dinosaur helper named Yoshi in a platforming title.]]
===Characters===
===Characters===
[[Yoshi]], a starter character in the first three ''Super Smash Bros.'' games, first appeared in ''Super Mario World''.  
[[Yoshi]] debuted in this game. He can be found in some blocks and ridden.
===Stages===
 
The stage {{SSBM|Yoshi's Island}}, avaliable in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}, was based on the levels of this game.
===Moves===
===Moves===
Mario's [[side special]], [[Cape]], is based on the {{s|MarioWiki|Cape Feather}} power-up in this game, which gives Mario a cape he can use to swing and damage enemies as well as fly once he gets a running start. The [[Mario Tornado]] may come from the spin jump of this game, as well as his down aerial in ''Melee''. Luigi's [[Side special move]], [[Green Missile]], could be loosely based on the pipe cannons, where if Luigi (or Mario) entersa pipe that takes them underground and found the exit, they would sometimes fire out of a cannon upon exit. Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi can obtain in ''Super Mario World'', depending on what color [[Koopa]] shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell. [[Bowser Jr.]] uses the Clown Car, which first appeared in this game, for most of his moves. His [[Down special move]], [[Mechakoopa]], also comes from this game. Mechakoopas first appear in this game, and are thrown by [[Bowser]] in the final boss battle.


The [[Mario Tornado]] may come from the spin jump of this game, as well as his down aerial in ''Melee''.
===Stages===
 
Yoshi's Island (SSBM) comes from this game. It is based on the standard grassland levels.
Mario's [[side special]], [[Cape]], is based on the {{s|MarioWiki|Cape Feather}} power-up in this game, which gave Mario a cape he could use to swing and damage enemies as well as fly once he got a running start. The cape would also slow his descent as he fell.
 
One of [[Luigi]]'s specials, [[Green Missile]], could be loosely based on the pipe cannons, where if Luigi (or Mario) entered a pipe that took them underground and found the exit, they would sometimes fire out of a cannon upon exit.


In ''[[Super Smash Bros. Brawl]]'', Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi could obtain in ''Super Mario World'', depending on what color [[Koopa]] shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell.
*[[Red Shell|Red Koopa Shells]] have Yoshi spit out fire.
*Blue Koopa Shells allow Yoshi to fly.
*Yellow Koopa Shells allow Yoshi to stomp and release dust clouds, which damage enemies
*Blinking Koopa Shells give Yoshi all three of the above powers.
*[[Green Shell|Green Koopa Shells]] don't give Yoshi any powers.
===Music===
===Music===
The music for the ''Melee'' stage {{SSBM|Yoshi's Island}} is a rearrangement of the athletic theme of ''Super Mario World''.
"Yoshi's Island", "Title / Ending (Super Mario World)" and "Super Mario World Medley" come from this game. "Yoshi's Island" is a banjo-based remix of the song that plays on most athletic levels. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat is added to the background music whenever Mario rides Yoshi. "Title / Ending (Super Mario World)" is a medley of the song that plays on the title screen and the song that plays on the ending. "Super Mario World Meldey" starts off with the "level start" jingle, followed by the ground level variant of the theme used in the game's levels. It leads into an interlude with percussion used whenever playing a level while riding Yoshi before continuing the ground level theme until it goes to the drumroll after clearing the level tape, followed the Special World/Super Star theme before finally looping back into the ground level theme.
 
A remix of the "Ending" and "Title" music is one of the tracks that can play on the [[Delfino Plaza]] stage.
 
A medley of the Castle theme and the boss theme from ''Super Mario Bros. 3'' plays on [[Luigi's Mansion]] in both ''Brawl'' and ''[[Super Smash Bros. for Wii U]]''.
 
A remix of the boss theme from ''Super Mario World'' plays on [[Mushroom Kingdom U]] in ''[[Super Smash Bros. for Wii U]]''.
 
A medley from ''Super Mario World'' plays on the returning {{SSBM|Yoshi's Island}} stage in ''[[Super Smash Bros. for Wii U]]''.


===Other===
===Other===
There is a [[List of SSBM trophies (Super Mario Bros. series)#Mario and Yoshi|trophy]] of Mario riding Yoshi in ''Melee'' that was distributed at certain Nintendo events in Japan. The trophy can now only be accessed in [[NTSC]] versions with the help of a hacking device, and it cannot be found in the [[PAL]] version of the game at all.
There is a [[List of SSBM trophies (Super Mario Bros. series)#Mario and Yoshi|trophy]] of Mario riding Yoshi in ''Melee'' that was distributed at certain Nintendo events in Japan. The trophy can now only be accessed in [[NTSC]] versions with the help of a hacking device, and it cannot be found in the [[PAL]] version of the game at all.
The [[Koopa Clown Car]], used by Bowser in the final boss of Super Mario World, appears as a trophy in ''Melee''. Bowser is also seen riding in the car twice in [[The Subspace Emissary]]. The car is used by {{SSB4|Bowser Jr.}}, officially known as the Junior Clown Car.
The game itself is also available as a playable [[masterpiece]] in ''Brawl'', unlocked by playing on the [[Yoshi's Island (SSBM)|''Melee'' Yoshi's Island stage]] three times. The masterpiece lasts 2 minutes.


{{SSBBMasterpieces}}
{{SSBBMasterpieces}}

Revision as of 18:58, December 22, 2014

Super Mario World
SMWbox.jpg
File:MarioSymbol.pngFile:YoshiSymbol.png

North American boxart for Super Mario World.

Developer(s) Nintendo
Publisher(s) Nintendo
Released Super Nintendo Entertainment System:
Japan November 21, 1990
NA August 13, 1991
Europe June 4, 1992
Australia July 1, 1992

Game Boy Advance:
Japan December 14, 2001
NA February 9, 2002
Europe April 12, 2002

Virtual Console:
Japan December 2, 2006
NA February 5, 2007
Europe February 9, 2007
Genre(s) Platformer
Mode(s) Single-player
Two-player
Platform(s) Super Nintendo Entertainment System, Game Boy Advance, Virtual Console
Article on Super Mario Wiki Super Mario World

Super Mario World (スーパーマリオワールド, Super Mario World), commonly abbreviated as SMW, is an SNES/Super Famicom game that featured Mario and Luigi and introduced the character Yoshi. It was released on November 21, 1990 in Japan, August 13, 1991 in North America, and April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.

This game appears as a Masterpiece in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In Brawl, it can be played for 120 seconds and starts at Yoshi's Island 2 with Mario. It must be unlocked by playing on the Yoshi's Island (SSBM) stage three times. In Smash Wii U, it can be played for 180 seconds and starts at the world map of Yoshi's Island. This time, it is avaible from the start.

In the Super Smash Bros. series

Super Mario World introduced the concept of Mario riding a dinosaur helper named Yoshi in a platforming title.

Characters

Yoshi debuted in this game. He can be found in some blocks and ridden.

Moves

Mario's side special, Cape, is based on the Cape Feather power-up in this game, which gives Mario a cape he can use to swing and damage enemies as well as fly once he gets a running start. The Mario Tornado may come from the spin jump of this game, as well as his down aerial in Melee. Luigi's Side special move, Green Missile, could be loosely based on the pipe cannons, where if Luigi (or Mario) entersa pipe that takes them underground and found the exit, they would sometimes fire out of a cannon upon exit. Yoshi's Final Smash, Super Dragon, is based on powers Yoshi can obtain in Super Mario World, depending on what color Koopa shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell. Bowser Jr. uses the Clown Car, which first appeared in this game, for most of his moves. His Down special move, Mechakoopa, also comes from this game. Mechakoopas first appear in this game, and are thrown by Bowser in the final boss battle.

Stages

Yoshi's Island (SSBM) comes from this game. It is based on the standard grassland levels.

Music

"Yoshi's Island", "Title / Ending (Super Mario World)" and "Super Mario World Medley" come from this game. "Yoshi's Island" is a banjo-based remix of the song that plays on most athletic levels. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat is added to the background music whenever Mario rides Yoshi. "Title / Ending (Super Mario World)" is a medley of the song that plays on the title screen and the song that plays on the ending. "Super Mario World Meldey" starts off with the "level start" jingle, followed by the ground level variant of the theme used in the game's levels. It leads into an interlude with percussion used whenever playing a level while riding Yoshi before continuing the ground level theme until it goes to the drumroll after clearing the level tape, followed the Special World/Super Star theme before finally looping back into the ground level theme.

Other

There is a trophy of Mario riding Yoshi in Melee that was distributed at certain Nintendo events in Japan. The trophy can now only be accessed in NTSC versions with the help of a hacking device, and it cannot be found in the PAL version of the game at all.