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Meta Knight (SSBB)/Neutral aerial: Difference between revisions

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[[Category:Meta Knight (SSBB)]]
[[Category:Meta Knight (SSBB)]]
[[Category:Neutral aerials (SSBB)]]
[[Category:Neutral aerials (SSBB)]]
[[Category:Sword attacks (SSBB)]]
[[Category:Sword attacks]]
[[Category:Slash attacks (SSBB)]]
[[Category:Slash attacks (SSBB)]]

Revision as of 18:00, December 22, 2013

Overview

Initial hitbox of Meta Knight's nair.

Meta Knight spins around in a circle while slashing, being pretty similar to Pikachu's neutral aerial in that they have similar animations, are stronger when they first come out, and have very fast startup, being solid combo breakers. Does a maximum of 19% if all the parts of the initial hitbox connect, and a minimum of 7%. The move is surprisingly powerful, and has enough power to reliably KO under 125%, and even lower percentages when offstage. Additionally, the move's very fast startup makes it a good OoS option. Along with being a useful combo breaker, the move has pretty good combo ability, with a short hopped neutral aerial usable as a followup to dash attack, and the move being useful in conjunction with a variety of his other aerials at lower percentages (mostly his up aerial). The move can also rack up some high damage whether used in a combo or not; an up aerial chain followed with a neutral aerial is known as a very quick way of racking damage, and the neutral aerial can do a good amount of damage even on its own. Overall a commonly used move in Meta Knight's metagame.


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